Player Matchup

Apollo
Apollo
Gold III
Crackman09
Apollo
Gold III
Level 152
God Stats
16W - 18L
1,641 SR
Queue Stats
398W - 400L
1,517 MMR
Solo
Cerberus
Cerberus
Silver I
NAtenk
Cerberus
Silver I
Level 149
God Stats
1W - 3L
1,719 SR
Queue Stats
213W - 214L
1,414 MMR
Party 2
Hel
Hel
Gold III
OverLörd
Hel
Gold III
Level 129
God Stats
31W - 25L
1,612 SR
Queue Stats
407W - 399L
1,477 MMR
Solo
Anhur
Anhur
Silver I
Plaýmaker
Anhur
Silver I
Level 155
God Stats
11W - 13L
1,508 SR
Queue Stats
140W - 125L
1,414 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
Xiiah
Tsukuyomi
Gold IV
Level 85
God Stats
1W - 1L
1,800 SR
Queue Stats
25W - 28L
1,466 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,656 SR
1,458 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,636 SR
1,469 MMR
Medusa
Medusa
Silver II
Honka5
Medusa
Silver II
Level 32
God Stats
7W - 0L
1,838 SR
Queue Stats
14W - 8L
1,491 MMR
Solo
Jormungandr
Jormungandr
Gold V
Pestilencer
Jormungandr
Gold V
Level 149
God Stats
25W - 24L
1,491 SR
Queue Stats
633W - 624L
1,345 MMR
Solo
Persephone
Persephone
Bronze III
Radagas
Persephone
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Bronze III
littlejimmy593
Rama
Bronze III
Level 32
God Stats
8W - 1L
1,852 SR
Queue Stats
62W - 21L
1,507 MMR
Party 1
Chaac
Chaac
Gold V
ΔbsolυτE
Chaac
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crackman09
Apollo
15
3 / 9 / 2
9,841
447
11,996
24,474
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
NAtenk
Cerberus
13
1 / 8 / 6
8,914
405
10,970
25,706
22,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 9 / 2
9,564
435
6,186
16,859
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
16
4 / 6 / 2
11,107
505
14,326
20,920
7,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Xiiah
Tsukuyomi
18
5 / 9 / 3
11,561
526
14,432
23,602
19,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
TiamatKing ArthurAthenaTyrSet

VS

Bans
AwilixKhepriJanusSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Honka5
Medusa
18
2 / 5 / 2
12,048
548
9,927
17,704
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Pestilencer
Jormungandr
17
6 / 2 / 12
11,595
527
12,875
16,918
18,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Radagas
Persephone
20
10 / 0 / 11
15,803
718
20,253
19,172
16,248
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
19 / 5 / 8
16,135
733
38,268
32,159
15,421
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
4 / 2 / 16
12,506
568
12,501
23,860
17,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
14
Kills
41
41
Deaths
14
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Apollo
Crackman09
Apollo
3
9
2
0.44
W
Medusa
Honka5
Medusa
2
5
2
0.6
L
Cerberus
NAtenk
Cerberus
1
8
6
0.5
L
1
9
2
0.22
W
Jormungandr
Pestilencer
Jormungandr
6
2
12
6
L
Anhur
4
6
2
0.83
W
Persephone
Radagas
Persephone
10
0
11
15.5
L
Tsukuyomi
Xiiah
Tsukuyomi
5
9
3
0.72
W
19
5
8
4.6
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,910
Damage
93,824
111,561
Taken
109,813
64,355
Mitigated
75,267
23,286
Healing
54,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Crackman09
Apollo
11,996
6,297
0
2,633
24,474
9,051
0
8,035
16,314
0
67,719
W
Medusa
Honka5
Medusa
9,927
5,497
0
8,539
17,704
7,493
2,233
2,214
15,440
0
102,094
L
Cerberus
NAtenk
Cerberus
10,970
514
0
5,364
25,706
22,572
0
7,470
17,986
32,312
0
L
6,186
134
1,862
4,543
16,859
5,498
0
1,966
14,893
58,221
0
W
Jormungandr
Pestilencer
Jormungandr
12,875
1,404
0
4,713
16,918
18,987
602
2,536
14,357
51,340
0
L
Anhur
14,326
7,755
0
5,379
20,920
7,592
0
8,562
12,058
0
66,948
W
Persephone
Radagas
Persephone
20,253
953
0
11,648
19,172
16,248
186
1,548
17,379
103,222
0
L
Tsukuyomi
Xiiah
Tsukuyomi
14,432
2,657
0
3,505
23,602
19,642
69
6,573
16,986
0
65,987
W
38,268
32,314
0
18,427
32,159
15,421
5,936
9,053
22,341
0
147,413
W
12,501
1,744
0
11,396
23,860
17,118
1,843
4,466
19,269
0
87,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,987
Gold Earned
68,087
512
Minions Killed
742
0
Camps Cleared
0
1,922,778
Distance Traveled
2,020,199
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,841
447
112
5
0
396,200
2
W
Medusa
12,048
548
148
7
0
335,125
3
L
Cerberus
8,914
405
57
3
0
415,718
7
L
Hel
9,564
435
116
5
0
385,462
3
W
Jormungandr
11,595
527
78
4
0
413,968
6
L
Anhur
11,107
505
130
6
0
346,324
4
W
Persephone
15,803
718
194
9
0
453,079
1
L
Tsukuyomi
11,561
526
97
4
0
379,074
4
W
Rama
16,135
733
197
9
0
376,469
3
W
Chaac
12,506
568
125
6
0
441,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role