Player Matchup

Izanami
Izanami
Diamond IV
jefe00777728mg
Izanami
Diamond IV
Level 81
God Stats
20W - 12L
1,875 SR
Queue Stats
172W - 167L
2,222 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 81
1,875 SR
2,222 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 84
1,719 SR
2,034 MMR
Izanami
Izanami
Diamond V
x Robo Ross x
Izanami
Diamond V
Level 84
God Stats
14W - 9L
1,719 SR
Queue Stats
105W - 105L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
16,258
856
15,440
25,442
18,913
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Cu ChulainnSetErlang ShenTiamatBellona

VS

Bans
Ah Muzen CabPoseidonChronosBaron SamediSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
2 / 2 / 0
15,706
827
20,563
20,065
9,513
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,440
Damage
20,563
25,442
Taken
20,065
18,913
Mitigated
9,513
8,218
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,440
9,972
0
8,218
25,442
18,913
3,378
661
24,781
357
165,234
L
Izanami
20,563
15,252
0
5,893
20,065
9,513
3,247
371
19,694
617
162,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,258
Gold Earned
15,706
255
Minions Killed
263
0
Camps Cleared
0
332,099
Distance Traveled
346,382
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,258
856
255
13
0
332,099
0
L
Izanami
15,706
827
263
14
0
346,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role