Player Matchup

Cthulhu
Cthulhu
AJ_DJ9000
Cthulhu
Level 27
God Stats
8W - 8L
1,577 SR
Queue Stats
15W - 16L
1,429 Elo+
Party 1
Neith
Neith
Gordinon
Neith
Level 43
God Stats
4W - 5L
1,860 SR
Queue Stats
39W - 55L
1,435 Elo+
Party 1
Chang'e
Chang'e
PepperSenpai
Chang'e
Level 38
God Stats
5W - 2L
1,644 SR
Queue Stats
28W - 37L
1,449 Elo+
Party 1
Team Averages
Level 36
1,694 SR
1,438 Elo+

VS

Team Averages
Level 79
1,358 SR
1,345 Elo+
Zeus
Zeus
BoMbAcLaT2998
Zeus
Level 27
God Stats
2W - 4L
1,387 SR
Queue Stats
4W - 12L
1,154 Elo+
Party 2
King Arthur
King Arthur
CorpralKreme
King Arthur
Level 85
God Stats
1W - 1L
1,176 SR
Queue Stats
220W - 231L
1,460 Elo+
Party 2
Neith
Neith
LuciferKreme
Neith
Level 126
God Stats
10W - 11L
1,512 SR
Queue Stats
180W - 201L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJ_DJ9000
Cthulhu
12
4 / 6 / 4
9,168
764
7,466
13,918
10,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Gordinon
Neith
11
3 / 7 / 3
8,147
679
5,815
12,037
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
PepperSenpai
Chang'e
11
2 / 8 / 3
7,763
647
4,407
12,187
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 6
9,877
823
15,830
5,425
1,863
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
CorpralKreme
King Arthur
13
6 / 4 / 12
9,663
805
5,455
8,778
6,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 4 / 13
9,401
783
10,190
9,195
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
21
21
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AJ_DJ9000
Cthulhu
4
6
4
1
W
10
1
6
13
W
King Arthur
CorpralKreme
King Arthur
6
4
12
3
L
Neith
Gordinon
Neith
3
7
3
0.64
W
5
4
13
2.88
L
Chang'e
PepperSenpai
Chang'e
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
31,475
38,142
Taken
23,398
18,085
Mitigated
11,688
8,747
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AJ_DJ9000
Cthulhu
7,466
823
0
2,316
13,918
10,261
0
6,016
7,902
20,776
0
W
15,830
1,674
0
472
5,425
1,863
159
2,768
2,573
41,358
0
W
King Arthur
CorpralKreme
King Arthur
5,455
787
285
948
8,778
6,529
135
4,728
3,835
0
22,447
L
Neith
Gordinon
Neith
5,815
2,890
0
2,375
12,037
4,082
0
5,586
6,451
0
27,405
W
10,190
3,641
499
2,365
9,195
3,296
540
3,997
5,066
0
29,794
L
Chang'e
PepperSenpai
Chang'e
4,407
661
969
3,087
12,187
3,742
0
4,300
7,887
22,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,078
Gold Earned
28,941
100
Minions Killed
134
0
Camps Cleared
0
531,519
Distance Traveled
591,561
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,168
764
29
2
0
200,366
2
W
Zeus
9,877
823
58
5
0
211,087
2
W
King Arthur
9,663
805
23
2
0
209,046
1
L
Neith
8,147
679
42
4
0
167,253
1
W
Neith
9,401
783
53
4
0
171,428
0
L
Chang'e
7,763
647
29
2
0
163,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role