Player Matchup

Fenrir
Fenrir
Churrosity
Fenrir
Level 133
God Stats
1W - 1L
1,523 SR
Queue Stats
9W - 12L
1,340 Elo+
Party 2
Sylvanus
Sylvanus
Nerftherat
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
o Zephyr
Gilgamesh
Level 125
God Stats
2W - 1L
1,657 SR
Queue Stats
33W - 36L
1,465 Elo+
Party 2
Artemis
Artemis
sportsfrk1
Artemis
Level 48
God Stats
3W - 4L
1,850 SR
Queue Stats
10W - 11L
1,715 Elo+
Party 2
Team Averages
Level 83
1,633 SR
1,505 Elo+

VS

Team Averages
Level 109
1,546 SR
1,432 Elo+
Ra
Ra
Kingkronos_ttv
Ra
Level 135
God Stats
1W - 1L
1,703 SR
Queue Stats
20W - 23L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
TechyRook755411
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,429 Elo+
Solo
Ymir
Ymir
bamdaguru4u
Ymir
Level 127
God Stats
1W - 2L
1,428 SR
Queue Stats
13W - 19L
1,333 Elo+
Party 1
Nemesis
Nemesis
Αjax
Nemesis
Level 148
God Stats
5W - 7L
1,552 SR
Queue Stats
62W - 76L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Churrosity
Fenrir
17
3 / 3 / 10
11,836
789
8,654
12,511
9,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Nerftherat
Sylvanus
19
9 / 2 / 10
13,503
900
14,328
22,655
24,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
o Zephyr
Gilgamesh
18
3 / 3 / 8
12,711
847
13,315
18,271
13,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
sportsfrk1
Artemis
19
9 / 2 / 8
13,277
885
21,969
15,249
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 2
12,424
828
19,738
17,280
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TechyRook755411
Heimdallr
16
2 / 4 / 2
10,136
676
7,843
11,735
4,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 8 / 4
10,110
674
5,147
18,761
17,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Αjax
Nemesis
18
2 / 5 / 4
11,226
748
8,613
18,855
13,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
24
Kills
10
10
Deaths
24
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Churrosity
Fenrir
3
3
10
2.67
L
6
7
2
1
W
Sylvanus
Nerftherat
Sylvanus
9
2
10
7
L
Heimdallr
TechyRook755411
Heimdallr
2
4
2
0.75
L
0
8
4
0.25
W
Gilgamesh
o Zephyr
Gilgamesh
3
3
8
2.33
W
Artemis
sportsfrk1
Artemis
9
2
8
6.5
L
Nemesis
Αjax
Nemesis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,266
Damage
41,341
68,686
Taken
66,631
53,678
Mitigated
43,190
28,034
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Churrosity
Fenrir
8,654
1,951
0
1,574
12,511
9,167
738
3,659
8,153
0
29,072
L
19,738
2,250
1,206
4,536
17,280
7,476
0
5,292
11,813
65,063
0
W
Sylvanus
Nerftherat
Sylvanus
14,328
4,721
2,707
11,177
22,655
24,967
2,530
7,137
15,518
47,763
8,099
L
Heimdallr
TechyRook755411
Heimdallr
7,843
3,727
0
773
11,735
4,684
1,363
3,212
8,448
0
32,614
L
5,147
534
282
1,626
18,761
17,308
0
4,046
14,382
28,409
0
W
Gilgamesh
o Zephyr
Gilgamesh
13,315
3,541
0
5,025
18,271
13,127
556
7,055
9,886
6,138
46,583
W
Artemis
sportsfrk1
Artemis
21,969
15,898
0
7,551
15,249
6,417
4,843
7,727
6,882
0
53,953
L
Nemesis
Αjax
Nemesis
8,613
2,949
0
2,424
18,855
13,722
80
3,270
15,289
0
37,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,327
Gold Earned
43,896
261
Minions Killed
274
16
Camps Cleared
11
1,221,371
Distance Traveled
866,308
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,836
789
43
3
4
328,011
2
L
Ra
12,424
828
91
6
1
241,299
0
W
Sylvanus
13,503
900
61
4
5
311,067
2
L
Heimdallr
10,136
676
57
4
4
196,493
2
L
Ymir
10,110
674
51
3
2
161,878
0
W
Gilgamesh
12,711
847
75
5
7
320,183
5
W
Artemis
13,277
885
82
5
0
262,110
1
L
Nemesis
11,226
748
75
5
4
266,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role