Player Matchup

Arachne
Arachne
AbledHarbor43
Arachne
Level 76
God Stats
7W - 3L
1,342 SR
Queue Stats
14W - 9L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
Jamirqui
Baron Samedi
Level 112
God Stats
18W - 11L
1,501 SR
Queue Stats
742W - 653L
1,498 Elo+
Party 1
Skadi
Skadi
Parry Ricci
Skadi
Level 15
God Stats
7W - 11L
1,167 SR
Queue Stats
21W - 34L
1,284 Elo+
Party 1
Apollo
Apollo
SilentDays21
Apollo
Level 94
God Stats
15W - 14L
1,836 SR
Queue Stats
180W - 146L
1,592 Elo+
Party 1
Chang'e
Chang'e
madydanyel
Chang'e
Level 48
God Stats
17W - 12L
1,417 SR
Queue Stats
480W - 445L
1,452 Elo+
Party 1
Team Averages
Level 69
1,453 SR
1,449 Elo+

VS

Team Averages
Level 75
1,609 SR
1,508 Elo+
Guan Yu
Guan Yu
CoomBLASTER69420
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 71L
1,668 Elo+
Party 2
Ra
Ra
Rocket_G_IGPX
Ra
Level 129
God Stats
17W - 23L
1,382 SR
Queue Stats
266W - 257L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saint__Fang
Tsukuyomi
Level 68
God Stats
5W - 5L
1,605 SR
Queue Stats
25W - 21L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
Xx_SlyPanda_xX
Nu Wa
Level 110
God Stats
1W - 2L
1,852 SR
Queue Stats
14W - 13L
1,567 Elo+
Party 2
Artemis
Artemis
sschivley
Artemis
Level 48
God Stats
2W - 3L
1,703 SR
Queue Stats
176W - 172L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
14 / 7 / 8
15,866
661
22,470
36,323
16,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Jamirqui
Baron Samedi
20
14 / 5 / 14
15,159
632
30,422
27,184
23,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 7
9,988
416
1,486
13,396
3,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
20
10 / 7 / 5
13,814
576
15,968
26,990
9,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
madydanyel
Chang'e
18
1 / 4 / 10
12,392
516
11,400
20,277
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 11
13,322
555
12,649
26,656
31,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 6 / 7
13,548
565
21,735
23,705
11,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Saint__Fang
Tsukuyomi
18
3 / 12 / 15
11,785
491
14,517
26,165
10,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
9 / 4 / 10
12,207
509
28,892
13,039
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
sschivley
Artemis
16
0 / 12 / 7
10,253
427
8,955
16,047
5,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
81
39
Kills
31
31
Deaths
39
44
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Arachne
14
7
8
2.57
L
6
5
11
2.3
W
Baron Samedi
Jamirqui
Baron Samedi
14
5
14
4.2
W
0
8
7
0.44
L
13
6
7
2.75
L
Tsukuyomi
Saint__Fang
Tsukuyomi
3
12
15
0.88
W
Apollo
10
7
5
1.79
L
9
4
10
3.5
W
Chang'e
madydanyel
Chang'e
1
4
10
1.5
L
Artemis
sschivley
Artemis
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,746
Damage
86,748
124,170
Taken
105,612
59,195
Mitigated
63,671
59,037
Healing
28,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
22,470
15,874
0
19,703
36,323
16,064
1,797
14,206
21,809
0
123,293
L
12,649
2,524
2,282
5,852
26,656
31,122
44
9,038
17,384
0
48,226
W
Baron Samedi
Jamirqui
Baron Samedi
30,422
2,341
2,871
13,831
27,184
23,698
1,202
9,905
17,037
97,480
0
W
1,486
245
0
960
13,396
3,681
228
7,779
5,387
0
18,748
L
21,735
1,748
4,275
11,820
23,705
11,725
876
11,090
12,449
91,081
0
L
Tsukuyomi
Saint__Fang
Tsukuyomi
14,517
3,460
0
2,829
26,165
10,595
50
10,220
15,763
0
79,747
W
Apollo
15,968
8,123
0
7,820
26,990
9,297
7,131
11,667
14,951
0
103,022
L
28,892
5,610
0
778
13,039
4,490
1,254
4,367
8,612
73,711
0
W
Chang'e
madydanyel
Chang'e
11,400
1,218
5,067
8,785
20,277
6,455
1,118
7,597
12,480
57,982
0
L
Artemis
sschivley
Artemis
8,955
4,958
0
1,073
16,047
5,739
574
6,945
9,078
0
52,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,219
Gold Earned
61,115
582
Minions Killed
535
0
Camps Cleared
0
2,097,786
Distance Traveled
2,131,455
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,866
661
170
7
0
492,714
4
L
Guan Yu
13,322
555
61
3
0
481,237
5
W
Baron Samedi
15,159
632
142
6
0
395,594
7
W
Skadi
9,988
416
28
1
0
373,898
0
L
Ra
13,548
565
155
6
0
428,422
2
L
Tsukuyomi
11,785
491
117
5
0
423,431
4
W
Apollo
13,814
576
134
6
0
399,150
1
L
Nu Wa
12,207
509
102
4
0
422,421
5
W
Chang'e
12,392
516
108
5
0
436,430
2
L
Artemis
10,253
427
100
4
0
375,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role