Player Matchup

King Arthur
King Arthur
AoK Seth
King Arthur
Level 92
God Stats
3W - 4L
1,520 SR
Queue Stats
297W - 222L
1,543 Elo+
Party 1
Tiamat
Tiamat
TaeS0For3ign
Tiamat
Level 149
God Stats
71W - 36L
1,660 SR
Queue Stats
1,244W - 678L
1,708 Elo+
Party 1
Fenrir
Fenrir
zaeProGamer
Fenrir
Level 69
God Stats
42W - 29L
1,568 SR
Queue Stats
909W - 1,122L
1,520 Elo+
Party 1
Team Averages
Level 103
1,583 SR
1,590 Elo+

VS

Team Averages
Level 105
1,518 SR
1,468 Elo+
Skadi
Skadi
Brandtom
Skadi
Level 68
God Stats
29W - 15L
1,689 SR
Queue Stats
290W - 307L
1,518 Elo+
Party 2
Merlin
Merlin
Godofsixpathz
Merlin
Level 123
God Stats
2W - 3L
1,408 SR
Queue Stats
56W - 77L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Shaduko
Gilgamesh
Level 125
God Stats
21W - 13L
1,455 SR
Queue Stats
245W - 258L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AoK Seth
King Arthur
12
3 / 1 / 8
8,749
673
6,905
14,864
11,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
13
4 / 1 / 10
10,140
780
10,492
8,972
7,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
7 / 1 / 7
9,760
751
8,577
9,714
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Brandtom
Skadi
11
2 / 4 / 1
8,401
646
8,521
9,356
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 1
7,621
586
4,151
7,817
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Shaduko
Gilgamesh
11
1 / 4 / 1
8,079
621
10,552
13,002
11,091
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
3
3
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AoK Seth
King Arthur
3
1
8
7
L
Skadi
Brandtom
Skadi
2
4
1
0.63
L
0
6
1
0.08
L
Gilgamesh
Shaduko
Gilgamesh
1
4
1
0.38
W
Tiamat
4
1
10
9
W
Fenrir
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,974
Damage
23,224
33,550
Taken
30,175
22,412
Mitigated
16,666
8,132
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AoK Seth
King Arthur
6,905
510
0
2,463
14,864
11,286
74
1,512
13,352
0
22,841
L
Skadi
Brandtom
Skadi
8,521
4,318
0
1,315
9,356
3,106
108
3,323
6,033
0
20,429
L
4,151
341
0
295
7,817
2,469
185
3,564
4,253
37,387
0
L
Gilgamesh
Shaduko
Gilgamesh
10,552
2,983
678
3,887
13,002
11,091
0
3,701
9,301
0
32,208
W
Tiamat
10,492
955
0
3,060
8,972
7,345
987
1,543
7,429
45,832
0
W
Fenrir
8,577
1,840
0
2,609
9,714
3,781
1,311
1,125
8,589
0
20,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,649
Gold Earned
24,101
129
Minions Killed
153
0
Camps Cleared
0
694,722
Distance Traveled
638,652
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,749
673
27
2
0
237,104
3
L
Skadi
8,401
646
40
3
0
218,634
6
L
Merlin
7,621
586
71
5
0
181,749
2
L
Gilgamesh
8,079
621
42
3
0
238,269
3
W
Tiamat
10,140
780
80
6
0
215,755
2
W
Fenrir
9,760
751
22
2
0
241,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role