Player Matchup

Ullr
Ullr
Mr Godartalis
Ullr
Level 129
God Stats
8W - 11L
1,175 SR
Queue Stats
427W - 442L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
Nubset6
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,316 Elo+
Party 1
Medusa
Medusa
THA MOWA
Medusa
Level 122
God Stats
11W - 11L
1,749 SR
Queue Stats
275W - 293L
1,436 Elo+
Party 1
Zeus
Zeus
hulk hoagie83
Zeus
Level 21
God Stats
2W - 0L
1,705 SR
Queue Stats
23W - 37L
1,367 Elo+
Party 1
Tiamat
Tiamat
meathammr18
Tiamat
Level 59
God Stats
1W - 2L
1,295 SR
Queue Stats
123W - 123L
1,440 Elo+
Party 1
Team Averages
Level 88
1,485 SR
1,401 Elo+

VS

Team Averages
Level 100
1,591 SR
1,461 Elo+
Pele
Pele
ExquisiteLiar
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,501 Elo+
Party 2
Skadi
Skadi
MrFredoBang
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,569 Elo+
Solo
Raijin
Raijin
NeverHuman
Raijin
Level 93
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 119L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
WARverine54
Gilgamesh
Level 115
God Stats
13W - 9L
1,604 SR
Queue Stats
407W - 432L
1,416 Elo+
Solo
Fafnir
Fafnir
imakefrenchtoast
Fafnir
Level 80
God Stats
2W - 1L
1,849 SR
Queue Stats
63W - 57L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 17
16,001
727
28,483
20,616
10,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ne Zha
Nubset6
Ne Zha
20
7 / 6 / 18
15,192
691
22,119
22,140
11,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
THA MOWA
Medusa
20
17 / 7 / 11
17,364
789
28,370
19,185
9,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 11 / 13
12,544
570
7,042
14,776
9,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
20
3 / 9 / 17
13,818
628
18,693
18,834
16,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 11
15,585
708
20,891
29,530
12,411
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 8 / 12
14,963
680
18,679
18,572
8,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
NeverHuman
Raijin
20
6 / 7 / 8
14,116
642
15,089
17,699
8,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
WARverine54
Gilgamesh
20
9 / 7 / 13
14,713
669
19,926
25,676
29,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 5 / 18
15,530
706
13,027
26,221
38,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
100
36
Kills
38
39
Deaths
37
76
Assists
62
Player
Kills
Deaths
Assists
KDA
L
10
10
11
1.55
W
9
6
17
2.92
L
10
8
12
2
L
Raijin
NeverHuman
Raijin
6
7
8
1.43
W
Ne Zha
Nubset6
Ne Zha
7
6
18
2.67
W
Medusa
THA MOWA
Medusa
17
7
11
3.21
L
Gilgamesh
WARverine54
Gilgamesh
9
7
13
2.21
W
0
11
13
0.59
L
3
5
18
2.4
W
Tiamat
3
9
17
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,707
Damage
87,612
95,551
Taken
117,698
58,076
Mitigated
96,819
29,735
Healing
39,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,891
8,379
2,625
10,000
29,530
12,411
474
4,576
24,954
0
49,442
W
28,483
19,122
1,952
6,909
20,616
10,661
4,391
5,634
14,982
0
63,217
L
18,679
8,187
3,176
1,959
18,572
8,119
1,672
5,059
13,513
0
45,075
L
Raijin
NeverHuman
Raijin
15,089
1,520
1,423
3,279
17,699
8,207
904
3,213
14,486
36,490
0
W
Ne Zha
Nubset6
Ne Zha
22,119
3,983
2,891
7,807
22,140
11,443
748
4,204
17,936
0
47,305
W
Medusa
THA MOWA
Medusa
28,370
16,851
1,208
2,978
19,185
9,403
96
8,313
10,872
0
65,269
L
Gilgamesh
WARverine54
Gilgamesh
19,926
3,443
2,300
7,676
25,676
29,613
495
6,236
19,440
0
35,785
W
7,042
864
0
5
14,776
9,842
226
4,639
10,137
18,545
0
L
13,027
3,804
0
7,337
26,221
38,469
139
6,651
19,570
29,367
0
W
Tiamat
18,693
1,237
1,646
4,339
18,834
16,727
305
5,326
13,508
31,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,919
Gold Earned
74,907
238
Minions Killed
248
0
Camps Cleared
0
1,698,844
Distance Traveled
1,709,935
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,585
708
55
3
0
372,820
1
W
Ullr
16,001
727
66
3
0
324,324
0
L
Skadi
14,963
680
62
3
0
278,766
1
L
Raijin
14,116
642
66
3
0
318,791
0
W
Ne Zha
15,192
691
42
2
0
413,633
0
W
Medusa
17,364
789
80
4
0
370,532
4
L
Gilgamesh
14,713
669
36
2
0
377,778
2
W
Zeus
12,544
570
20
1
0
258,150
3
L
Fafnir
15,530
706
29
1
0
361,780
0
W
Tiamat
13,818
628
30
1
0
332,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role