Player Matchup

Susano
Susano
F0nZi3S
Susano
Level 7
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 12L
1,281 Elo+
Party 1
Artemis
Artemis
SilvaT6sHoT
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 55L
1,314 Elo+
Solo
Ymir
Ymir
dullosprey
Ymir
Level 9
God Stats
2W - 3L
1,392 SR
Queue Stats
16W - 27L
1,283 Elo+
Solo
Danzaburou
Danzaburou
ryan23ytrra
Danzaburou
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 29L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sforzo-piumato
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,326 Elo+
Party 1
Team Averages
Level 19
1,439 SR
1,310 Elo+

VS

Team Averages
Level 22
1,468 SR
1,295 Elo+
Ra
Ra
Hiiiman1
Ra
Level 30
God Stats
4W - 3L
1,545 SR
Queue Stats
95W - 115L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Liples
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,400 Elo+
Solo
Loki
Loki
LorthrusCain
Loki
Level 23
God Stats
39W - 63L
1,472 SR
Queue Stats
266W - 359L
1,218 Elo+
Party 2
Sobek
Sobek
MathManKage
Sobek
Level 22
God Stats
23W - 37L
1,273 SR
Queue Stats
206W - 310L
1,126 Elo+
Party 2
Danzaburou
Danzaburou
monkey22306
Danzaburou
Level 27
God Stats
23W - 28L
1,551 SR
Queue Stats
203W - 298L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
F0nZi3S
Susano
19
6 / 5 / 1
11,633
529
11,960
20,553
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
SilvaT6sHoT
Artemis
1
0 / 0 / 0
5,667
258
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 5
8,141
370
3,347
17,165
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
ryan23ytrra
Danzaburou
13
4 / 5 / 1
9,060
412
4,080
11,160
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
sforzo-piumato
Ah Muzen Cab
17
2 / 5 / 3
10,009
455
10,657
19,043
6,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 3
12,786
581
13,545
6,178
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Liples
Sun Wukong
20
7 / 1 / 0
13,705
623
15,332
12,837
12,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 7 / 0
10,134
461
4,644
15,885
5,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 4
10,907
496
2,656
19,502
17,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
monkey22306
Danzaburou
16
5 / 4 / 3
11,648
529
11,866
16,981
6,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
13
Kills
17
17
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
F0nZi3S
Susano
6
5
1
1.3
W
4
1
3
5.5
W
Sun Wukong
Liples
Sun Wukong
7
1
0
7
W
1
7
0
0.14
W
0
3
4
0.67
L
Artemis
SilvaT6sHoT
Artemis
0
0
0
0
L
1
2
5
1.75
W
Danzaburou
monkey22306
Danzaburou
5
4
3
1.63
L
Danzaburou
ryan23ytrra
Danzaburou
4
5
1
0.9
L
Ah Muzen Cab
sforzo-piumato
Ah Muzen Cab
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,044
Damage
48,043
67,921
Taken
71,383
26,557
Mitigated
44,802
20,376
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
F0nZi3S
Susano
11,960
3,032
0
4,051
20,553
8,317
0
4,033
16,188
0
79,849
W
13,545
1,119
551
1,547
6,178
2,513
1,494
255
5,883
79,086
0
W
Sun Wukong
Liples
Sun Wukong
15,332
2,587
0
2,440
12,837
12,910
3,901
1,985
10,852
6,099
110,919
W
4,644
726
0
1,684
15,885
5,193
0
266
15,619
0
70,476
W
2,656
245
0
7,122
19,502
17,530
616
790
18,706
30,613
0
L
Artemis
SilvaT6sHoT
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
3,347
892
32
5,319
17,165
7,925
0
3,177
13,922
18,286
0
W
Danzaburou
monkey22306
Danzaburou
11,866
3,789
445
8,011
16,981
6,656
5,498
51
16,930
0
73,046
L
Danzaburou
ryan23ytrra
Danzaburou
4,080
1,224
0
727
11,160
4,102
0
1,977
9,103
0
28,021
L
Ah Muzen Cab
sforzo-piumato
Ah Muzen Cab
10,657
4,567
207
10,040
19,043
6,213
1,034
7,872
10,801
0
61,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
59,180
314
Minions Killed
641
0
Camps Cleared
0
1,606,056
Distance Traveled
2,056,861
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,633
529
134
6
0
363,857
2
W
Ra
12,786
581
172
8
0
446,488
4
W
Sun Wukong
13,705
623
186
8
0
367,936
3
W
Loki
10,134
461
95
4
0
400,554
3
W
Sobek
10,907
496
78
4
0
433,637
6
L
Artemis
5,667
258
0
0
0
4,923
0
L
Ymir
8,141
370
24
1
0
388,635
0
W
Danzaburou
11,648
529
110
5
0
408,246
4
L
Danzaburou
9,060
412
43
2
0
415,269
4
L
Ah Muzen Cab
10,009
455
113
5
0
433,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role