Player Matchup

Olorun
Olorun
CowChow70
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,082 Elo+
Party 3
Khepri
Khepri
DjangoTheMango
Khepri
Level 26
God Stats
1W - 1L
1,853 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Izanami
Izanami
HilllBilll
Izanami
Level 22
God Stats
5W - 6L
1,543 SR
Queue Stats
5W - 6L
1,460 Elo+
Party 3
Mercury
Mercury
ItsMictian
Mercury
Level 26
God Stats
10W - 14L
1,389 SR
Queue Stats
167W - 186L
1,423 Elo+
Solo
Nox
Nox
Leftovers3938
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 129L
1,347 Elo+
Solo
Team Averages
Level 26
1,557 SR
1,362 Elo+

VS

Team Averages
Level 25
1,389 SR
1,274 Elo+
Skadi
Skadi
BizarrePhoenix
Skadi
Level 18
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 2L
1,166 Elo+
Solo
Arachne
Arachne
EyelessHackss
Arachne
Level 20
God Stats
5W - 2L
1,614 SR
Queue Stats
27W - 31L
1,366 Elo+
Party 1
Sol
Sol
Ivaeui
Sol
Level 34
God Stats
1W - 1L
1,266 SR
Queue Stats
39W - 47L
1,372 Elo+
Party 1
Ymir
Ymir
MxB Solder
Ymir
Level 47
God Stats
4W - 13L
1,414 SR
Queue Stats
219W - 322L
1,268 Elo+
Party 2
Bellona
Bellona
ToxxicaPsycho
Bellona
Level 6
God Stats
19W - 32L
1,163 SR
Queue Stats
162W - 250L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CowChow70
Olorun
7
0 / 5 / 0
4,210
421
1,250
5,640
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

6
0 / 3 / 0
4,495
450
1,328
4,194
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
HilllBilll
Izanami
8
1 / 0 / 0
5,120
512
2,167
1,683
374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
ItsMictian
Mercury
8
1 / 2 / 0
5,124
512
1,272
5,992
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 7 / 1
4,856
486
1,681
5,262
1,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 5
5,725
573
5,504
3,358
1,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
7
2 / 0 / 2
5,148
515
1,974
5,962
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Ivaeui
Sol
11
6 / 0 / 1
6,613
661
3,416
2,578
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 0 / 3
5,563
556
2,906
3,594
1,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
9
1 / 1 / 0
5,206
521
989
4,665
2,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
16
17
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Olorun
CowChow70
Olorun
0
5
0
0
L
0
3
0
0
W
Arachne
2
0
2
3
L
Izanami
HilllBilll
Izanami
1
0
0
1
L
Mercury
ItsMictian
Mercury
1
2
0
0.5
W
Sol
Ivaeui
Sol
6
0
1
6.5
L
0
7
1
0.07
W
4
0
3
5.5
W
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,698
Damage
14,789
22,771
Taken
20,157
7,327
Mitigated
7,313
2,778
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,504
3,183
0
170
3,358
1,390
223
865
2,485
0
23,845
L
Olorun
CowChow70
Olorun
1,250
965
138
1,373
5,640
1,439
43
1,612
4,028
15,495
0
L
1,328
107
0
347
4,194
2,103
192
1,294
2,900
3,771
0
W
Arachne
1,974
1,688
0
2,367
5,962
1,564
0
170
5,792
0
20,989
L
Izanami
HilllBilll
Izanami
2,167
1,433
0
721
1,683
374
456
0
1,683
0
18,668
L
Mercury
ItsMictian
Mercury
1,272
202
0
0
5,992
1,801
0
1,273
4,635
0
22,759
W
Sol
Ivaeui
Sol
3,416
608
0
1,898
2,578
761
1,955
1,016
1,518
30,289
0
L
1,681
430
0
199
5,262
1,610
30
1,859
3,203
18,572
0
W
2,906
701
215
309
3,594
1,451
0
1,589
2,005
18,855
0
W
Bellona
989
469
0
2,518
4,665
2,147
0
557
4,098
0
15,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
28,255
165
Minions Killed
228
0
Camps Cleared
0
853,364
Distance Traveled
982,806
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,725
573
50
5
0
177,767
0
L
Olorun
4,210
421
27
3
0
147,285
0
L
Khepri
4,495
450
11
1
0
179,923
3
W
Arachne
5,148
515
46
5
0
207,110
0
L
Izanami
5,120
512
44
4
0
178,277
1
L
Mercury
5,124
512
48
5
0
183,141
0
W
Sol
6,613
661
67
7
0
187,172
4
L
Nox
4,856
486
35
4
0
164,738
0
W
Ymir
5,563
556
24
2
0
202,152
0
W
Bellona
5,206
521
41
4
0
208,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role