Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Caio6900
Cernunnos
Level 86
God Stats
17W - 9L
1,570 SR
Queue Stats
28W - 23L
1,493 Elo+
Solo
Ymir
Ymir
LT_DiegoM
Ymir
Level 35
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 25L
1,590 Elo+
Party 2
Set
Set
aanafn
Set
Level 28
God Stats
21W - 11L
1,645 SR
Queue Stats
198W - 213L
1,534 Elo+
Party 2
Hercules
Hercules
santibarni
Hercules
Level 23
God Stats
1W - 6L
1,125 SR
Queue Stats
61W - 74L
1,455 Elo+
Party 2
Team Averages
Level 55
1,468 SR
1,514 Elo+

VS

Team Averages
Level 116
1,513 SR
1,473 Elo+
Amaterasu
Amaterasu
BOLTUZ
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Juninhodegravata
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ReyNem
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
juuamerico
Chiron
Level 122
God Stats
39W - 30L
1,553 SR
Queue Stats
390W - 433L
1,425 Elo+
Party 3
Ra
Ra
luzdodia88
Ra
Level 48
God Stats
20W - 22L
1,510 SR
Queue Stats
207W - 272L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 5 / 1
7,632
587
4,738
8,755
2,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Caio6900
Cernunnos
12
1 / 2 / 0
6,515
501
4,721
6,470
1,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
3 / 2 / 2
6,351
489
2,987
6,775
2,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
aanafn
Set
15
6 / 2 / 2
8,512
655
9,289
7,672
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
santibarni
Hercules
1
0 / 0 / 0
4,041
311
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BOLTUZ
Amaterasu
11
2 / 4 / 1
6,978
537
5,244
10,959
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 2
6,923
533
2,998
8,823
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
ReyNem
Fenrir
11
5 / 5 / 2
7,245
557
4,198
10,698
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
juuamerico
Chiron
12
1 / 1 / 1
7,062
543
2,734
6,076
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 0
7,708
593
3,470
6,008
2,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
13
Kills
10
11
Deaths
13
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
1
0.7
W
Amaterasu
BOLTUZ
Amaterasu
2
4
1
0.63
L
Cernunnos
Caio6900
Cernunnos
1
2
0
0.5
W
0
1
2
1
L
Ymir
3
2
2
2
W
Fenrir
ReyNem
Fenrir
5
5
2
1.2
L
Set
aanafn
Set
6
2
2
3.5
W
Chiron
juuamerico
Chiron
1
1
1
1.5
W
2
2
0
1
L
Hercules
santibarni
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,735
Damage
18,644
29,672
Taken
42,564
11,228
Mitigated
20,068
8,019
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,738
800
248
2,468
8,755
2,509
0
2,800
5,837
54,949
0
W
Amaterasu
BOLTUZ
Amaterasu
5,244
2,246
0
4,075
10,959
7,831
938
3,365
7,594
0
29,313
L
Cernunnos
Caio6900
Cernunnos
4,721
1,935
0
1,626
6,470
1,986
0
1,348
5,122
0
40,081
W
2,998
507
165
2,152
8,823
4,352
60
1,496
7,327
24,379
0
L
Ymir
2,987
1,045
132
1,051
6,775
2,721
72
0
6,775
17,954
0
W
Fenrir
ReyNem
Fenrir
4,198
1,278
0
4,120
10,698
3,701
0
2,382
8,316
0
25,713
L
Set
aanafn
Set
9,289
4,762
0
2,494
7,672
4,012
1,184
2,075
5,470
0
56,166
W
Chiron
juuamerico
Chiron
2,734
984
361
3,952
6,076
1,867
2,844
0
6,076
0
44,187
W
3,470
348
387
1,892
6,008
2,317
499
482
5,526
51,200
0
L
Hercules
santibarni
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
35,916
321
Minions Killed
349
0
Camps Cleared
0
969,108
Distance Traveled
1,225,130
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,632
587
112
9
0
230,982
1
W
Amaterasu
6,978
537
69
5
0
206,849
1
L
Cernunnos
6,515
501
69
5
0
206,645
6
W
Ganesha
6,923
533
29
2
0
255,848
5
L
Ymir
6,351
489
25
2
0
220,616
0
W
Fenrir
7,245
557
42
3
0
255,835
3
L
Set
8,512
655
115
9
0
310,865
3
W
Chiron
7,062
543
97
7
0
236,116
6
W
Ra
7,708
593
112
9
0
270,482
1
L
Hercules
4,041
311
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role