Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
DanboyVHP
Ares
Gold V
Level 124
God Stats
1W - 2L
1,441 SR
Queue Stats
104W - 114L
1,321 MMR
Solo
Tiamat
Tiamat
Gold V
iiCrowe
Tiamat
Gold V
Level 97
God Stats
2W - 8L
1,501 SR
Queue Stats
221W - 217L
1,331 MMR
Solo
Nemesis
Nemesis
Silver I
kernel22
Nemesis
Silver I
Level 131
God Stats
4W - 5L
1,358 SR
Queue Stats
61W - 53L
1,332 MMR
Solo
King Arthur
King Arthur
Gold V
oscarsuarezruiz
King Arthur
Gold V
Level 89
God Stats
16W - 14L
1,477 SR
Queue Stats
115W - 117L
1,319 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,455 SR
1,361 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,573 SR
1,319 MMR
Fenrir
Fenrir
Silver I
KBL Helfo
Fenrir
Silver I
Level 115
God Stats
13W - 2L
1,718 SR
Queue Stats
47W - 42L
1,365 MMR
Party 1
Medusa
Medusa
Gold IV
foxy xyx
Medusa
Gold IV
Level 128
God Stats
12W - 12L
1,634 SR
Queue Stats
234W - 231L
1,329 MMR
Solo
Nu Wa
Nu Wa
Gold V
llxFEAREDxll
Nu Wa
Gold V
Level 122
God Stats
8W - 7L
1,512 SR
Queue Stats
82W - 86L
1,288 MMR
Solo
Jormungandr
Jormungandr
Gold V
theonesnake
Jormungandr
Gold V
Level 154
God Stats
6W - 7L
1,418 SR
Queue Stats
238W - 242L
1,322 MMR
Party 1
Ganesha
Ganesha
Gold IV
xNohellz
Ganesha
Gold IV
Level 155
God Stats
13W - 16L
1,582 SR
Queue Stats
139W - 137L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 5 / 2
12,540
545
7,096
18,330
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
12
0 / 7 / 2
8,496
369
5,576
17,651
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
iiCrowe
Tiamat
17
3 / 4 / 1
10,474
455
8,947
12,000
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
kernel22
Nemesis
17
2 / 7 / 3
10,563
459
10,965
23,859
12,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
oscarsuarezruiz
King Arthur
17
2 / 8 / 4
11,255
489
10,287
27,400
17,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetApolloCu ChulainnAthenaDanzaburou

VS

Bans
TsukuyomiArtioScyllaGebSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KBL Helfo
Fenrir
20
15 / 2 / 7
15,043
654
21,508
21,604
11,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
foxy xyx
Medusa
20
8 / 2 / 2
14,756
642
18,600
16,457
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 9
13,885
604
15,946
9,000
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
theonesnake
Jormungandr
20
4 / 2 / 16
14,187
617
18,943
17,336
17,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
xNohellz
Ganesha
18
0 / 2 / 10
11,661
507
5,128
19,907
15,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
11
Kills
31
31
Deaths
11
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
2
1
L
Ares
0
7
2
0.14
W
Fenrir
KBL Helfo
Fenrir
15
2
7
9.25
W
Medusa
foxy xyx
Medusa
8
2
2
4.5
L
Tiamat
iiCrowe
Tiamat
3
4
1
0.88
L
Nemesis
kernel22
Nemesis
2
7
3
0.5
W
4
3
9
2.83
L
King Arthur
oscarsuarezruiz
King Arthur
2
8
4
0.5
W
Jormungandr
theonesnake
Jormungandr
4
2
16
6
W
Ganesha
xNohellz
Ganesha
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,871
Damage
80,125
99,240
Taken
84,304
54,694
Mitigated
55,127
21,031
Healing
31,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,096
5,135
0
4,197
18,330
5,662
3,724
5,469
12,715
0
94,041
L
Ares
5,576
1,094
0
1,648
17,651
12,564
0
6,870
10,612
28,687
0
W
Fenrir
KBL Helfo
Fenrir
21,508
6,485
0
9,578
21,604
11,216
4,909
3,674
17,846
0
113,834
W
Medusa
foxy xyx
Medusa
18,600
10,237
0
4,879
16,457
7,342
7,958
3,717
12,556
0
136,542
L
Tiamat
iiCrowe
Tiamat
8,947
439
79
2,844
12,000
6,524
172
4,833
6,977
54,554
0
L
Nemesis
kernel22
Nemesis
10,965
5,800
0
6,437
23,859
12,432
0
6,713
16,964
0
85,690
W
15,946
3,965
202
1,855
9,000
3,190
2,168
2,057
6,709
91,867
0
L
King Arthur
oscarsuarezruiz
King Arthur
10,287
263
0
5,826
27,400
17,512
0
15,250
11,955
0
64,409
W
Jormungandr
theonesnake
Jormungandr
18,943
3,837
0
6,252
17,336
17,540
862
1,972
15,302
90,400
0
W
Ganesha
xNohellz
Ganesha
5,128
617
769
7,801
19,907
15,839
1,855
3,017
16,754
50,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,328
Gold Earned
69,532
598
Minions Killed
759
0
Camps Cleared
0
2,084,252
Distance Traveled
2,204,564
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,540
545
170
7
0
373,047
5
L
Ares
8,496
369
42
2
0
415,876
8
W
Fenrir
15,043
654
133
6
0
488,475
3
W
Medusa
14,756
642
213
9
0
403,720
7
L
Tiamat
10,474
455
124
5
0
411,353
5
L
Nemesis
10,563
459
143
6
0
478,308
6
W
Nu Wa
13,885
604
189
8
0
415,246
4
L
King Arthur
11,255
489
119
5
0
405,668
4
W
Jormungandr
14,187
617
168
7
0
424,853
0
W
Ganesha
11,661
507
56
2
0
472,270
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role