Player Matchup

Nemesis
Nemesis
DaniLp7
Nemesis
Level 25
God Stats
3W - 7L
1,705 SR
Queue Stats
92W - 57L
1,601 Elo+
Party 3
Cernunnos
Cernunnos
Kuismi17
Cernunnos
Level 145
God Stats
0W - 2L
1,294 SR
Queue Stats
163W - 184L
1,461 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NotoriusKaoz
Cu Chulainn
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 61L
1,622 Elo+
Party 3
Raijin
Raijin
destrux20
Raijin
Level 135
God Stats
21W - 22L
1,327 SR
Queue Stats
209W - 172L
1,481 Elo+
Party 3
Sobek
Sobek
paleo22
Sobek
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 182L
1,509 Elo+
Party 3
Team Averages
Level 94
1,465 SR
1,535 Elo+

VS

Team Averages
Level 64
1,616 SR
1,606 Elo+
Ra
Ra
Alexvege777
Ra
Level 86
God Stats
3W - 2L
1,751 SR
Queue Stats
64W - 55L
1,631 Elo+
Party 2
Cerberus
Cerberus
NamedSuperset20
Cerberus
Level 18
God Stats
2W - 1L
1,559 SR
Queue Stats
15W - 8L
1,720 Elo+
Party 1
Susano
Susano
Oulala75
Susano
Level 44
God Stats
10W - 13L
1,610 SR
Queue Stats
360W - 332L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Paul2Rings
Gilgamesh
Level 128
God Stats
1W - 0L
1,824 SR
Queue Stats
6W - 4L
1,710 Elo+
Party 1
Artemis
Artemis
adrianorce27
Artemis
Level 46
God Stats
1W - 1L
1,338 SR
Queue Stats
6W - 5L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaniLp7
Nemesis
20
5 / 5 / 6
13,927
536
9,551
23,705
11,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Kuismi17
Cernunnos
20
6 / 6 / 4
13,675
526
18,978
23,794
9,927
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
NotoriusKaoz
Cu Chulainn
20
2 / 10 / 3
13,460
518
20,959
39,716
26,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
destrux20
Raijin
18
1 / 9 / 2
11,460
441
13,134
20,993
12,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
paleo22
Sobek
17
3 / 9 / 6
11,777
453
10,516
30,921
38,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 16
13,883
534
22,002
21,057
10,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
20
7 / 1 / 19
15,387
592
24,009
24,595
28,694
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Oulala75
Susano
20
11 / 1 / 14
15,064
579
18,719
18,643
11,124
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Paul2Rings
Gilgamesh
20
12 / 3 / 9
16,444
632
28,767
29,351
19,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
adrianorce27
Artemis
17
3 / 7 / 9
12,033
463
9,112
16,730
6,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
17
Kills
39
39
Deaths
17
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
6
5
16
2.8
L
Nemesis
DaniLp7
Nemesis
5
5
6
1.6
L
Cernunnos
Kuismi17
Cernunnos
6
6
4
1.33
W
Cerberus
7
1
19
16.5
L
Cu Chulainn
NotoriusKaoz
Cu Chulainn
2
10
3
0.35
W
Susano
Oulala75
Susano
11
1
14
18
W
Gilgamesh
Paul2Rings
Gilgamesh
12
3
9
5.5
W
Artemis
adrianorce27
Artemis
3
7
9
1.07
L
Raijin
destrux20
Raijin
1
9
2
0.22
L
Sobek
paleo22
Sobek
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,138
Damage
102,609
139,129
Taken
110,376
98,072
Mitigated
77,516
36,242
Healing
42,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,002
3,684
8,150
10,219
21,057
10,935
801
8,082
12,975
89,984
0
L
Nemesis
DaniLp7
Nemesis
9,551
4,774
0
5,963
23,705
11,297
0
7,956
15,345
0
105,824
L
Cernunnos
Kuismi17
Cernunnos
18,978
9,764
0
10,201
23,794
9,927
4,516
11,205
12,046
0
116,991
W
Cerberus
24,009
1,595
0
7,799
24,595
28,694
0
5,305
19,290
74,085
0
L
Cu Chulainn
NotoriusKaoz
Cu Chulainn
20,959
2,978
0
10,001
39,716
26,099
1,729
7,939
31,523
9,071
93,006
W
Susano
Oulala75
Susano
18,719
5,397
0
7,317
18,643
11,124
260
4,350
14,293
0
107,746
W
Gilgamesh
Paul2Rings
Gilgamesh
28,767
11,044
0
6,421
29,351
19,921
1,870
4,690
24,661
1,225
130,342
W
Artemis
adrianorce27
Artemis
9,112
5,648
0
2,640
16,730
6,842
2,302
4,148
12,582
0
55,157
L
Raijin
destrux20
Raijin
13,134
362
0
3,920
20,993
12,213
496
5,178
15,471
105,070
0
L
Sobek
paleo22
Sobek
10,516
682
0
6,157
30,921
38,536
266
12,617
17,860
33,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,299
Gold Earned
72,811
693
Minions Killed
643
0
Camps Cleared
0
2,152,332
Distance Traveled
2,486,910
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,883
534
132
5
0
493,317
4
L
Nemesis
13,927
536
145
6
0
508,115
6
L
Cernunnos
13,675
526
170
7
0
392,095
8
W
Cerberus
15,387
592
113
4
0
500,518
7
L
Cu Chulainn
13,460
518
179
7
0
412,859
1
W
Susano
15,064
579
163
6
0
543,473
7
W
Gilgamesh
16,444
632
161
6
0
514,098
1
W
Artemis
12,033
463
74
3
0
435,504
3
L
Raijin
11,460
441
161
6
0
392,228
1
L
Sobek
11,777
453
38
1
0
447,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role