Player Matchup

Serqet
Serqet
ALB3RT1K1NG
Serqet
Level 66
God Stats
3W - 2L
1,708 SR
Queue Stats
302W - 336L
1,417 Elo+
Party 4
Khepri
Khepri
FalconX51
Khepri
Level 28
God Stats
9W - 9L
1,571 SR
Queue Stats
53W - 68L
1,431 Elo+
Party 4
Bellona
Bellona
Pro Stewart
Bellona
Level 29
God Stats
20W - 18L
1,563 SR
Queue Stats
73W - 75L
1,383 Elo+
Party 2
Poseidon
Poseidon
Tanqsam13
Poseidon
Level 49
God Stats
16W - 25L
1,501 SR
Queue Stats
227W - 258L
1,431 Elo+
Party 4
Danzaburou
Danzaburou
fr0xen
Danzaburou
Level 101
God Stats
7W - 8L
1,542 SR
Queue Stats
401W - 384L
1,379 Elo+
Party 2
Team Averages
Level 55
1,577 SR
1,408 Elo+

VS

Team Averages
Level 69
1,545 SR
1,461 Elo+
Set
Set
 
Set
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
KnightHamilton
Hades
Level 123
God Stats
8W - 3L
1,696 SR
Queue Stats
165W - 157L
1,506 Elo+
Party 3
Ganesha
Ganesha
Naruhina_007
Ganesha
Level 66
God Stats
2W - 2L
1,288 SR
Queue Stats
213W - 220L
1,397 Elo+
Party 1
Tyr
Tyr
Rantoon
Tyr
Level 78
God Stats
5W - 4L
1,410 SR
Queue Stats
352W - 409L
1,389 Elo+
Party 3
Izanami
Izanami
mean-bean-MMA
Izanami
Level 40
God Stats
10W - 2L
1,833 SR
Queue Stats
26W - 27L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
3 / 8 / 5
9,863
429
8,499
19,545
7,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
FalconX51
Khepri
13
2 / 7 / 13
9,452
411
10,000
19,047
16,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Pro Stewart
Bellona
18
3 / 4 / 8
10,154
441
10,208
18,269
14,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
Tanqsam13
Poseidon
17
6 / 8 / 6
10,770
468
16,472
15,748
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
fr0xen
Danzaburou
18
8 / 5 / 3
12,200
530
18,363
17,866
6,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
3 / 10 / 7
11,144
485
10,326
19,216
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
21 / 1 / 4
14,143
615
27,992
20,005
12,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
Naruhina_007
Ganesha
17
0 / 5 / 16
11,359
494
7,211
22,959
19,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
18
4 / 3 / 6
11,806
513
13,668
19,745
20,793
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
20
4 / 4 / 1
13,187
573
8,341
14,420
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
66
22
Kills
32
32
Deaths
23
35
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
10
7
0.65
L
Serqet
3
8
5
0.69
L
Khepri
FalconX51
Khepri
2
7
13
1.21
W
21
1
4
23
W
Ganesha
Naruhina_007
Ganesha
0
5
16
1.6
L
Bellona
Pro Stewart
Bellona
3
4
8
1.75
W
Tyr
4
3
6
2.33
L
Poseidon
Tanqsam13
Poseidon
6
8
6
1.13
L
Danzaburou
fr0xen
Danzaburou
8
5
3
1.9
W
Izanami
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,542
Damage
67,538
90,475
Taken
96,345
50,907
Mitigated
69,908
19,511
Healing
30,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,326
6,096
0
4,403
19,216
8,317
282
5,442
13,612
0
69,081
L
Serqet
8,499
2,600
514
2,634
19,545
7,541
52
6,660
12,885
0
57,028
L
Khepri
FalconX51
Khepri
10,000
2,031
487
4,445
19,047
16,841
0
8,818
10,229
18,325
0
W
27,992
1,189
1,664
11,221
20,005
12,639
1,918
7,565
11,542
105,773
0
W
Ganesha
Naruhina_007
Ganesha
7,211
835
0
5,030
22,959
19,970
56
7,215
15,619
35,849
0
L
Bellona
Pro Stewart
Bellona
10,208
3,230
0
2,418
18,269
14,410
122
6,463
11,806
0
51,632
W
Tyr
13,668
1,161
0
3,044
19,745
20,793
613
3,403
15,294
154
73,820
L
Poseidon
Tanqsam13
Poseidon
16,472
2,514
0
4,158
15,748
5,428
462
9,136
6,612
62,678
0
L
Danzaburou
fr0xen
Danzaburou
18,363
9,357
466
4,389
17,866
6,687
2,305
4,256
13,610
0
76,808
W
Izanami
8,341
6,138
0
5,383
14,420
8,189
5,412
2,847
11,573
0
103,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
61,639
421
Minions Killed
601
0
Camps Cleared
0
2,082,473
Distance Traveled
2,143,194
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,144
485
96
4
0
401,189
0
L
Serqet
9,863
429
95
4
0
431,647
0
L
Khepri
9,452
411
18
1
0
431,936
2
W
Hades
14,143
615
160
7
0
423,354
4
W
Ganesha
11,359
494
21
1
0
440,234
10
L
Bellona
10,154
441
95
4
0
419,142
4
W
Tyr
11,806
513
120
5
0
467,423
1
L
Poseidon
10,770
468
97
4
0
429,536
6
L
Danzaburou
12,200
530
116
5
0
370,212
4
W
Izanami
13,187
573
204
9
0
410,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role