Player Matchup

Danzaburou
Danzaburou
ABG_IGotRacks
Danzaburou
Level 29
God Stats
7W - 5L
1,577 SR
Queue Stats
121W - 108L
1,617 Elo+
Solo
Erlang Shen
Erlang Shen
AL_-HEERO
Erlang Shen
Level 13
God Stats
4W - 1L
1,633 SR
Queue Stats
16W - 13L
1,586 Elo+
Solo
Cerberus
Cerberus
Abstoinchol
Cerberus
Level 28
God Stats
5W - 3L
1,401 SR
Queue Stats
123W - 76L
1,651 Elo+
Solo
Janus
Janus
DabsOnly
Janus
Level 28
God Stats
17W - 12L
1,627 SR
Queue Stats
187W - 125L
1,651 Elo+
Solo
Arachne
Arachne
X_Mr_Mosley_X
Arachne
Level 18
God Stats
6W - 7L
1,486 SR
Queue Stats
40W - 37L
1,607 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,622 Elo+

VS

Team Averages
Level 23
1,511 SR
1,605 Elo+
Hel
Hel
ArmedJonesy
Hel
Level 18
God Stats
32W - 32L
1,547 SR
Queue Stats
109W - 97L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
Boogeymanda1st
Guan Yu
Level 16
God Stats
0W - 2L
1,325 SR
Queue Stats
37W - 32L
1,642 Elo+
Solo
Gilgamesh
Gilgamesh
CantPlayDoom241
Gilgamesh
Level 29
God Stats
39W - 22L
1,684 SR
Queue Stats
141W - 112L
1,599 Elo+
Party 1
Loki
Loki
EmilyXDRawr
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 84L
1,738 Elo+
Solo
Freya
Freya
Midir7991
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 72L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABG_IGotRacks
Danzaburou
13
4 / 5 / 8
8,777
516
8,811
14,918
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
AL_-HEERO
Erlang Shen
12
1 / 5 / 4
7,674
451
5,233
12,990
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Abstoinchol
Cerberus
14
5 / 0 / 9
10,134
596
8,793
14,087
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
DabsOnly
Janus
18
11 / 0 / 6
11,473
675
19,463
9,262
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
13
1 / 11 / 14
8,068
475
4,951
17,923
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,870
404
3,240
14,315
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 6
6,971
410
5,912
15,726
8,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
CantPlayDoom241
Gilgamesh
14
6 / 4 / 0
8,579
505
9,652
13,841
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
11 / 2 / 4
10,621
625
16,627
11,917
4,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Midir7991
Freya
13
3 / 5 / 5
8,095
476
9,232
15,011
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
22
Kills
21
21
Deaths
22
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ABG_IGotRacks
Danzaburou
4
5
8
1.6
W
Erlang Shen
AL_-HEERO
Erlang Shen
1
5
4
0.6
W
Cerberus
Abstoinchol
Cerberus
5
0
9
9.5
L
0
8
2
0.13
L
1
3
6
1.33
L
Gilgamesh
CantPlayDoom241
Gilgamesh
6
4
0
1.5
W
Janus
DabsOnly
Janus
11
0
6
14
L
11
2
4
6.5
L
Freya
Midir7991
Freya
3
5
5
1.1
W
Arachne
1
11
14
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,251
Damage
44,663
69,180
Taken
70,810
33,989
Mitigated
29,167
18,751
Healing
26,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ABG_IGotRacks
Danzaburou
8,811
4,230
0
4,273
14,918
5,041
701
4,785
10,133
0
52,107
W
Erlang Shen
AL_-HEERO
Erlang Shen
5,233
3,191
0
2,218
12,990
5,904
236
2,180
10,810
0
46,340
W
Cerberus
Abstoinchol
Cerberus
8,793
609
0
4,977
14,087
11,625
0
3,433
10,654
28,721
0
L
3,240
253
362
5,123
14,315
4,353
598
9,444
4,463
29,804
0
L
5,912
699
1,832
6,230
15,726
8,188
0
5,930
9,687
0
29,031
L
Gilgamesh
CantPlayDoom241
Gilgamesh
9,652
2,873
0
3,910
13,841
6,665
0
5,922
7,703
0
64,170
W
Janus
DabsOnly
Janus
19,463
1,199
119
2,443
9,262
3,552
0
1,287
7,975
90,411
0
L
16,627
4,591
0
2,556
11,917
4,669
28
3,339
8,277
0
82,623
L
Freya
Midir7991
Freya
9,232
3,193
0
6,930
15,011
5,292
288
2,822
12,071
45,777
0
W
Arachne
4,951
3,094
0
4,721
17,923
7,867
1,152
787
17,136
0
22,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
41,136
399
Minions Killed
472
0
Camps Cleared
0
1,539,753
Distance Traveled
1,550,986
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,777
516
67
4
0
269,942
3
W
Erlang Shen
7,674
451
80
5
0
302,894
0
W
Cerberus
10,134
596
41
2
0
321,975
4
L
Hel
6,870
404
68
4
0
282,353
0
L
Guan Yu
6,971
410
43
3
0
345,857
1
L
Gilgamesh
8,579
505
102
6
0
329,257
3
W
Janus
11,473
675
172
10
0
375,879
5
L
Loki
10,621
625
183
11
0
311,641
3
L
Freya
8,095
476
76
4
0
281,878
2
W
Arachne
8,068
475
39
2
0
269,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role