Player Matchup

Anubis
Anubis
Ares2296
Anubis
Level 29
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 3L
1,301 Elo+
Party 1
Ymir
Ymir
Papasmurff239
Ymir
Level 26
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Rama
Rama
RailSquad
Rama
Level 67
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 6L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
leavemhanginx69
Kukulkan
Level 26
God Stats
1W - 4L
1,391 SR
Queue Stats
20W - 13L
1,301 Elo+
Party 1
Hercules
Hercules
sfarrell88
Hercules
Level 49
God Stats
0W - 1L
1,227 SR
Queue Stats
17W - 15L
1,301 Elo+
Party 1
Team Averages
Level 39
1,517 SR
1,301 Elo+

VS

Team Averages
Level 68
1,637 SR
1,573 Elo+
Pele
Pele
CthulhusNutsack
Pele
Level 141
God Stats
6W - 4L
1,734 SR
Queue Stats
150W - 122L
1,628 Elo+
Party 3
Merlin
Merlin
Skabinsk
Merlin
Level 65
God Stats
1W - 1L
1,302 SR
Queue Stats
119W - 65L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
Unholyred
Danzaburou
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
15W - 6L
1,367 Elo+
Party 3
Thor
Thor
noOrdinarySmith
Thor
Level 62
God Stats
8W - 6L
1,712 SR
Queue Stats
291W - 159L
1,686 Elo+
Party 2
Cerberus
Cerberus
steelierpanic
Cerberus
Level 41
God Stats
5W - 0L
1,937 SR
Queue Stats
278W - 148L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ares2296
Anubis
15
1 / 12 / 5
9,301
930
6,171
15,150
6,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 7 / 5
10,312
1,031
7,380
21,547
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
16
5 / 5 / 4
10,736
1,074
7,557
11,085
3,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
16
0 / 10 / 6
9,435
944
6,318
14,670
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
sfarrell88
Hercules
16
1 / 5 / 7
9,352
935
8,479
20,981
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

52

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 19
12,181
1,218
20,352
10,788
4,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Skabinsk
Merlin
17
2 / 0 / 18
10,484
1,048
13,990
1,657
480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Unholyred
Danzaburou
17
4 / 2 / 17
10,414
1,041
9,241
6,838
2,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 0 / 20
12,891
1,289
19,062
6,734
3,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
steelierpanic
Cerberus
18
4 / 4 / 29
11,377
1,138
15,381
14,716
13,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
142
9
Kills
39
39
Deaths
9
27
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ares2296
Anubis
1
12
5
0.29
W
14
3
19
7.83
L
2
7
5
0.64
L
Rama
5
5
4
1.4
W
Merlin
Skabinsk
Merlin
2
0
18
11
W
Danzaburou
Unholyred
Danzaburou
4
2
17
6.25
L
Kukulkan
0
10
6
0.3
W
15
0
20
25
L
Hercules
sfarrell88
Hercules
1
5
7
0.9
W
Cerberus
steelierpanic
Cerberus
4
4
29
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,905
Damage
78,026
83,433
Taken
40,733
41,946
Mitigated
25,066
9,632
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ares2296
Anubis
6,171
407
0
1,643
15,150
6,270
0
5,418
9,732
24,279
0
W
20,352
4,530
0
942
10,788
4,503
0
3,678
6,889
0
45,034
L
7,380
1,003
0
928
21,547
15,177
0
9,407
12,140
21,847
0
L
Rama
7,557
6,179
0
1,249
11,085
3,402
0
3,361
7,724
0
30,134
W
Merlin
Skabinsk
Merlin
13,990
695
0
0
1,657
480
0
1,303
290
40,160
0
W
Danzaburou
Unholyred
Danzaburou
9,241
3,706
0
1,484
6,838
2,575
0
4,002
2,683
0
20,285
L
Kukulkan
6,318
386
0
143
14,670
5,111
0
5,330
9,340
34,670
0
W
19,062
4,730
0
209
6,734
3,672
0
4,209
2,400
0
29,292
L
Hercules
sfarrell88
Hercules
8,479
2,622
0
5,669
20,981
11,986
0
5,855
15,126
0
14,609
W
Cerberus
steelierpanic
Cerberus
15,381
1,703
0
4,632
14,716
13,836
0
6,211
7,980
31,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,136
Gold Earned
57,347
197
Minions Killed
241
6
Camps Cleared
9
877,965
Distance Traveled
977,273
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,301
930
51
5
1
171,564
0
W
Pele
12,181
1,218
53
5
3
206,719
0
L
Ymir
10,312
1,031
35
4
0
168,919
0
L
Rama
10,736
1,074
39
4
3
166,718
0
W
Merlin
10,484
1,048
79
8
1
192,184
2
W
Danzaburou
10,414
1,041
30
3
1
186,570
1
L
Kukulkan
9,435
944
59
6
2
168,205
0
W
Thor
12,891
1,289
21
2
3
206,278
1
L
Hercules
9,352
935
13
1
0
202,559
0
W
Cerberus
11,377
1,138
58
6
1
185,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role