Player Matchup

Discordia
Discordia
Platinum II
Paincy
Discordia
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
RaisedDeath
Thanatos
Platinum I
Level 158
God Stats
119W - 77L
1,701 SR
Queue Stats
263W - 247L
1,915 MMR
Party 1
Cupid
Cupid
Platinum II
Sehraphie
Cupid
Platinum II
Level 77
God Stats
3W - 4L
1,493 SR
Queue Stats
110W - 100L
1,798 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
mataninjas
Kuzenbo
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
аrrа
Nemesis
Platinum III
Level 149
God Stats
9W - 5L
1,678 SR
Queue Stats
44W - 38L
1,828 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,574 SR
1,708 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,626 SR
1,828 MMR
Scylla
Scylla
Gold I
KiraTheSlaayer
Scylla
Gold I
Level 154
God Stats
151W - 111L
1,748 SR
Queue Stats
377W - 371L
1,712 MMR
Solo
Hun Batz
Hun Batz
Platinum II
d2theA
Hun Batz
Platinum II
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
262W - 239L
1,761 MMR
Solo
Ne Zha
Ne Zha
Platinum I
galaxius
Ne Zha
Platinum I
Level 160
God Stats
3W - 1L
1,282 SR
Queue Stats
390W - 380L
1,870 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
pallaringas
Ratatoskr
Gold I
Level 40
God Stats
29W - 22L
1,789 SR
Queue Stats
131W - 119L
1,898 MMR
Solo
Hou Yi
Hou Yi
Platinum I
tj1zzl3
Hou Yi
Platinum I
Level 145
God Stats
15W - 10L
1,811 SR
Queue Stats
198W - 174L
1,900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Paincy
Discordia
18
2 / 11 / 5
12,209
509
14,377
21,250
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
RaisedDeath
Thanatos
20
12 / 10 / 3
14,617
609
18,103
24,020
9,839
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Sehraphie
Cupid
19
1 / 5 / 2
12,084
504
5,303
14,435
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
mataninjas
Kuzenbo
15
0 / 5 / 4
9,299
387
10,499
20,226
21,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
аrrа
Nemesis
19
2 / 7 / 1
11,681
487
11,441
20,355
18,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TsukuyomiSetTiamatAthenaApollo

VS

Bans
Guan YuJanusCu ChulainnSun WukongSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 9
15,180
633
20,932
13,669
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
d2theA
Hun Batz
20
9 / 3 / 10
13,863
578
13,084
19,543
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
galaxius
Ne Zha
17
0 / 4 / 17
11,397
475
7,821
25,522
20,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
pallaringas
Ratatoskr
20
8 / 2 / 7
15,556
648
21,404
24,858
26,026
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
tj1zzl3
Hou Yi
20
8 / 3 / 6
15,522
647
12,548
17,215
6,352
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
17
Kills
38
38
Deaths
17
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
13
5
9
3.5
L
Discordia
Paincy
Discordia
2
11
5
0.41
L
Thanatos
RaisedDeath
Thanatos
12
10
3
1.35
L
Cupid
Sehraphie
Cupid
1
5
2
0.4
W
Hun Batz
d2theA
Hun Batz
9
3
10
4.67
W
Ne Zha
galaxius
Ne Zha
0
4
17
2.13
L
Kuzenbo
mataninjas
Kuzenbo
0
5
4
0.4
W
Ratatoskr
pallaringas
Ratatoskr
8
2
7
5.75
W
Hou Yi
tj1zzl3
Hou Yi
8
3
6
3.67
L
Nemesis
аrrа
Nemesis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,723
Damage
75,789
100,286
Taken
100,807
62,747
Mitigated
64,448
30,545
Healing
35,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,932
3,524
0
3,204
13,669
4,399
1,610
5,685
7,682
106,435
0
L
Discordia
Paincy
Discordia
14,377
354
0
1,572
21,250
7,618
0
4,453
16,641
91,096
0
L
Thanatos
RaisedDeath
Thanatos
18,103
6,715
0
13,744
24,020
9,839
25
8,360
15,330
0
95,106
L
Cupid
Sehraphie
Cupid
5,303
2,187
890
3,944
14,435
5,859
3,146
1,526
12,879
0
78,523
W
Hun Batz
d2theA
Hun Batz
13,084
4,990
0
6,974
19,543
7,349
482
5,887
13,384
0
98,865
W
Ne Zha
galaxius
Ne Zha
7,821
1,591
551
5,725
25,522
20,322
15
5,987
19,355
0
47,793
L
Kuzenbo
mataninjas
Kuzenbo
10,499
3,189
0
4,592
20,226
21,002
0
5,281
14,812
32,782
0
W
Ratatoskr
pallaringas
Ratatoskr
21,404
4,601
0
8,745
24,858
26,026
29
4,468
19,236
0
121,838
W
Hou Yi
tj1zzl3
Hou Yi
12,548
8,947
0
9,884
17,215
6,352
5,587
4,665
12,530
0
122,780
L
Nemesis
аrrа
Nemesis
11,441
5,802
0
5,803
20,355
18,429
1,130
647
19,692
0
83,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,890
Gold Earned
71,518
662
Minions Killed
804
0
Camps Cleared
0
2,145,818
Distance Traveled
2,331,773
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,180
633
168
7
0
458,831
11
L
Discordia
12,209
509
163
7
0
409,313
9
L
Thanatos
14,617
609
146
6
0
449,373
7
L
Cupid
12,084
504
172
7
0
393,212
7
W
Hun Batz
13,863
578
156
7
0
499,165
5
W
Ne Zha
11,397
475
64
3
0
456,129
7
L
Kuzenbo
9,299
387
47
2
0
466,778
1
W
Ratatoskr
15,556
648
219
9
0
516,605
1
W
Hou Yi
15,522
647
197
8
0
401,043
6
L
Nemesis
11,681
487
134
6
0
427,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role