Player Matchup

Cernunnos
Cernunnos
francarlos7
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 215L
1,363 Elo+
Party 2
Chronos
Chronos
mectostusmuertos
Chronos
Level 29
God Stats
15W - 27L
1,361 SR
Queue Stats
142W - 199L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
yayo1405
Cthulhu
Level 15
God Stats
0W - 2L
1,347 SR
Queue Stats
7W - 19L
1,166 Elo+
Solo
Team Averages
Level 48
1,403 SR
1,301 Elo+

VS

Team Averages
Level 47
1,540 SR
1,499 Elo+
Tyr
Tyr
DjMartiinHD
Tyr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,499 Elo+
Party 1
Merlin
Merlin
HolisWapi83
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,499 Elo+
Party 1
Hera
Hera
SamuDebos
Hera
Level 60
God Stats
2W - 1L
1,621 SR
Queue Stats
8W - 8L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
francarlos7
Cernunnos
14
3 / 7 / 2
11,286
705
11,980
20,049
7,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 9 / 2
9,675
605
3,282
15,638
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
yayo1405
Cthulhu
13
1 / 10 / 3
10,241
640
4,864
20,735
11,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 8
12,716
795
13,704
18,113
16,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
7 / 2 / 14
12,073
755
23,909
9,787
3,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hera
15
6 / 2 / 15
11,721
733
13,393
7,292
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
26
26
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
13
2
8
8.5
W
Merlin
7
2
14
7
W
Hera
6
2
15
6.75
L
Cernunnos
francarlos7
Cernunnos
3
7
2
0.57
L
1
9
2
0.22
L
Cthulhu
yayo1405
Cthulhu
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
51,006
56,422
Taken
35,192
24,299
Mitigated
23,075
10,784
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,704
2,701
0
5,813
18,113
16,453
0
3,528
14,054
0
52,477
W
Merlin
23,909
1,421
0
2,066
9,787
3,737
839
2,068
7,489
68,977
0
W
Hera
13,393
2,103
0
673
7,292
2,885
1,020
2,214
4,906
38,785
0
L
Cernunnos
francarlos7
Cernunnos
11,980
5,501
0
3,503
20,049
7,302
816
13,220
6,641
0
38,715
L
3,282
682
708
3,753
15,638
5,467
788
9,977
5,475
37,118
0
L
Cthulhu
yayo1405
Cthulhu
4,864
204
0
2,820
20,735
11,530
0
13,402
6,996
23,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
36,510
143
Minions Killed
198
0
Camps Cleared
0
808,871
Distance Traveled
917,602
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,716
795
53
3
0
330,272
2
W
Merlin
12,073
755
76
5
0
291,001
2
W
Hera
11,721
733
69
4
0
296,329
1
L
Cernunnos
11,286
705
54
3
0
268,337
0
L
Chronos
9,675
605
52
3
0
254,535
3
L
Cthulhu
10,241
640
37
2
0
285,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role