Player Matchup

Agni
Agni
CanineZex1
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
DillpickleT246
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MrBl0cky0u
Sun Wukong
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Bakasura
Bakasura
Paladin75
Bakasura
Level 5
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
inkyfyp
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Team Averages
Level 3
1,450 SR
1,500 Elo+

VS

Team Averages
Level 15
1,390 SR
1,353 Elo+
Bellona
Bellona
H3ctorruvas017
Bellona
Level 25
God Stats
6W - 2L
1,900 SR
Queue Stats
36W - 34L
1,416 Elo+
Solo
Ares
Ares
Marianotto23
Ares
Level 15
God Stats
2W - 5L
1,111 SR
Queue Stats
26W - 40L
1,320 Elo+
Solo
Ullr
Ullr
NIHOYMINOY
Ullr
Level 18
God Stats
4W - 6L
1,285 SR
Queue Stats
19W - 29L
1,320 Elo+
Party 1
Nemesis
Nemesis
Pinedabrians
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
kisanthi
Hera
Level 15
God Stats
1W - 4L
1,156 SR
Queue Stats
8W - 21L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 0
3,118
520
781
2,814
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 5 / 0
3,002
500
426
3,219
659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
MrBl0cky0u
Sun Wukong
8
1 / 0 / 0
4,432
739
1,496
2,664
817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Paladin75
Bakasura
3
0 / 0 / 0
3,029
505
81
1,147
312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ymir
inkyfyp
Ymir
7
0 / 1 / 0
3,695
616
2,324
3,497
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,514
586
620
2,076
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 1
3,335
556
458
2,583
1,082
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
3 / 0 / 0
4,238
706
2,886
2,193
671
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Pinedabrians
Nemesis
5
1 / 1 / 0
3,646
608
816
3,475
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
7
6 / 0 / 1
4,378
730
2,627
1,273
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
10
11
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
5
0
0
W
0
0
0
0
W
0
0
1
0.5
L
Sun Wukong
MrBl0cky0u
Sun Wukong
1
0
0
1
W
3
0
0
3
L
Bakasura
Paladin75
Bakasura
0
0
0
0
W
Nemesis
Pinedabrians
Nemesis
1
1
0
1
L
Ymir
inkyfyp
Ymir
0
1
0
0
W
Hera
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,108
Damage
7,407
13,341
Taken
11,600
3,908
Mitigated
4,017
2,434
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
781
225
0
0
2,814
705
0
1,278
1,452
5,279
0
L
426
426
0
0
3,219
659
0
974
2,157
0
2,965
W
620
140
0
190
2,076
1,300
0
0
2,076
0
8,538
W
458
164
0
0
2,583
1,082
0
1,268
1,315
6,057
0
L
Sun Wukong
MrBl0cky0u
Sun Wukong
1,496
576
0
696
2,664
817
16
0
2,664
0
20,215
W
2,886
1,677
0
1,428
2,193
671
27
1,056
1,137
0
14,023
L
Bakasura
Paladin75
Bakasura
81
0
0
738
1,147
312
0
197
944
0
3,831
W
Nemesis
Pinedabrians
Nemesis
816
443
0
1,787
3,475
664
236
0
3,475
0
12,638
L
Ymir
inkyfyp
Ymir
2,324
254
0
1,000
3,497
1,415
0
458
3,039
13,825
0
W
Hera
2,627
988
0
272
1,273
300
315
621
492
10,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,276
Gold Earned
19,111
88
Minions Killed
119
0
Camps Cleared
0
576,195
Distance Traveled
531,989
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,118
520
6
1
0
125,040
1
L
Mercury
3,002
500
8
1
0
133,782
0
W
Bellona
3,514
586
21
4
0
129,279
0
W
Ares
3,335
556
12
2
0
107,174
0
L
Sun Wukong
4,432
739
40
7
0
130,484
1
W
Ullr
4,238
706
28
5
0
91,425
0
L
Bakasura
3,029
505
12
2
0
61,025
1
W
Nemesis
3,646
608
33
6
0
113,624
0
L
Ymir
3,695
616
22
4
0
125,864
1
W
Hera
4,378
730
25
4
0
90,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role