Player Matchup

Bakasura
Bakasura
Chaoticvidz
Bakasura
Level 23
God Stats
13W - 14L
1,542 SR
Queue Stats
183W - 181L
1,621 Elo+
Solo
Izanami
Izanami
Choppadown
Izanami
Level 27
God Stats
17W - 19L
1,519 SR
Queue Stats
254W - 232L
1,620 Elo+
Party 1
Athena
Athena
IlIDanteMakerIlI
Athena
Level 29
God Stats
16W - 10L
1,687 SR
Queue Stats
129W - 114L
1,645 Elo+
Solo
Tiamat
Tiamat
Pillscosby69
Tiamat
Level 23
God Stats
11W - 18L
1,620 SR
Queue Stats
989W - 946L
1,639 Elo+
Solo
Sobek
Sobek
imboxy
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 228L
1,608 Elo+
Party 1
Team Averages
Level 25
1,574 SR
1,627 Elo+

VS

Team Averages
Level 28
1,703 SR
1,700 Elo+
Scylla
Scylla
BathwaterBandit
Scylla
Level 19
God Stats
7W - 0L
1,834 SR
Queue Stats
150W - 14L
2,003 Elo+
Solo
Ymir
Ymir
EvanL2K
Ymir
Level 6
God Stats
5W - 1L
1,819 SR
Queue Stats
7W - 6L
1,661 Elo+
Party 2
Da Ji
Da Ji
SnKEnjoyer
Da Ji
Level 29
God Stats
4W - 1L
1,624 SR
Queue Stats
144W - 130L
1,600 Elo+
Solo
Neith
Neith
fIyingkitty
Neith
Level 28
God Stats
8W - 3L
1,703 SR
Queue Stats
55W - 43L
1,619 Elo+
Party 2
King Arthur
King Arthur
plslogin
King Arthur
Level 60
God Stats
7W - 3L
1,536 SR
Queue Stats
130W - 117L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chaoticvidz
Bakasura
16
3 / 4 / 4
9,411
554
5,212
11,197
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Choppadown
Izanami
13
3 / 3 / 4
7,865
463
10,099
12,820
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 6 / 1
8,298
488
11,811
18,257
14,707
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
2 / 2 / 0
9,992
588
5,590
7,552
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
imboxy
Sobek
12
2 / 5 / 7
7,769
457
6,253
16,083
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 2
10,965
645
6,805
7,744
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
EvanL2K
Ymir
12
2 / 4 / 7
8,036
473
6,690
12,396
10,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
15
7 / 1 / 6
9,237
543
8,377
10,735
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 5 / 5
7,979
469
11,777
13,266
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
plslogin
King Arthur
16
4 / 1 / 7
9,630
566
13,967
17,020
10,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
13
Kills
20
20
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Bakasura
Chaoticvidz
Bakasura
3
4
4
1.25
L
Izanami
Choppadown
Izanami
3
3
4
1.67
W
Ymir
EvanL2K
Ymir
2
4
7
1.38
L
3
6
1
0.58
L
Tiamat
2
2
0
1
W
Da Ji
7
1
6
10
W
2
5
5
0.9
L
Sobek
imboxy
Sobek
2
5
7
1.1
W
King Arthur
plslogin
King Arthur
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,965
Damage
47,616
65,909
Taken
61,161
43,088
Mitigated
31,128
18,969
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,805
1,020
0
984
7,744
2,438
0
4,129
3,299
95,543
0
L
Bakasura
Chaoticvidz
Bakasura
5,212
3,649
0
3,039
11,197
5,824
0
1,103
10,094
0
57,079
L
Izanami
Choppadown
Izanami
10,099
6,308
0
5,293
12,820
3,670
100
2,792
10,028
0
57,447
W
Ymir
EvanL2K
Ymir
6,690
1,834
0
3,171
12,396
10,069
0
3,912
8,355
21,560
0
L
11,811
3,130
0
3,158
18,257
14,707
0
1,159
17,098
39,748
0
L
Tiamat
5,590
552
0
2,940
7,552
4,452
10
3,908
3,644
71,198
0
W
Da Ji
8,377
2,411
0
3,799
10,735
4,084
210
2,785
7,711
0
47,268
W
11,777
6,841
0
5,882
13,266
4,266
0
3,813
9,348
0
56,077
L
Sobek
imboxy
Sobek
6,253
464
0
4,539
16,083
14,435
0
4,634
11,449
17,815
0
W
King Arthur
plslogin
King Arthur
13,967
2,177
0
6,733
17,020
10,271
0
8,683
8,177
101
66,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
45,847
472
Minions Killed
514
0
Camps Cleared
0
1,521,769
Distance Traveled
1,584,256
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,965
645
192
11
0
333,967
3
L
Bakasura
9,411
554
124
7
0
338,315
6
L
Izanami
7,865
463
103
6
0
273,532
0
W
Ymir
8,036
473
35
2
0
312,195
0
L
Athena
8,298
488
61
4
0
304,719
4
L
Tiamat
9,992
588
158
9
0
299,296
3
W
Da Ji
9,237
543
77
5
0
324,599
6
W
Neith
7,979
469
89
5
0
264,171
6
L
Sobek
7,769
457
26
2
0
305,907
0
W
King Arthur
9,630
566
121
7
0
349,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role