Player Matchup

Scylla
Scylla
BingleDeBear
Scylla
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 107L
1,406 Elo+
Party 2
Athena
Athena
DoggoDoctor
Athena
Level 124
God Stats
1W - 4L
1,463 SR
Queue Stats
44W - 69L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
R3ds750
Ne Zha
Level 140
God Stats
6W - 9L
1,572 SR
Queue Stats
49W - 62L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
WhoaAmyJo
Sun Wukong
Level 57
God Stats
9W - 24L
1,457 SR
Queue Stats
22W - 56L
1,434 Elo+
Party 2
Rama
Rama
nate4792
Rama
Level 142
God Stats
2W - 3L
1,530 SR
Queue Stats
32W - 48L
1,461 Elo+
Party 2
Team Averages
Level 122
1,504 SR
1,436 Elo+

VS

Team Averages
Level 100
1,512 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RedCrackJacks
Gilgamesh
Level 104
God Stats
25W - 20L
1,588 SR
Queue Stats
174W - 181L
1,481 Elo+
Solo
Cupid
Cupid
WhoIsMystiic
Cupid
Level 64
God Stats
23W - 12L
1,673 SR
Queue Stats
105W - 110L
1,499 Elo+
Party 1
Raijin
Raijin
lvl 1 Viper
Raijin
Level 127
God Stats
1W - 0L
1,307 SR
Queue Stats
37W - 35L
1,614 Elo+
Solo
Erlang Shen
Erlang Shen
oSiIvr
Erlang Shen
Level 119
God Stats
3W - 2L
1,494 SR
Queue Stats
56W - 44L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 0
6,189
413
4,458
6,754
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
1 / 3 / 4
7,519
501
5,205
9,760
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
R3ds750
Ne Zha
11
3 / 7 / 1
7,119
475
5,459
12,659
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
WhoaAmyJo
Sun Wukong
13
1 / 2 / 0
7,314
488
1,292
5,583
4,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
11
1 / 4 / 0
6,507
434
4,660
8,720
2,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 2 / 6
6,542
436
3,070
10,547
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
RedCrackJacks
Gilgamesh
14
7 / 1 / 6
8,428
562
9,507
8,880
5,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 5
7,211
481
4,552
5,747
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
11
2 / 2 / 5
7,173
478
6,071
8,366
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
oSiIvr
Erlang Shen
15
9 / 0 / 1
8,646
576
5,556
9,696
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
20
20
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
6
1.5
L
Scylla
0
4
0
0
L
Athena
1
3
4
1
L
Ne Zha
R3ds750
Ne Zha
3
7
1
0.5
W
Gilgamesh
RedCrackJacks
Gilgamesh
7
1
6
10
W
2
1
5
4.5
L
Sun Wukong
WhoaAmyJo
Sun Wukong
1
2
0
0.5
W
Raijin
2
2
5
2.25
L
Rama
1
4
0
0.25
W
Erlang Shen
oSiIvr
Erlang Shen
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,074
Damage
28,756
43,476
Taken
43,236
20,697
Mitigated
19,289
9,845
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,070
299
0
1,750
10,547
4,956
0
1,478
9,069
20,288
0
L
Scylla
4,458
499
207
2,149
6,754
2,008
414
2,408
4,196
31,052
0
L
Athena
5,205
1,244
0
751
9,760
7,101
0
2,554
7,173
24,378
0
L
Ne Zha
R3ds750
Ne Zha
5,459
992
0
3,827
12,659
4,401
0
1,775
10,682
0
38,103
W
Gilgamesh
RedCrackJacks
Gilgamesh
9,507
2,711
0
2,431
8,880
5,619
960
1,657
7,223
0
41,545
W
4,552
2,531
0
1,757
5,747
1,768
58
774
4,933
0
31,817
L
Sun Wukong
WhoaAmyJo
Sun Wukong
1,292
249
0
0
5,583
4,324
460
164
5,419
0
35,546
W
Raijin
6,071
382
0
2,139
8,366
2,567
270
3,364
4,740
38,250
0
L
Rama
4,660
4,171
0
2,911
8,720
2,863
0
1,755
6,865
0
37,625
W
Erlang Shen
oSiIvr
Erlang Shen
5,556
2,662
0
998
9,696
4,379
0
2,004
7,608
0
57,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
38,000
311
Minions Killed
341
0
Camps Cleared
0
1,243,959
Distance Traveled
1,418,173
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,542
436
25
2
0
293,060
2
L
Scylla
6,189
413
50
3
0
242,799
0
L
Athena
7,519
501
50
3
0
248,107
2
L
Ne Zha
7,119
475
63
4
0
264,883
1
W
Gilgamesh
8,428
562
78
5
0
294,935
3
W
Cupid
7,211
481
55
4
0
239,372
2
L
Sun Wukong
7,314
488
80
5
0
259,476
0
W
Raijin
7,173
478
72
5
0
259,318
3
L
Rama
6,507
434
68
5
0
228,694
4
W
Erlang Shen
8,646
576
111
7
0
331,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role