Player Matchup

Izanami
Izanami
BeachenBabe67
Izanami
Level 29
God Stats
7W - 8L
1,669 SR
Queue Stats
81W - 101L
1,545 Elo+
Solo
Ymir
Ymir
HyoukaFuwaWaifu
Ymir
Level 17
God Stats
6W - 4L
1,789 SR
Queue Stats
142W - 95L
1,600 Elo+
Party 1
Sol
Sol
NoTSkilleD-_
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,635 Elo+
Solo
Chaac
Chaac
Pillscosby69
Chaac
Level 23
God Stats
11W - 10L
1,758 SR
Queue Stats
989W - 946L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
ngr221
Tsukuyomi
Level 15
God Stats
9W - 4L
1,700 SR
Queue Stats
36W - 25L
1,710 Elo+
Party 1
Team Averages
Level 18
1,683 SR
1,627 Elo+

VS

Team Averages
Level 22
1,601 SR
1,678 Elo+
The Morrigan
The Morrigan
Abstoinchol
The Morrigan
Level 28
God Stats
15W - 5L
1,834 SR
Queue Stats
123W - 76L
1,661 Elo+
Solo
Ymir
Ymir
Allanlauw
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 67L
1,650 Elo+
Solo
Sylvanus
Sylvanus
DiegoCarrillo18
Sylvanus
Level 15
God Stats
22W - 10L
1,625 SR
Queue Stats
146W - 130L
1,610 Elo+
Solo
Neith
Neith
Eisroman
Neith
Level 8
God Stats
2W - 1L
1,813 SR
Queue Stats
5W - 3L
1,755 Elo+
Solo
Chernobog
Chernobog
xk7chris
Chernobog
Level 28
God Stats
1W - 1L
1,236 SR
Queue Stats
55W - 24L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
6
0 / 3 / 0
4,367
546
809
4,244
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
3,980
498
1,932
6,731
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 3 / 0
4,287
536
2,919
5,992
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 0
5,325
666
2,710
4,269
1,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
ngr221
Tsukuyomi
7
0 / 3 / 0
4,385
548
2,437
4,441
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Abstoinchol
The Morrigan
10
5 / 0 / 2
5,608
701
4,415
1,879
530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
9
2 / 0 / 5
5,209
651
2,153
3,687
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
8
4 / 0 / 2
4,986
623
3,681
4,867
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Eisroman
Neith
7
0 / 1 / 1
4,190
524
1,112
3,871
954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
xk7chris
Chernobog
9
2 / 0 / 6
5,437
680
3,483
3,896
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
13
13
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Abstoinchol
The Morrigan
5
0
2
6
W
Ymir
2
0
5
4.5
L
Izanami
0
3
0
0
W
Sylvanus
4
0
2
5
W
Neith
Eisroman
Neith
0
1
1
0.5
L
0
3
0
0
L
0
3
0
0
L
1
1
0
1
L
Tsukuyomi
ngr221
Tsukuyomi
0
3
0
0
W
Chernobog
xk7chris
Chernobog
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,807
Damage
14,844
25,677
Taken
18,200
8,149
Mitigated
6,654
6,200
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Abstoinchol
The Morrigan
4,415
826
0
125
1,879
530
0
0
1,879
29,875
2,532
W
Ymir
2,153
1,085
0
1,078
3,687
1,417
0
37
3,650
17,620
0
L
Izanami
809
428
0
624
4,244
1,284
0
2,592
1,652
0
18,151
W
Sylvanus
3,681
1,762
556
2,110
4,867
2,534
33
2,057
2,810
13,543
5,577
W
Neith
Eisroman
Neith
1,112
646
0
1,014
3,871
954
0
0
3,871
0
15,807
L
1,932
207
0
1,251
6,731
2,225
0
1,526
5,205
10,251
0
L
2,919
1,344
0
2,306
5,992
1,135
0
1,918
4,074
23,895
0
L
2,710
401
0
741
4,269
1,977
0
673
3,596
0
29,956
L
Tsukuyomi
ngr221
Tsukuyomi
2,437
361
0
1,278
4,441
1,528
0
1,779
2,662
0
19,557
W
Chernobog
xk7chris
Chernobog
3,483
2,669
0
1,505
3,896
1,219
0
2,757
1,139
0
27,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,344
Gold Earned
25,430
218
Minions Killed
236
0
Camps Cleared
0
763,401
Distance Traveled
760,237
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,608
701
71
9
0
151,110
2
W
Ymir
5,209
651
50
6
0
175,866
0
L
Izanami
4,367
546
44
6
0
102,690
1
W
Sylvanus
4,986
623
29
4
0
146,219
0
W
Neith
4,190
524
37
5
0
140,127
0
L
Ymir
3,980
498
15
2
0
149,954
1
L
Sol
4,287
536
44
6
0
147,798
3
L
Chaac
5,325
666
66
8
0
173,143
0
L
Tsukuyomi
4,385
548
49
6
0
189,816
3
W
Chernobog
5,437
680
49
6
0
146,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role