Player Matchup

Mulan
Mulan
BilboBinSaggin
Mulan
Level 41
God Stats
13W - 10L
1,551 SR
Queue Stats
86W - 107L
1,394 Elo+
Party 1
Mercury
Mercury
Michael724t
Mercury
Level 50
God Stats
24W - 18L
1,552 SR
Queue Stats
186W - 197L
1,403 Elo+
Party 1
Chang'e
Chang'e
NeitherCid
Chang'e
Level 45
God Stats
20W - 12L
1,588 SR
Queue Stats
178W - 177L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Pokkobo
Cthulhu
Level 18
God Stats
5W - 9L
1,266 SR
Queue Stats
87W - 93L
1,204 Elo+
Party 1
Danzaburou
Danzaburou
Tishamer
Danzaburou
Level 44
God Stats
9W - 7L
1,556 SR
Queue Stats
83W - 118L
1,346 Elo+
Party 1
Team Averages
Level 40
1,502 SR
1,360 Elo+

VS

Team Averages
Level 45
1,489 SR
1,399 Elo+
Neith
Neith
FenixwolfAkiyama
Neith
Level 29
God Stats
6W - 4L
1,528 SR
Queue Stats
25W - 34L
1,349 Elo+
Party 2
Vulcan
Vulcan
GodKiller4Hire
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 106L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
KaceMcHate
Baron Samedi
Level 61
God Stats
10W - 7L
1,351 SR
Queue Stats
49W - 60L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
Kowiif
Hun Batz
Level 39
God Stats
6W - 6L
1,563 SR
Queue Stats
460W - 540L
1,395 Elo+
Solo
Chaac
Chaac
SlavBuck41
Chaac
Level 25
God Stats
1W - 2L
1,502 SR
Queue Stats
30W - 46L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 14
12,679
551
19,987
22,109
16,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Michael724t
Mercury
19
12 / 2 / 15
13,309
579
13,121
18,132
9,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
NeitherCid
Chang'e
20
11 / 3 / 15
13,542
589
14,359
18,408
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Pokkobo
Cthulhu
16
2 / 2 / 14
11,319
492
4,552
13,490
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Tishamer
Danzaburou
18
7 / 1 / 11
12,327
536
12,396
12,177
4,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
7,864
342
7,007
13,376
4,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 9 / 2
11,763
511
17,199
16,856
7,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
KaceMcHate
Baron Samedi
13
1 / 9 / 5
8,622
375
9,086
15,416
11,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Kowiif
Hun Batz
16
1 / 6 / 6
10,006
435
5,316
17,266
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
15
3 / 8 / 5
9,881
430
12,809
21,649
30,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
39
Kills
14
14
Deaths
40
69
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
6
14
2.33
L
1
8
6
0.5
L
8
9
2
1
L
Baron Samedi
KaceMcHate
Baron Samedi
1
9
5
0.39
L
Hun Batz
Kowiif
Hun Batz
1
6
6
0.67
W
Mercury
Michael724t
Mercury
12
2
15
9.75
W
Chang'e
NeitherCid
Chang'e
11
3
15
6.17
W
Cthulhu
Pokkobo
Cthulhu
2
2
14
4.5
L
Chaac
3
8
5
0.69
W
Danzaburou
Tishamer
Danzaburou
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,415
Damage
51,417
84,316
Taken
84,563
51,172
Mitigated
59,552
35,136
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,987
3,229
0
6,112
22,109
16,651
1,746
4,838
16,481
0
73,783
L
7,007
3,375
0
1,022
13,376
4,001
624
3,355
9,915
0
24,430
L
17,199
4,795
0
2,124
16,856
7,232
1,049
5,134
11,474
70,492
0
L
Baron Samedi
KaceMcHate
Baron Samedi
9,086
999
1,023
2,487
15,416
11,352
341
3,764
11,555
34,996
0
L
Hun Batz
Kowiif
Hun Batz
5,316
562
0
2,584
17,266
6,336
507
4,325
12,763
0
53,002
W
Mercury
Michael724t
Mercury
13,121
7,053
0
2,949
18,132
9,065
0
6,425
11,375
0
92,602
W
Chang'e
NeitherCid
Chang'e
14,359
1,056
7,681
10,312
18,408
8,119
1,631
6,294
11,574
88,479
0
W
Cthulhu
Pokkobo
Cthulhu
4,552
188
0
3,037
13,490
12,394
589
4,474
8,507
16,505
0
L
Chaac
12,809
2,573
511
4,055
21,649
30,631
286
1,698
19,945
0
59,542
W
Danzaburou
Tishamer
Danzaburou
12,396
3,597
0
5,045
12,177
4,943
2,114
4,680
7,155
0
84,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,176
Gold Earned
48,136
499
Minions Killed
417
0
Camps Cleared
0
2,303,775
Distance Traveled
1,935,170
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,679
551
117
5
0
431,312
3
L
Neith
7,864
342
46
2
0
354,908
0
L
Vulcan
11,763
511
128
6
0
367,765
0
L
Baron Samedi
8,622
375
47
2
0
374,570
3
L
Hun Batz
10,006
435
106
5
0
422,802
4
W
Mercury
13,309
579
106
5
0
560,641
13
W
Chang'e
13,542
589
138
6
0
462,547
1
W
Cthulhu
11,319
492
39
2
0
386,440
1
L
Chaac
9,881
430
90
4
0
415,125
0
W
Danzaburou
12,327
536
99
4
0
462,835
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role