Player Matchup

Merlin
Merlin
CharcoalLazer
Merlin
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 46L
1,591 Elo+
Party 1
Vamana
Vamana
ObeyTeamJay
Vamana
Level 69
God Stats
5W - 3L
1,508 SR
Queue Stats
248W - 236L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Thiccboibazuso
Gilgamesh
Level 107
God Stats
35W - 17L
1,681 SR
Queue Stats
339W - 307L
1,487 Elo+
Party 1
Team Averages
Level 94
1,563 SR
1,520 Elo+

VS

Team Averages
Level 56
1,496 SR
1,529 Elo+
Ra
Ra
Dorkis1
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Pele
Pele
Hash-browns_
Pele
Level 76
God Stats
3W - 4L
1,487 SR
Queue Stats
99W - 105L
1,464 Elo+
Party 2
Osiris
Osiris
The1True_King11
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 102L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 18
9,526
794
12,289
10,353
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
12
6 / 4 / 19
9,544
795
11,509
15,262
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Thiccboibazuso
Gilgamesh
14
16 / 2 / 7
11,486
957
16,007
12,501
6,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 6
7,657
638
5,978
10,650
2,832
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
8 / 6 / 0
10,467
872
14,040
15,590
4,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 11 / 4
8,090
674
7,525
19,763
9,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
28
Kills
10
10
Deaths
28
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
18
3.75
L
0
11
6
0.27
L
8
6
0
1.33
W
Vamana
6
4
19
3.88
L
2
11
4
0.36
W
Gilgamesh
Thiccboibazuso
Gilgamesh
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
27,543
38,116
Taken
46,003
19,640
Mitigated
17,043
9,946
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,289
789
788
2,896
10,353
3,285
497
2,012
8,341
30,137
0
L
5,978
630
196
775
10,650
2,832
0
3,146
7,157
23,207
0
L
14,040
3,799
0
3,546
15,590
4,445
0
3,983
11,097
0
42,691
W
Vamana
11,509
4,618
0
5,265
15,262
10,224
588
1,523
13,739
2,580
17,894
L
7,525
2,303
578
2,563
19,763
9,766
0
5,422
13,581
0
13,072
W
Gilgamesh
Thiccboibazuso
Gilgamesh
16,007
5,140
0
997
12,501
6,131
175
2,511
9,990
0
39,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
26,214
110
Minions Killed
109
0
Camps Cleared
0
666,634
Distance Traveled
610,609
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,526
794
43
4
0
197,892
0
L
Ra
7,657
638
44
4
0
195,056
0
L
Pele
10,467
872
55
5
0
211,573
1
W
Vamana
9,544
795
23
2
0
226,806
1
L
Osiris
8,090
674
10
1
0
203,980
1
W
Gilgamesh
11,486
957
44
4
0
241,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role