Player Matchup

Loki
Loki
Bancsis
Loki
Level 66
God Stats
1W - 0L
1,986 SR
Queue Stats
30W - 16L
1,680 Elo+
Party 2
Hercules
Hercules
CiderShark
Hercules
Level 120
God Stats
10W - 9L
1,531 SR
Queue Stats
492W - 513L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Frostytude
Cthulhu
Level 160
God Stats
3W - 1L
1,736 SR
Queue Stats
28W - 11L
1,578 Elo+
Party 2
Scylla
Scylla
JJ_Yuzuriha
Scylla
Level 160
God Stats
1W - 1L
1,766 SR
Queue Stats
142W - 48L
1,775 Elo+
Party 2
Apollo
Apollo
TTvUniqueThing84
Apollo
Level 160
God Stats
11W - 4L
1,824 SR
Queue Stats
136W - 46L
1,809 Elo+
Party 2
Team Averages
Level 133
1,768 SR
1,666 Elo+

VS

Team Averages
Level 58
1,328 SR
1,297 Elo+
Zeus
Zeus
DeviousDemon84
Zeus
Level 81
God Stats
28W - 66L
1,345 SR
Queue Stats
117W - 237L
1,286 Elo+
Party 1
Baron Samedi
Baron Samedi
IVIissZ0MBIE
Baron Samedi
Level 69
God Stats
33W - 73L
1,230 SR
Queue Stats
96W - 246L
1,216 Elo+
Party 1
King Arthur
King Arthur
Mutta97
King Arthur
Level 97
God Stats
6W - 10L
1,500 SR
Queue Stats
310W - 459L
1,455 Elo+
Party 1
Tiamat
Tiamat
Storkie--
Tiamat
Level 19
God Stats
4W - 11L
1,223 SR
Queue Stats
5W - 21L
1,184 Elo+
Party 1
Cu Chulainn
Cu Chulainn
imRagnaRocka
Cu Chulainn
Level 26
God Stats
25W - 33L
1,342 SR
Queue Stats
165W - 285L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bancsis
Loki
19
9 / 1 / 24
13,228
1,102
19,397
10,740
6,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
CiderShark
Hercules
20
4 / 1 / 38
12,085
1,007
10,602
14,147
12,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Frostytude
Cthulhu
20
6 / 1 / 39
13,179
1,098
29,509
8,892
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
20
15 / 2 / 22
13,350
1,113
22,222
6,670
2,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 1 / 26
14,491
1,208
28,942
12,690
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
10,723
894
10,517
14,961
6,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
IVIissZ0MBIE
Baron Samedi
16
3 / 13 / 2
11,644
970
5,384
23,294
11,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Mutta97
King Arthur
17
1 / 9 / 4
11,307
942
10,597
27,558
29,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Storkie--
Tiamat
17
1 / 12 / 3
10,488
874
10,123
20,360
16,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
imRagnaRocka
Cu Chulainn
17
0 / 8 / 5
11,582
965
11,462
32,855
39,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

199
Kill Participation
24
50
Kills
6
6
Deaths
50
149
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
Bancsis
Loki
9
1
24
21
W
Hercules
CiderShark
Hercules
4
1
38
23
L
1
8
4
0.38
W
Cthulhu
Frostytude
Cthulhu
6
1
39
25.5
L
Baron Samedi
IVIissZ0MBIE
Baron Samedi
3
13
2
0.31
W
Scylla
15
2
22
13
L
King Arthur
Mutta97
King Arthur
1
9
4
0.33
L
Tiamat
Storkie--
Tiamat
1
12
3
0.21
W
16
1
26
29
L
Cu Chulainn
imRagnaRocka
Cu Chulainn
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,672
Damage
48,083
53,139
Taken
119,028
30,991
Mitigated
104,298
10,406
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bancsis
Loki
19,397
5,232
0
484
10,740
6,114
0
3,978
6,756
0
45,527
W
Hercules
CiderShark
Hercules
10,602
1,685
0
4,825
14,147
12,176
0
7,661
6,412
0
17,122
L
10,517
1,233
0
301
14,961
6,897
0
7,380
7,379
37,534
0
W
Cthulhu
Frostytude
Cthulhu
29,509
823
859
0
8,892
3,919
0
5,538
3,251
46,941
0
L
Baron Samedi
IVIissZ0MBIE
Baron Samedi
5,384
560
1,543
1,468
23,294
11,214
0
12,537
10,479
24,199
0
W
Scylla
22,222
3,229
0
814
6,670
2,692
0
3,054
3,592
39,827
0
L
King Arthur
Mutta97
King Arthur
10,597
32
0
1,094
27,558
29,973
0
11,518
15,631
0
32,346
L
Tiamat
Storkie--
Tiamat
10,123
1,230
0
1,152
20,360
16,376
0
8,040
11,941
24,198
0
W
28,942
24,140
0
3,424
12,690
6,090
0
5,483
7,104
0
50,638
L
Cu Chulainn
imRagnaRocka
Cu Chulainn
11,462
2,614
0
4,076
32,855
39,838
0
10,538
21,867
0
33,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,333
Gold Earned
55,744
236
Minions Killed
213
14
Camps Cleared
3
1,207,705
Distance Traveled
1,033,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,228
1,102
59
5
0
239,242
0
W
Hercules
12,085
1,007
19
2
0
271,333
0
L
Zeus
10,723
894
44
4
2
187,515
0
W
Cthulhu
13,179
1,098
53
4
0
273,437
0
L
Baron Samedi
11,644
970
60
5
1
189,047
0
W
Scylla
13,350
1,113
60
5
0
204,645
0
L
King Arthur
11,307
942
37
3
0
218,616
0
L
Tiamat
10,488
874
23
2
0
220,553
0
W
Apollo
14,491
1,208
45
4
14
219,048
0
L
Cu Chulainn
11,582
965
49
4
0
218,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role