Player Matchup

Olorun
Olorun
Draynor_
Olorun
Level 17
God Stats
2W - 3L
1,568 SR
Queue Stats
131W - 76L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
DyingDogg
Kukulkan
Level 98
God Stats
8W - 18L
1,392 SR
Queue Stats
136W - 151L
1,486 Elo+
Party 1
King Arthur
King Arthur
Gaestroo
King Arthur
Level 42
God Stats
3W - 7L
1,305 SR
Queue Stats
164W - 192L
1,466 Elo+
Solo
Osiris
Osiris
GreenProblem
Osiris
Level 88
God Stats
11W - 14L
1,466 SR
Queue Stats
651W - 594L
1,537 Elo+
Party 1
Athena
Athena
SavageEvolved
Athena
Level 136
God Stats
2W - 10L
1,570 SR
Queue Stats
700W - 652L
1,530 Elo+
Party 1
Team Averages
Level 76
1,460 SR
1,497 Elo+

VS

Team Averages
Level 49
1,670 SR
1,512 Elo+
Kukulkan
Kukulkan
AngelLaMaquinaPR
Kukulkan
Level 41
God Stats
4W - 1L
1,781 SR
Queue Stats
95W - 125L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
KiragaGaming
Gilgamesh
Level 20
God Stats
7W - 4L
1,449 SR
Queue Stats
54W - 38L
1,575 Elo+
Party 2
Nemesis
Nemesis
KushGod6288
Nemesis
Level 79
God Stats
11W - 8L
1,586 SR
Queue Stats
122W - 120L
1,493 Elo+
Party 2
Ares
Ares
ProdByBlade
Ares
Level 18
God Stats
13W - 6L
1,500 SR
Queue Stats
14W - 6L
1,616 Elo+
Party 3
Apollo
Apollo
SilentStalkTBCE
Apollo
Level 87
God Stats
6W - 0L
2,036 SR
Queue Stats
238W - 200L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Draynor_
Olorun
11
1 / 7 / 0
6,875
430
5,247
11,793
3,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
DyingDogg
Kukulkan
11
2 / 8 / 0
6,809
426
6,034
11,758
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Gaestroo
King Arthur
10
0 / 6 / 1
6,493
406
4,013
10,427
7,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
14
2 / 2 / 2
8,355
522
5,713
10,901
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 2
6,071
379
6,754
14,514
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 4
9,297
581
14,550
7,834
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
KiragaGaming
Gilgamesh
15
3 / 1 / 4
9,078
567
8,076
12,079
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
KushGod6288
Nemesis
15
8 / 0 / 7
9,298
581
6,470
8,220
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 9
7,736
484
4,031
9,305
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 1 / 7
9,198
575
9,356
11,147
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
27
27
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
L
Olorun
Draynor_
Olorun
1
7
0
0.14
L
Kukulkan
DyingDogg
Kukulkan
2
8
0
0.25
L
King Arthur
Gaestroo
King Arthur
0
6
1
0.08
L
Osiris
2
2
2
1.5
W
Gilgamesh
KiragaGaming
Gilgamesh
3
1
4
5
W
Nemesis
KushGod6288
Nemesis
8
0
7
11.5
W
2
1
9
6.5
L
0
4
2
0.25
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
42,483
59,393
Taken
48,585
29,240
Mitigated
24,855
14,718
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,550
1,171
0
1,343
7,834
3,814
1,488
3,746
3,860
61,099
0
L
Olorun
Draynor_
Olorun
5,247
2,406
423
3,153
11,793
3,214
0
3,248
8,545
31,507
0
L
Kukulkan
DyingDogg
Kukulkan
6,034
538
366
2,268
11,758
4,601
0
7,173
4,585
30,456
0
L
King Arthur
Gaestroo
King Arthur
4,013
770
0
275
10,427
7,066
0
644
9,783
0
22,300
L
Osiris
5,713
2,913
0
3,710
10,901
6,215
0
1,836
9,065
0
52,326
W
Gilgamesh
KiragaGaming
Gilgamesh
8,076
2,540
0
3,001
12,079
6,581
1,470
1,524
10,209
0
56,456
W
Nemesis
KushGod6288
Nemesis
6,470
2,084
0
4,572
8,220
2,919
0
2,352
5,667
0
51,136
W
4,031
556
0
1,969
9,305
7,016
485
4,539
4,512
15,275
0
L
6,754
1,740
829
3,694
14,514
8,144
0
5,680
8,834
22,187
0
W
9,356
6,113
0
6,220
11,147
4,525
2,618
5,868
5,008
0
66,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
44,607
280
Minions Killed
459
0
Camps Cleared
0
1,358,647
Distance Traveled
1,528,341
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,297
581
105
7
0
278,283
0
L
Olorun
6,875
430
58
4
0
255,312
4
L
Kukulkan
6,809
426
60
4
0
241,298
2
L
King Arthur
6,493
406
39
2
0
258,455
1
L
Osiris
8,355
522
99
6
0
303,065
4
W
Gilgamesh
9,078
567
95
6
0
289,592
0
W
Nemesis
9,298
581
108
7
0
356,666
2
W
Ares
7,736
484
29
2
0
324,508
0
L
Athena
6,071
379
24
2
0
300,517
2
W
Apollo
9,198
575
122
8
0
279,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role