Player Matchup

Nu Wa
Nu Wa
Alyonna
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
HueNato
Erlang Shen
Level 160
God Stats
14W - 5L
1,419 SR
Queue Stats
750W - 714L
1,596 Elo+
Party 2
Chronos
Chronos
SwetButPsycho
Chronos
Level 143
God Stats
3W - 5L
1,267 SR
Queue Stats
226W - 203L
1,625 Elo+
Party 2
Kuzenbo
Kuzenbo
ViKTinleet1337
Kuzenbo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
onlybareback69
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 107
1,437 SR
1,528 Elo+

VS

Team Averages
Level 63
1,490 SR
1,464 Elo+
Zeus
Zeus
IIIILEOIIII
Zeus
Level 136
God Stats
3W - 7L
1,548 SR
Queue Stats
187W - 193L
1,535 Elo+
Party 1
Mulan
Mulan
IIIIVULGOIIII
Mulan
Level 36
God Stats
0W - 4L
1,179 SR
Queue Stats
361W - 395L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Litooth
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
NarutoCrente
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Solo
Ares
Ares
VictorMacedo
Ares
Level 102
God Stats
7W - 7L
1,724 SR
Queue Stats
407W - 391L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alyonna
Nu Wa
17
4 / 3 / 19
9,777
752
15,210
11,198
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
HueNato
Erlang Shen
18
10 / 4 / 19
11,251
865
19,670
22,400
22,178
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
19
11 / 4 / 14
11,434
880
20,338
16,729
8,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 23
9,852
758
6,722
18,709
26,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

18
5 / 4 / 18
10,622
817
9,765
18,079
21,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 8
11,002
846
32,239
12,200
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 9 / 6
8,405
647
10,160
13,320
6,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Litooth
Cu Chulainn
15
3 / 7 / 7
8,910
685
8,627
15,525
10,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
NarutoCrente
Jormungandr
16
2 / 5 / 12
9,191
707
13,533
20,852
15,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 11
8,564
659
8,551
15,852
16,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
63
31
Kills
19
19
Deaths
31
93
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alyonna
Nu Wa
4
3
19
4.5
W
Erlang Shen
HueNato
Erlang Shen
10
4
19
4.88
L
9
4
8
3.25
L
3
9
6
0.67
L
Cu Chulainn
Litooth
Cu Chulainn
3
7
7
0.93
L
Jormungandr
NarutoCrente
Jormungandr
2
5
12
1.6
W
Chronos
11
4
14
4.5
W
1
4
23
3.13
L
2
6
11
1.25
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,705
Damage
73,110
87,115
Taken
77,749
84,161
Mitigated
56,904
37,901
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alyonna
Nu Wa
15,210
3,691
1,973
2,175
11,198
5,371
1,040
7,388
3,810
30,442
0
W
Erlang Shen
HueNato
Erlang Shen
19,670
8,125
6,066
11,939
22,400
22,178
0
12,620
9,780
0
29,145
L
32,239
2,563
1,784
3,950
12,200
6,854
0
5,687
6,359
60,895
0
L
10,160
1,610
1,406
552
13,320
6,680
0
9,106
3,992
0
15,617
L
Cu Chulainn
Litooth
Cu Chulainn
8,627
2,160
254
142
15,525
10,831
0
11,184
4,075
1,339
15,512
L
Jormungandr
NarutoCrente
Jormungandr
13,533
3,133
1,545
4,825
20,852
15,826
0
14,044
6,600
30,499
0
W
Chronos
20,338
4,268
5,051
5,355
16,729
8,624
2,780
9,334
7,395
34,262
0
W
6,722
2,817
1,748
3,594
18,709
26,686
364
11,911
6,798
11,313
0
L
8,551
354
344
243
15,852
16,713
0
10,822
4,688
15,288
0
W
9,765
369
0
0
18,079
21,302
507
13,867
4,212
25,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,936
Gold Earned
46,072
113
Minions Killed
138
0
Camps Cleared
0
1,288,119
Distance Traveled
1,067,921
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,777
752
18
1
0
217,537
0
W
Erlang Shen
11,251
865
21
2
0
278,176
1
L
Zeus
11,002
846
62
5
0
194,780
2
L
Mulan
8,405
647
13
1
0
216,596
0
L
Cu Chulainn
8,910
685
24
2
0
236,087
0
L
Jormungandr
9,191
707
29
2
0
210,075
0
W
Chronos
11,434
880
41
3
0
266,589
1
W
Kuzenbo
9,852
758
11
1
0
275,875
1
L
Ares
8,564
659
10
1
0
210,383
0
W
Cthulhu
10,622
817
22
2
0
249,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role