Player Matchup

Ganesha
Ganesha
Floodmana
Ganesha
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 57L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
JillKews4good
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
Mojo Geese
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Ninjatitan09
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,189 Elo+
Party 4
Ne Zha
Ne Zha
doing bugs
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 43
1,500 SR
1,448 Elo+

VS

Team Averages
Level 79
1,466 SR
1,487 Elo+
Hades
Hades
 
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DongSmithy
Danzaburou
Level 18
God Stats
1W - 0L
1,584 SR
Queue Stats
27W - 31L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
SticklyWickly
Jing Wei
Level 28
God Stats
3W - 4L
1,282 SR
Queue Stats
480W - 459L
1,436 Elo+
Party 2
Raijin
Raijin
TrueBondage
Raijin
Level 129
God Stats
8W - 6L
1,504 SR
Queue Stats
651W - 594L
1,480 Elo+
Party 2
Neith
Neith
tartarmanny
Neith
Level 106
God Stats
9W - 9L
1,462 SR
Queue Stats
544W - 534L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Floodmana
Ganesha
16
0 / 4 / 14
8,872
887
7,027
12,885
16,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
JillKews4good
Gilgamesh
11
5 / 7 / 3
8,060
806
9,972
12,938
10,978
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Mojo Geese
Hercules
12
0 / 5 / 3
6,531
653
1,173
9,616
5,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
6 / 9 / 3
8,773
877
10,852
12,062
4,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
doing bugs
Ne Zha
15
5 / 5 / 2
8,060
806
6,846
11,285
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
6 / 4 / 13
9,742
974
10,439
13,311
7,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DongSmithy
Danzaburou
14
6 / 3 / 8
9,215
922
6,245
5,952
2,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
SticklyWickly
Jing Wei
14
3 / 4 / 10
8,620
862
6,873
7,870
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
18
11 / 3 / 14
10,560
1,056
14,475
8,405
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 16
9,385
939
12,053
7,334
2,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
16
Kills
30
30
Deaths
16
25
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
4
13
3.13
W
Danzaburou
DongSmithy
Danzaburou
6
3
8
3.33
L
Ganesha
Floodmana
Ganesha
0
4
14
1.75
L
Gilgamesh
JillKews4good
Gilgamesh
5
7
3
0.93
L
Hercules
Mojo Geese
Hercules
0
5
3
0.3
L
6
9
3
0.83
W
Jing Wei
SticklyWickly
Jing Wei
3
4
10
2
W
Raijin
11
3
14
6
L
Ne Zha
doing bugs
Ne Zha
5
5
2
1.2
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,870
Damage
50,085
58,786
Taken
42,872
44,294
Mitigated
18,238
12,422
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,439
763
1,350
4,129
13,311
7,874
0
5,429
7,737
18,294
0
W
Danzaburou
DongSmithy
Danzaburou
6,245
2,896
0
1,314
5,952
2,099
546
1,603
4,274
0
15,189
L
Ganesha
Floodmana
Ganesha
7,027
609
1,096
2,096
12,885
16,203
0
4,749
7,926
19,598
0
L
Gilgamesh
JillKews4good
Gilgamesh
9,972
2,070
719
1,298
12,938
10,978
0
4,834
7,948
0
16,115
L
Hercules
Mojo Geese
Hercules
1,173
435
0
2,173
9,616
5,887
0
3,754
5,688
0
2,263
L
10,852
2,612
495
722
12,062
4,963
0
5,177
6,573
15,744
0
W
Jing Wei
SticklyWickly
Jing Wei
6,873
3,946
513
1,511
7,870
2,960
56
3,118
4,677
0
14,639
W
Raijin
14,475
1,793
797
1,333
8,405
3,115
1,915
3,463
4,917
29,835
0
L
Ne Zha
doing bugs
Ne Zha
6,846
2,463
479
3,344
11,285
6,263
0
5,302
5,737
0
11,872
W
12,053
4,819
1,025
2,908
7,334
2,190
1,930
4,266
2,968
0
20,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
47,522
56
Minions Killed
96
0
Camps Cleared
0
792,118
Distance Traveled
841,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,742
974
16
2
0
190,209
0
W
Danzaburou
9,215
922
12
1
0
114,250
0
L
Ganesha
8,872
887
2
0
0
171,290
0
L
Gilgamesh
8,060
806
11
1
0
163,661
0
L
Hercules
6,531
653
11
1
0
127,859
0
L
Nu Wa
8,773
877
23
2
0
148,404
0
W
Jing Wei
8,620
862
13
1
0
192,684
0
W
Raijin
10,560
1,056
38
4
0
171,933
0
L
Ne Zha
8,060
806
9
1
0
180,904
0
W
Neith
9,385
939
17
2
0
172,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role