Player Matchup

Thanatos
Thanatos
Gold IV
Enton
Thanatos
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Gravity2016
Janus
Bronze III
Level 126
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 2L
1,466 MMR
Party 2
Geb
Geb
Gold IV
SoulDeltaMarine
Geb
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
YungStuffin55
Hou Yi
Bronze III
Level 105
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Chaac
Chaac
Silver II
jaydog120404
Chaac
Silver II
Level 84
God Stats
7W - 6L
1,500 SR
Queue Stats
247W - 247L
1,435 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,510 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,527 SR
1,412 MMR
Ares
Ares
Silver II
HopelessWall686
Ares
Silver II
Level 141
God Stats
7W - 12L
1,610 SR
Queue Stats
86W - 94L
1,445 MMR
Solo
Guan Yu
Guan Yu
Silver II
MsKyouma
Guan Yu
Silver II
Level 51
God Stats
1W - 1L
1,323 SR
Queue Stats
21W - 31L
1,441 MMR
Solo
Ullr
Ullr
Silver I
Ninjαα
Ullr
Silver I
Level 148
God Stats
7W - 2L
1,520 SR
Queue Stats
21W - 27L
1,239 MMR
Party 1
Arachne
Arachne
Gold V
Survivalist46902
Arachne
Gold V
Level 127
God Stats
1W - 0L
1,681 SR
Queue Stats
16W - 18L
1,435 MMR
Solo
Nu Wa
Nu Wa
Gold I
andres1333
Nu Wa
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Enton
Thanatos
11
5 / 2 / 0
6,734
561
4,438
8,607
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 1
5,997
500
3,325
5,186
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 3 / 3
5,998
500
2,903
8,052
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 4 / 1
5,911
493
3,985
8,938
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 2
6,635
553
7,046
10,738
4,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeTsukuyomiMerlinAthenaCu Chulainn

VS

Bans
TiamatDanzaburouSetApolloPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,964
580
4,642
7,556
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
MsKyouma
Guan Yu
13
3 / 3 / 0
7,716
643
8,175
11,216
6,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
12
2 / 2 / 6
7,411
618
6,898
6,348
1,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
6,217
518
1,334
8,789
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
4 / 2 / 3
7,325
610
5,766
4,446
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
11
Kills
13
14
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Enton
Thanatos
5
2
0
2.5
L
0
3
1
0.17
W
3
2
4
2.5
W
Guan Yu
MsKyouma
Guan Yu
3
3
0
1
W
Ullr
2
2
6
2.5
L
2
3
3
1.17
W
1
2
0
0.5
L
2
4
1
0.63
W
Nu Wa
4
2
3
2.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,697
Damage
26,815
41,521
Taken
38,355
14,381
Mitigated
17,561
18,187
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Enton
Thanatos
4,438
1,209
0
8,094
8,607
2,620
0
1,380
7,123
0
39,078
L
3,325
0
0
775
5,186
1,479
0
3,575
1,335
34,299
0
W
4,642
732
0
1,838
7,556
4,953
0
903
6,653
15,655
0
W
Guan Yu
MsKyouma
Guan Yu
8,175
1,864
0
4,125
11,216
6,974
268
0
11,216
3,891
45,107
W
Ullr
6,898
1,890
0
227
6,348
1,914
0
2,301
3,953
0
38,624
L
2,903
409
0
2,179
8,052
3,694
627
2,805
5,117
13,375
0
W
1,334
867
0
1,567
8,789
2,548
0
1,078
7,671
0
39,597
L
3,985
1,850
0
2,700
8,938
2,331
423
1,687
7,171
0
28,900
W
Nu Wa
5,766
971
0
1,320
4,446
1,172
589
1,638
2,634
37,086
0
L
7,046
2,572
0
4,439
10,738
4,257
320
1,237
9,381
0
40,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
35,633
329
Minions Killed
333
0
Camps Cleared
0
1,077,244
Distance Traveled
1,199,179
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,734
561
76
6
0
240,492
5
L
Janus
5,997
500
82
7
0
220,206
3
W
Ares
6,964
580
25
2
0
244,754
3
W
Guan Yu
7,716
643
98
8
0
243,693
1
W
Ullr
7,411
618
68
6
0
211,957
2
L
Geb
5,998
500
33
3
0
234,076
3
W
Arachne
6,217
518
76
6
0
262,952
5
L
Hou Yi
5,911
493
55
5
0
198,354
5
W
Nu Wa
7,325
610
66
6
0
235,823
7
L
Chaac
6,635
553
83
7
0
184,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role