Player Matchup

Merlin
Merlin
Creamypotatoo
Merlin
Level 26
God Stats
0W - 2L
1,436 SR
Queue Stats
74W - 86L
1,237 Elo+
Party 3
Cthulhu
Cthulhu
MalMatrix607
Cthulhu
Level 89
God Stats
0W - 2L
1,457 SR
Queue Stats
6W - 3L
1,329 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Slim3rMax
Tsukuyomi
Level 104
God Stats
1W - 2L
1,498 SR
Queue Stats
58W - 75L
1,458 Elo+
Party 4
Tiamat
Tiamat
SneakyBeaver262
Tiamat
Level 28
God Stats
1W - 6L
1,070 SR
Queue Stats
1W - 7L
1,037 Elo+
Party 4
Hou Yi
Hou Yi
SniffMeBiden
Hou Yi
Level 49
God Stats
0W - 1L
1,181 SR
Queue Stats
9W - 8L
1,317 Elo+
Party 4
Team Averages
Level 59
1,328 SR
1,275 Elo+

VS

Team Averages
Level 72
1,565 SR
1,373 Elo+
Anubis
Anubis
Doug_Dimma-done
Anubis
Level 45
God Stats
8W - 4L
1,767 SR
Queue Stats
120W - 134L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
I_Obey_Jalen
Sun Wukong
Level 114
God Stats
5W - 3L
1,701 SR
Queue Stats
373W - 371L
1,430 Elo+
Party 1
Osiris
Osiris
IndefiniteAsp
Osiris
Level 64
God Stats
4W - 8L
1,235 SR
Queue Stats
458W - 699L
1,264 Elo+
Party 2
Athena
Athena
nt29
Athena
Level 103
God Stats
9W - 7L
1,753 SR
Queue Stats
337W - 354L
1,476 Elo+
Party 1
Izanami
Izanami
xBlackxSoul_
Izanami
Level 35
God Stats
76W - 160L
1,369 SR
Queue Stats
359W - 612L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,639
402
5,452
12,366
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MalMatrix607
Cthulhu
12
1 / 6 / 2
7,115
374
6,013
11,179
4,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Slim3rMax
Tsukuyomi
16
6 / 9 / 1
9,664
509
10,851
16,393
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 5 / 3
8,340
439
6,417
10,066
14,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
14
1 / 7 / 3
8,192
431
7,142
13,129
3,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,470
551
8,705
8,866
4,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
I_Obey_Jalen
Sun Wukong
19
10 / 0 / 5
11,588
610
9,219
14,937
7,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 4 / 4
8,911
469
3,175
13,578
10,757
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
nt29
Athena
15
4 / 3 / 12
10,366
546
9,255
17,448
12,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
xBlackxSoul_
Izanami
17
9 / 0 / 7
11,366
598
13,077
7,802
3,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
8
Kills
32
33
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
7
1
9
11.5
W
Sun Wukong
I_Obey_Jalen
Sun Wukong
10
0
5
12.5
W
2
4
4
1
L
Cthulhu
MalMatrix607
Cthulhu
1
6
2
0.33
L
Tsukuyomi
Slim3rMax
Tsukuyomi
6
9
1
0.72
L
0
5
3
0.3
L
Hou Yi
1
7
3
0.36
W
Athena
nt29
Athena
4
3
12
3.33
W
Izanami
xBlackxSoul_
Izanami
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,875
Damage
43,431
63,133
Taken
62,631
31,967
Mitigated
37,678
10,661
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,452
364
0
1,150
12,366
3,857
497
2,462
9,904
39,883
0
W
8,705
548
474
5,565
8,866
4,360
2,428
3,883
4,883
47,105
0
W
Sun Wukong
I_Obey_Jalen
Sun Wukong
9,219
2,308
0
3,888
14,937
7,140
1,287
2,766
12,079
0
85,293
W
3,175
1,474
0
1,100
13,578
10,757
599
3,214
10,139
0
32,792
L
Cthulhu
MalMatrix607
Cthulhu
6,013
549
636
1,029
11,179
4,952
0
3,997
7,182
25,134
0
L
Tsukuyomi
Slim3rMax
Tsukuyomi
10,851
2,582
0
3,672
16,393
5,086
0
4,695
11,698
0
52,490
L
6,417
571
0
1,176
10,066
14,191
702
3,339
6,727
42,004
0
L
Hou Yi
7,142
3,732
0
2,998
13,129
3,881
0
3,467
9,662
0
57,227
W
Athena
nt29
Athena
9,255
3,240
0
3,273
17,448
12,271
751
4,550
12,823
48,907
0
W
Izanami
xBlackxSoul_
Izanami
13,077
7,571
210
2,180
7,802
3,150
1,505
2,977
4,825
0
67,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
52,701
352
Minions Killed
499
0
Camps Cleared
0
1,583,647
Distance Traveled
1,826,130
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,639
402
55
3
0
313,738
0
W
Anubis
10,470
551
91
5
0
304,087
2
W
Sun Wukong
11,588
610
163
9
0
419,720
1
W
Osiris
8,911
469
53
3
0
331,946
2
L
Cthulhu
7,115
374
39
2
0
329,322
3
L
Tsukuyomi
9,664
509
98
5
0
316,733
1
L
Tiamat
8,340
439
67
4
0
315,110
4
L
Hou Yi
8,192
431
93
5
0
308,744
3
W
Athena
10,366
546
59
3
0
387,823
4
W
Izanami
11,366
598
133
7
0
382,554
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role