Player Matchup

Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold II
 
Hades
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Gold II
LOLgamer60
Ymir
Gold II
Level 95
God Stats
2W - 1L
1,608 SR
Queue Stats
59W - 55L
1,585 MMR
Party 1
Medusa
Medusa
Gold V
Nannvi
Medusa
Gold V
Level 123
God Stats
14W - 9L
1,617 SR
Queue Stats
31W - 35L
1,551 MMR
Party 3
Set
Set
Gold II
WedGertYT
Set
Gold II
Level 103
God Stats
5W - 0L
1,860 SR
Queue Stats
104W - 107L
1,599 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,617 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,561 SR
1,599 MMR
Nemesis
Nemesis
Gold II
BedsideSteak67
Nemesis
Gold II
Level 129
God Stats
6W - 6L
1,567 SR
Queue Stats
223W - 231L
1,614 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Reset_Death
Ah Muzen Cab
Gold V
Level 68
God Stats
5W - 2L
1,762 SR
Queue Stats
305W - 288L
1,422 MMR
Party 2
Janus
Janus
Gold I
dRIP_RAI
Janus
Gold I
Level 67
God Stats
6W - 12L
1,474 SR
Queue Stats
195W - 184L
1,745 MMR
Party 2
Ares
Ares
Silver II
firefox2110crack
Ares
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,604 MMR
Solo
Loki
Loki
Platinum IV
zRafa zZZ
Loki
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 0 / 1
6,665
667
5,387
5,715
2,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
 
Hades
9
0 / 0 / 5
5,506
551
3,370
3,978
1,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
5 / 1 / 3
6,330
633
4,306
6,435
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Nannvi
Medusa
11
6 / 1 / 4
6,699
670
5,468
5,195
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 1 / 1
6,166
617
3,032
5,100
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
CthulhuGuan YuTsukuyomiChang'eDanzaburou

VS

Bans
AthenaSun WukongCu ChulainnHeraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,603
460
2,432
6,467
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Reset_Death
Ah Muzen Cab
8
1 / 7 / 1
5,019
502
2,575
6,838
1,710
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
dRIP_RAI
Janus
9
0 / 3 / 1
5,111
511
2,285
5,270
1,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
1 / 5 / 1
5,223
522
2,177
6,822
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
8
1 / 4 / 0
4,743
474
2,107
5,488
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
21
Kills
3
3
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
1
5.5
W
Hades
 
Hades
0
0
5
2.5
L
0
2
0
0
W
5
1
3
6.5
W
Medusa
Nannvi
Medusa
6
1
4
8
L
Ah Muzen Cab
Reset_Death
Ah Muzen Cab
1
7
1
0.21
W
5
1
1
5.5
L
Janus
dRIP_RAI
Janus
0
3
1
0.17
L
1
5
1
0.3
L
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
11,576
26,423
Taken
30,885
10,591
Mitigated
10,118
11,169
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,387
1,733
0
2,780
5,715
2,690
0
0
5,490
0
34,551
W
Hades
 
Hades
3,370
248
181
2,561
3,978
1,537
301
1,284
2,694
27,451
0
L
2,432
1,058
0
2,196
6,467
1,778
0
1,144
5,323
0
22,691
W
4,306
1,986
0
2,514
6,435
3,152
0
1,165
5,270
21,979
0
W
Medusa
Nannvi
Medusa
5,468
2,684
0
2,364
5,195
1,682
796
1,241
3,954
0
30,693
L
Ah Muzen Cab
Reset_Death
Ah Muzen Cab
2,575
1,639
0
1,062
6,838
1,710
0
585
6,253
0
26,003
W
3,032
1,313
0
769
5,100
1,530
28
772
4,303
0
32,471
L
Janus
dRIP_RAI
Janus
2,285
671
0
345
5,270
1,476
0
2,802
2,468
28,839
0
L
2,177
366
0
940
6,822
2,733
0
3,145
3,677
8,173
0
L
Loki
2,107
530
0
975
5,488
2,421
22
0
5,488
0
19,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
24,699
323
Minions Killed
206
0
Camps Cleared
0
918,306
Distance Traveled
878,375
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,665
667
78
8
0
187,316
2
W
Hades
5,506
551
66
7
0
176,760
1
L
Nemesis
4,603
460
60
6
0
197,170
1
W
Ymir
6,330
633
38
4
0
171,029
1
W
Medusa
6,699
670
68
7
0
169,608
2
L
Ah Muzen Cab
5,019
502
51
5
0
159,597
0
W
Set
6,166
617
73
7
0
213,593
2
L
Janus
5,111
511
57
6
0
181,265
2
L
Ares
5,223
522
6
1
0
172,807
0
L
Loki
4,743
474
32
3
0
167,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role