Player Matchup

Cerberus
Cerberus
El_Frungi94
Cerberus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 87L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
JustLetMeJungle
Gilgamesh
Level 27
God Stats
7W - 3L
1,695 SR
Queue Stats
61W - 53L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
PezEspada
Danzaburou
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 33L
1,623 Elo+
Party 1
Set
Set
SpeedChakra
Set
Level 17
God Stats
6W - 6L
1,723 SR
Queue Stats
39W - 31L
1,674 Elo+
Party 1
Ymir
Ymir
caballodemar
Ymir
Level 8
God Stats
3W - 1L
1,673 SR
Queue Stats
11W - 5L
1,771 Elo+
Party 1
Team Averages
Level 32
1,618 SR
1,667 Elo+

VS

Team Averages
Level 20
1,629 SR
1,665 Elo+
Yemoja
Yemoja
Aviores
Yemoja
Level 28
God Stats
1W - 2L
1,702 SR
Queue Stats
27W - 27L
1,530 Elo+
Solo
Zeus
Zeus
Crankl3
Zeus
Level 23
God Stats
1W - 1L
1,900 SR
Queue Stats
50W - 49L
1,466 Elo+
Solo
Rama
Rama
Keriat420
Rama
Level 26
God Stats
25W - 23L
1,543 SR
Queue Stats
70W - 43L
1,667 Elo+
Solo
Tsukuyomi
Tsukuyomi
SallySalazar
Tsukuyomi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 30L
1,829 Elo+
Solo
King Arthur
King Arthur
leragade
King Arthur
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
129W - 105L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
El_Frungi94
Cerberus
11
0 / 3 / 10
6,975
465
4,146
9,257
5,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
JustLetMeJungle
Gilgamesh
16
14 / 1 / 4
9,906
660
19,252
15,555
7,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PezEspada
Danzaburou
13
3 / 2 / 7
8,384
559
6,822
8,897
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
13 / 1 / 0
10,134
676
9,539
8,618
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 4
8,886
592
4,725
10,117
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aviores
Yemoja
8
0 / 7 / 4
5,808
387
5,697
11,528
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Crankl3
Zeus
9
0 / 8 / 1
5,966
398
4,721
6,858
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
5 / 5 / 1
7,360
491
8,525
11,740
3,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SallySalazar
Tsukuyomi
12
2 / 7 / 1
7,289
486
7,168
14,489
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
leragade
King Arthur
14
2 / 4 / 1
8,533
569
8,042
14,480
8,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
31
Kills
9
9
Deaths
31
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aviores
Yemoja
0
7
4
0.29
L
Zeus
Crankl3
Zeus
0
8
1
0.06
W
Cerberus
El_Frungi94
Cerberus
0
3
10
1.67
W
Gilgamesh
JustLetMeJungle
Gilgamesh
14
1
4
16
L
Rama
5
5
1
1.1
W
Danzaburou
PezEspada
Danzaburou
3
2
7
3.25
L
Tsukuyomi
SallySalazar
Tsukuyomi
2
7
1
0.36
W
13
1
0
13
W
1
2
4
1.5
L
King Arthur
leragade
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
34,153
52,444
Taken
59,095
25,330
Mitigated
25,408
19,075
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aviores
Yemoja
5,697
1,420
105
571
11,528
7,581
0
1,674
9,854
12,083
0
L
Zeus
Crankl3
Zeus
4,721
828
0
273
6,858
1,579
0
285
6,573
20,632
0
W
Cerberus
El_Frungi94
Cerberus
4,146
92
0
3,884
9,257
5,907
517
2,160
7,057
20,352
0
W
Gilgamesh
JustLetMeJungle
Gilgamesh
19,252
7,197
0
4,014
15,555
7,290
0
3,284
11,951
0
71,334
L
Rama
8,525
6,550
0
3,362
11,740
3,440
0
1,035
10,705
0
39,936
W
Danzaburou
PezEspada
Danzaburou
6,822
3,598
0
2,996
8,897
3,206
4,396
1,852
7,045
0
46,075
L
Tsukuyomi
SallySalazar
Tsukuyomi
7,168
2,309
0
3,332
14,489
4,742
0
1,877
12,612
0
33,170
W
9,539
3,661
0
3,248
8,618
4,066
721
1,853
6,581
0
60,239
W
4,725
1,549
0
4,933
10,117
4,861
691
711
9,392
54,809
0
L
King Arthur
leragade
King Arthur
8,042
1,233
0
2,891
14,480
8,066
0
4,000
10,480
0
48,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
34,956
490
Minions Killed
289
0
Camps Cleared
0
1,474,723
Distance Traveled
1,271,710
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,808
387
11
1
0
288,901
3
L
Zeus
5,966
398
41
3
0
190,948
3
W
Cerberus
6,975
465
42
3
0
280,969
2
W
Gilgamesh
9,906
660
103
7
0
330,926
0
L
Rama
7,360
491
71
5
0
249,284
2
W
Danzaburou
8,384
559
90
6
0
296,734
3
L
Tsukuyomi
7,289
486
67
4
0
270,762
2
W
Set
10,134
676
122
8
0
321,527
1
W
Ymir
8,886
592
133
9
0
244,567
2
L
King Arthur
8,533
569
99
7
0
271,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role