Player Matchup

Bacchus
Bacchus
Platinum IV
Falinks
Bacchus
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Gottheit2
Janus
Gold V
Level 124
God Stats
2W - 0L
1,840 SR
Queue Stats
8W - 2L
1,630 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
Munekyun
Erlang Shen
Gold IV
Level 89
God Stats
2W - 3L
1,778 SR
Queue Stats
30W - 26L
1,675 MMR
Solo
Arachne
Arachne
Platinum V
OkamiNoYoru
Arachne
Platinum V
Level 147
God Stats
7W - 5L
1,653 SR
Queue Stats
206W - 205L
1,667 MMR
Solo
Xbalanque
Xbalanque
Silver I
zCyan
Xbalanque
Silver I
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 6L
1,646 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,654 SR
1,624 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,528 SR
1,656 MMR
Cernunnos
Cernunnos
Platinum IV
DarkKIMyong
Cernunnos
Platinum IV
Level 144
God Stats
0W - 2L
1,540 SR
Queue Stats
115W - 113L
1,751 MMR
Party 1
Osiris
Osiris
Platinum V
HiddinVirus
Osiris
Platinum V
Level 154
God Stats
6W - 2L
1,897 SR
Queue Stats
196W - 183L
1,681 MMR
Solo
Cthulhu
Cthulhu
Gold V
aoe3felipe
Cthulhu
Gold V
Level 128
God Stats
4W - 5L
1,573 SR
Queue Stats
16W - 23L
1,631 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
nahhhte
Ah Muzen Cab
Platinum IV
Level 129
God Stats
5W - 5L
1,418 SR
Queue Stats
331W - 311L
1,682 MMR
Solo
He Bo
He Bo
Gold II
sebastian54
He Bo
Gold II
Level 128
God Stats
0W - 3L
1,215 SR
Queue Stats
128W - 142L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Falinks
Bacchus
18
1 / 2 / 13
11,571
445
8,950
19,915
31,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Gottheit2
Janus
20
11 / 2 / 12
17,829
686
26,385
17,135
8,550
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Munekyun
Erlang Shen
20
4 / 4 / 9
13,809
531
8,853
22,424
13,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
OkamiNoYoru
Arachne
20
4 / 5 / 8
14,042
540
16,141
23,365
13,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
zCyan
Xbalanque
20
11 / 3 / 7
17,141
659
33,875
30,752
14,116
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatSetApolloAthenaTsukuyomi

VS

Bans
DanzaburouAnhurGuan YuCupidGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkKIMyong
Cernunnos
19
2 / 7 / 8
12,108
466
17,673
30,471
12,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
19
3 / 7 / 2
12,447
479
18,056
27,973
24,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
aoe3felipe
Cthulhu
15
0 / 5 / 6
10,311
397
7,086
22,673
24,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
nahhhte
Ah Muzen Cab
20
3 / 5 / 3
13,050
502
18,298
18,988
8,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 7 / 2
12,836
494
14,819
19,733
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
31
Kills
16
16
Deaths
31
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DarkKIMyong
Cernunnos
2
7
8
0.86
W
Bacchus
Falinks
Bacchus
1
2
13
3.75
W
Janus
Gottheit2
Janus
11
2
12
8.5
L
Osiris
3
7
2
0.57
W
Erlang Shen
Munekyun
Erlang Shen
4
4
9
2.13
W
Arachne
OkamiNoYoru
Arachne
4
5
8
1.6
L
Cthulhu
aoe3felipe
Cthulhu
0
5
6
0.6
L
Ah Muzen Cab
nahhhte
Ah Muzen Cab
3
5
3
0.9
L
8
7
2
1.29
W
Xbalanque
zCyan
Xbalanque
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,204
Damage
75,932
113,591
Taken
119,838
80,447
Mitigated
77,719
43,466
Healing
37,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DarkKIMyong
Cernunnos
17,673
8,390
0
12,559
30,471
12,242
1,036
7,302
23,047
0
102,286
W
Bacchus
Falinks
Bacchus
8,950
296
0
1,712
19,915
31,012
351
4,156
15,759
33,150
0
W
Janus
Gottheit2
Janus
26,385
244
130
7,209
17,135
8,550
559
3,981
13,154
150,047
0
L
Osiris
18,056
6,716
0
8,404
27,973
24,856
1,310
6,329
21,412
0
93,100
W
Erlang Shen
Munekyun
Erlang Shen
8,853
3,684
0
3,922
22,424
13,352
0
3,137
19,287
0
104,510
W
Arachne
OkamiNoYoru
Arachne
16,141
11,912
0
7,307
23,365
13,417
1,763
5,461
15,876
0
104,344
L
Cthulhu
aoe3felipe
Cthulhu
7,086
89
1,177
1,816
22,673
24,241
0
5,712
16,758
43,228
0
L
Ah Muzen Cab
nahhhte
Ah Muzen Cab
18,298
6,302
0
8,603
18,988
8,367
0
6,661
12,145
0
123,126
L
14,819
893
0
4,623
19,733
8,013
0
8,389
11,141
86,512
0
W
Xbalanque
zCyan
Xbalanque
33,875
24,655
0
23,186
30,752
14,116
5,440
5,371
25,381
0
181,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,392
Gold Earned
60,752
874
Minions Killed
755
0
Camps Cleared
0
2,656,296
Distance Traveled
2,317,204
51
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,108
466
150
6
0
401,143
6
W
Bacchus
11,571
445
33
1
0
513,081
8
W
Janus
17,829
686
281
11
0
588,458
11
L
Osiris
12,447
479
161
6
0
469,244
8
W
Erlang Shen
13,809
531
148
6
0
536,880
15
W
Arachne
14,042
540
158
6
0
541,190
14
L
Cthulhu
10,311
397
79
3
0
498,513
8
L
Ah Muzen Cab
13,050
502
225
9
0
494,758
12
L
He Bo
12,836
494
140
5
0
453,546
2
W
Xbalanque
17,141
659
254
10
0
476,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role