Player Matchup

Horus
Horus
El_Frungi94
Horus
Level 89
God Stats
6W - 9L
1,631 SR
Queue Stats
101W - 87L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
JustLetMeJungle
Gilgamesh
Level 27
God Stats
7W - 3L
1,768 SR
Queue Stats
61W - 53L
1,681 Elo+
Solo
Heimdallr
Heimdallr
PezEspada
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,634 Elo+
Party 1
The Morrigan
The Morrigan
SpeedChakra
The Morrigan
Level 17
God Stats
2W - 1L
1,881 SR
Queue Stats
39W - 31L
1,687 Elo+
Party 1
Ymir
Ymir
caballodemar
Ymir
Level 8
God Stats
3W - 1L
1,875 SR
Queue Stats
11W - 5L
1,860 Elo+
Party 1
Team Averages
Level 32
1,731 SR
1,699 Elo+

VS

Team Averages
Level 19
1,620 SR
1,713 Elo+
Ao Kuang
Ao Kuang
Axeel2205
Ao Kuang
Level 17
God Stats
10W - 2L
1,696 SR
Queue Stats
40W - 25L
1,768 Elo+
Solo
Agni
Agni
Keriat420
Agni
Level 26
God Stats
27W - 16L
1,651 SR
Queue Stats
70W - 43L
1,655 Elo+
Solo
Artemis
Artemis
OneTapMike
Artemis
Level 28
God Stats
4W - 2L
1,575 SR
Queue Stats
46W - 41L
1,702 Elo+
Solo
Ymir
Ymir
SallySalazar
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 30L
1,777 Elo+
Solo
Loki
Loki
leragade
Loki
Level 7
God Stats
13W - 7L
1,680 SR
Queue Stats
129W - 105L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,208
456
2,230
15,814
9,892
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
JustLetMeJungle
Gilgamesh
15
5 / 6 / 4
9,996
555
9,494
16,418
7,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
PezEspada
Heimdallr
13
1 / 10 / 4
8,167
454
9,343
16,453
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
SpeedChakra
The Morrigan
12
2 / 11 / 3
8,235
458
4,744
11,218
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 0
9,417
523
6,351
16,475
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Axeel2205
Ao Kuang
19
8 / 1 / 7
11,410
634
12,121
12,609
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
17
11 / 3 / 7
11,452
636
13,266
9,775
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
OneTapMike
Artemis
18
7 / 2 / 17
11,697
650
15,628
13,204
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
11 / 4 / 13
11,272
626
13,344
14,878
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
19
3 / 4 / 7
11,420
634
7,942
11,620
4,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
14
Kills
40
40
Deaths
14
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Axeel2205
Ao Kuang
8
1
7
11.5
L
2
7
2
0.43
L
Gilgamesh
JustLetMeJungle
Gilgamesh
5
6
4
1.17
W
Agni
11
3
7
4.83
W
Artemis
OneTapMike
Artemis
7
2
17
7.75
L
Heimdallr
PezEspada
Heimdallr
1
10
4
0.3
W
11
4
13
4.38
L
The Morrigan
SpeedChakra
The Morrigan
2
11
3
0.32
L
4
6
0
0.67
W
Loki
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,162
Damage
62,301
76,378
Taken
62,086
33,622
Mitigated
31,471
15,478
Healing
20,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Axeel2205
Ao Kuang
12,121
2,642
243
4,496
12,609
5,322
1,964
1,606
10,921
91,633
0
L
2,230
1,304
1,390
5,949
15,814
9,892
224
6,088
9,650
0
10,404
L
Gilgamesh
JustLetMeJungle
Gilgamesh
9,494
3,359
0
1,176
16,418
7,054
0
8,181
7,971
0
53,272
W
Agni
13,266
469
0
2,231
9,775
3,513
230
1,177
8,522
61,520
0
W
Artemis
OneTapMike
Artemis
15,628
9,089
0
8,056
13,204
5,074
3,120
1,688
11,466
0
81,249
L
Heimdallr
PezEspada
Heimdallr
9,343
4,685
0
2,409
16,453
5,482
1,156
8,247
8,092
0
45,628
W
13,344
2,849
0
1,891
14,878
13,014
270
2,081
12,702
50,066
0
L
The Morrigan
SpeedChakra
The Morrigan
4,744
1,135
0
464
11,218
3,672
344
7,209
3,568
34,269
0
L
6,351
2,095
0
4,090
16,475
7,522
235
8,289
8,078
51,850
0
W
Loki
7,942
2,908
0
3,648
11,620
4,548
0
4,240
7,380
0
76,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,023
Gold Earned
57,251
366
Minions Killed
598
0
Camps Cleared
0
1,530,501
Distance Traveled
1,867,890
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,410
634
140
8
0
408,756
4
L
Horus
8,208
456
18
1
0
336,697
3
L
Gilgamesh
9,996
555
80
4
0
335,164
1
W
Agni
11,452
636
118
7
0
337,620
2
W
Artemis
11,697
650
124
7
0
363,501
3
L
Heimdallr
8,167
454
75
4
0
306,658
2
W
Ymir
11,272
626
71
4
0
383,311
3
L
The Morrigan
8,235
458
81
5
0
272,470
1
L
Ymir
9,417
523
112
6
0
279,512
3
W
Loki
11,420
634
145
8
0
374,702
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role