Player Matchup

Mercury
Mercury
CorporalMcnutty
Mercury
Level 45
God Stats
2W - 4L
1,215 SR
Queue Stats
173W - 135L
1,705 Elo+
Party 3
Medusa
Medusa
Juanpwong
Medusa
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 4L
1,773 Elo+
Party 4
Kuzenbo
Kuzenbo
Kuroashi001
Kuzenbo
Level 160
God Stats
1W - 3L
1,694 SR
Queue Stats
233W - 202L
1,642 Elo+
Party 4
Agni
Agni
Zernith
Agni
Level 100
God Stats
4W - 4L
1,255 SR
Queue Stats
175W - 136L
1,705 Elo+
Party 3
Tyr
Tyr
jesus2029
Tyr
Level 160
God Stats
4W - 5L
1,451 SR
Queue Stats
110W - 97L
1,603 Elo+
Party 4
Team Averages
Level 95
1,423 SR
1,685 Elo+

VS

Team Averages
Level 87
1,568 SR
1,695 Elo+
Ne Zha
Ne Zha
GoopKage
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
481W - 336L
1,700 Elo+
Party 1
Anhur
Anhur
Hexed07
Anhur
Level 45
God Stats
10W - 9L
1,589 SR
Queue Stats
189W - 135L
1,684 Elo+
Party 1
Ymir
Ymir
LeaveMyDojo
Ymir
Level 43
God Stats
4W - 4L
1,517 SR
Queue Stats
261W - 202L
1,681 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheJonesMeister
Tsukuyomi
Level 93
God Stats
8W - 3L
1,647 SR
Queue Stats
472W - 283L
1,736 Elo+
Party 1
Tiamat
Tiamat
XavieroftheWind
Tiamat
Level 124
God Stats
13W - 13L
1,588 SR
Queue Stats
258W - 204L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
3,729
746
1,924
3,856
977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Juanpwong
Medusa
1
0 / 0 / 0
1,047
209
0
0
0
Kuzenbo
Kuroashi001
Kuzenbo
5
0 / 1 / 1
3,546
709
1,244
2,975
1,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Agni
Zernith
Agni
6
1 / 1 / 2
3,973
795
2,686
2,786
725
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 2 / 0
3,617
723
1,826
4,534
1,209
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GoopKage
Ne Zha
6
1 / 0 / 2
3,913
783
1,493
3,373
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
Hexed07
Anhur
6
0 / 0 / 1
3,795
759
1,284
2,348
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 1 / 1
3,710
742
1,624
3,332
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
TheJonesMeister
Tsukuyomi
7
2 / 1 / 0
4,239
848
2,868
3,465
1,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 2 / 2
3,888
778
2,441
3,046
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
5
5
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Ne Zha
GoopKage
Ne Zha
1
0
2
2
W
Anhur
Hexed07
Anhur
0
0
1
0.5
L
Medusa
Juanpwong
Medusa
0
0
0
0
L
Kuzenbo
Kuroashi001
Kuzenbo
0
1
1
0.5
W
1
1
1
1.5
W
Tsukuyomi
TheJonesMeister
Tsukuyomi
2
1
0
2
W
1
2
2
1
L
Agni
Zernith
Agni
1
1
2
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,680
Damage
9,710
14,151
Taken
15,564
4,854
Mitigated
4,759
3,969
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,924
1,314
0
500
3,856
977
0
1,242
2,482
0
13,123
W
Ne Zha
GoopKage
Ne Zha
1,493
444
0
1,676
3,373
798
0
362
3,011
0
13,989
W
Anhur
Hexed07
Anhur
1,284
863
0
1,088
2,348
484
203
613
1,735
0
14,488
L
Medusa
Juanpwong
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Kuroashi001
Kuzenbo
1,244
673
0
890
2,975
1,943
0
634
2,341
4,229
0
W
1,624
593
0
1,574
3,332
1,363
0
646
2,686
7,389
0
W
Tsukuyomi
TheJonesMeister
Tsukuyomi
2,868
814
0
944
3,465
1,178
213
905
2,560
0
19,377
W
2,441
249
0
924
3,046
936
0
1,404
1,642
13,058
0
L
Agni
Zernith
Agni
2,686
382
0
875
2,786
725
62
1,100
1,562
16,290
0
L
1,826
573
0
1,704
4,534
1,209
0
795
3,701
0
11,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,912
Gold Earned
19,545
97
Minions Killed
166
0
Camps Cleared
0
424,138
Distance Traveled
527,052
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,729
746
32
6
0
125,802
0
W
Ne Zha
3,913
783
35
7
0
124,298
1
W
Anhur
3,795
759
33
7
0
100,325
0
L
Medusa
1,047
209
0
0
0
0
0
L
Kuzenbo
3,546
709
7
1
0
91,170
1
W
Ymir
3,710
742
13
3
0
95,539
1
W
Tsukuyomi
4,239
848
54
11
0
104,736
2
W
Tiamat
3,888
778
31
6
0
102,154
0
L
Agni
3,973
795
36
7
0
102,007
2
L
Tyr
3,617
723
22
4
0
105,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role