Player Matchup

Nu Wa
Nu Wa
Silver I
DiegoZama12
Nu Wa
Silver I
Level 114
God Stats
2W - 2L
1,418 SR
Queue Stats
57W - 51L
1,203 MMR
Solo
Bacchus
Bacchus
Silver III
Forgottenzs
Bacchus
Silver III
Level 39
God Stats
2W - 0L
1,325 SR
Queue Stats
31W - 36L
1,243 MMR
Solo
Danzaburou
Danzaburou
Gold V
Karuzor
Danzaburou
Gold V
Level 104
God Stats
4W - 4L
1,774 SR
Queue Stats
35W - 29L
1,304 MMR
Solo
Arachne
Arachne
Silver I
Zwot
Arachne
Silver I
Level 121
God Stats
24W - 19L
1,568 SR
Queue Stats
298W - 304L
1,280 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
mikisrex
Cu Chulainn
Silver III
Level 68
God Stats
9W - 15L
1,591 SR
Queue Stats
53W - 61L
1,195 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,535 SR
1,245 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,576 SR
1,341 MMR
Cupid
Cupid
Gold V
Flytothesky
Cupid
Gold V
Level 146
God Stats
21W - 26L
1,622 SR
Queue Stats
613W - 627L
1,364 MMR
Party 1
Chang'e
Chang'e
Silver I
Metalslug1221
Chang'e
Silver I
Level 118
God Stats
30W - 16L
1,756 SR
Queue Stats
348W - 343L
1,165 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
ProfessorLight
Tsukuyomi
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
iRaphaeI
Erlang Shen
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
iluvatar74
Achilles
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 106L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 11
13,575
617
30,621
11,349
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Forgottenzs
Bacchus
16
0 / 5 / 18
10,721
487
10,798
19,202
23,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Karuzor
Danzaburou
19
14 / 4 / 9
13,962
635
32,425
24,278
13,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Zwot
Arachne
20
9 / 4 / 4
12,836
583
14,094
20,974
11,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
mikisrex
Cu Chulainn
18
1 / 2 / 13
12,088
549
12,471
20,301
25,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaGuan YuSetScyllaTiamat

VS

Bans
ApolloAnubisSun WukongPoseidonArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 6
11,110
505
8,080
22,268
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
14
4 / 10 / 6
9,031
411
11,025
21,267
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ProfessorLight
Tsukuyomi
18
1 / 5 / 4
10,996
500
14,357
23,315
19,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
iRaphaeI
Erlang Shen
16
5 / 5 / 6
10,549
480
6,658
28,656
27,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
iluvatar74
Achilles
16
5 / 8 / 6
10,910
496
10,745
26,056
20,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
46
37
Kills
18
18
Deaths
37
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
3
11
6.17
L
3
9
6
0.67
W
Bacchus
Forgottenzs
Bacchus
0
5
18
1.8
W
Danzaburou
Karuzor
Danzaburou
14
4
9
4.63
L
Chang'e
4
10
6
0.7
L
Tsukuyomi
ProfessorLight
Tsukuyomi
1
5
4
0.6
W
Arachne
Zwot
Arachne
9
4
4
2.75
L
Erlang Shen
iRaphaeI
Erlang Shen
5
5
6
1.6
L
Achilles
iluvatar74
Achilles
5
8
6
1
W
Cu Chulainn
mikisrex
Cu Chulainn
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,409
Damage
50,865
96,104
Taken
121,562
79,118
Mitigated
81,090
35,347
Healing
28,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,621
7,714
468
2,491
11,349
4,981
663
2,102
9,075
87,557
0
L
8,080
4,056
32
5,042
22,268
7,265
0
8,851
13,151
0
61,108
W
Bacchus
Forgottenzs
Bacchus
10,798
1,986
0
2,548
19,202
23,858
0
3,163
15,760
50,786
0
W
Danzaburou
Karuzor
Danzaburou
32,425
21,745
0
13,113
24,278
13,566
7,186
846
23,356
0
107,497
L
Chang'e
11,025
1,090
1,326
5,804
21,267
6,919
0
8,854
12,025
46,455
0
L
Tsukuyomi
ProfessorLight
Tsukuyomi
14,357
2,509
0
4,276
23,315
19,295
378
6,839
16,260
0
73,507
W
Arachne
Zwot
Arachne
14,094
8,528
0
11,357
20,974
11,387
403
1,959
18,760
0
109,326
L
Erlang Shen
iRaphaeI
Erlang Shen
6,658
2,539
0
6,829
28,656
27,038
0
9,479
18,766
0
31,016
L
Achilles
iluvatar74
Achilles
10,745
2,771
0
5,071
26,056
20,573
0
7,772
17,942
0
53,950
W
Cu Chulainn
mikisrex
Cu Chulainn
12,471
1,111
0
5,370
20,301
25,326
398
1,911
18,128
7,623
71,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,182
Gold Earned
52,596
619
Minions Killed
457
0
Camps Cleared
0
2,069,380
Distance Traveled
1,940,192
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,575
617
143
7
0
396,275
4
L
Cupid
11,110
505
108
5
0
379,089
5
W
Bacchus
10,721
487
48
2
0
412,306
12
W
Danzaburou
13,962
635
137
6
0
365,879
6
L
Chang'e
9,031
411
70
3
0
371,837
5
L
Tsukuyomi
10,996
500
124
6
0
318,683
0
W
Arachne
12,836
583
160
7
0
489,241
0
L
Erlang Shen
10,549
480
59
3
0
436,563
6
L
Achilles
10,910
496
96
4
0
434,020
4
W
Cu Chulainn
12,088
549
131
6
0
405,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role