Player Matchup

Freya
Freya
EZGOSS
Freya
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 231L
1,501 Elo+
Party 2
Medusa
Medusa
ItsallLIT
Medusa
Level 5
God Stats
15W - 18L
1,723 SR
Queue Stats
230W - 253L
1,663 Elo+
Party 2
Thanatos
Thanatos
Lorymor
Thanatos
Level 18
God Stats
7W - 8L
1,509 SR
Queue Stats
20W - 25L
1,446 Elo+
Solo
Yemoja
Yemoja
Thaven15
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,663 Elo+
Party 2
Loki
Loki
Vin3yardW
Loki
Level 86
God Stats
35W - 31L
1,500 SR
Queue Stats
255W - 231L
1,471 Elo+
Party 2
Team Averages
Level 41
1,546 SR
1,549 Elo+

VS

Team Averages
Level 18
1,469 SR
1,458 Elo+
Ra
Ra
Bobblywobbly
Ra
Level 23
God Stats
23W - 12L
1,728 SR
Queue Stats
140W - 115L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
CodenameSunny
Gilgamesh
Level 6
God Stats
30W - 23L
1,500 SR
Queue Stats
193W - 170L
1,392 Elo+
Solo
Aphrodite
Aphrodite
MugBergerFries
Aphrodite
Level 29
God Stats
2W - 2L
1,415 SR
Queue Stats
19W - 15L
1,485 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SerTifo
Ah Muzen Cab
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,488 Elo+
Party 3
Nemesis
Nemesis
hushywushy
Nemesis
Level 24
God Stats
7W - 11L
1,202 SR
Queue Stats
126W - 124L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EZGOSS
Freya
19
7 / 6 / 3
12,289
492
13,886
20,711
9,317
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
ItsallLIT
Medusa
14
0 / 7 / 1
8,296
332
6,125
17,413
6,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Lorymor
Thanatos
19
4 / 1 / 5
12,111
484
10,614
17,052
7,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Thaven15
Yemoja
16
0 / 6 / 1
9,343
374
6,948
12,636
9,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
20
3 / 3 / 3
12,286
491
18,364
19,026
13,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 6
14,684
587
13,294
17,262
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
CodenameSunny
Gilgamesh
20
9 / 3 / 5
14,536
581
19,302
28,513
24,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
MugBergerFries
Aphrodite
18
3 / 1 / 9
12,115
485
11,599
13,495
9,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SerTifo
Ah Muzen Cab
18
5 / 3 / 6
12,038
482
12,197
16,285
7,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
hushywushy
Nemesis
18
1 / 3 / 3
12,187
487
2,838
18,713
11,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
14
Kills
22
23
Deaths
14
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
Gilgamesh
CodenameSunny
Gilgamesh
9
3
5
3.83
L
Freya
EZGOSS
Freya
7
6
3
1.42
L
Medusa
ItsallLIT
Medusa
0
7
1
0.07
L
Thanatos
Lorymor
Thanatos
4
1
5
6.5
W
Aphrodite
MugBergerFries
Aphrodite
3
1
9
7.5
W
Ah Muzen Cab
SerTifo
Ah Muzen Cab
5
3
6
2.67
L
Yemoja
Thaven15
Yemoja
0
6
1
0.08
L
Loki
3
3
3
1.5
W
Nemesis
hushywushy
Nemesis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
59,230
86,838
Taken
94,268
45,442
Mitigated
60,964
33,827
Healing
50,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,294
1,758
4,336
7,852
17,262
8,293
5,267
3,827
13,435
131,372
0
W
Gilgamesh
CodenameSunny
Gilgamesh
19,302
6,027
0
8,310
28,513
24,377
1,791
8,490
20,023
0
90,781
L
Freya
EZGOSS
Freya
13,886
4,156
744
7,505
20,711
9,317
1,830
4,081
16,123
62,858
0
L
Medusa
ItsallLIT
Medusa
6,125
2,294
0
3,710
17,413
6,050
2,073
5,588
11,742
0
41,675
L
Thanatos
Lorymor
Thanatos
10,614
2,425
0
16,131
17,052
7,593
0
5,143
11,662
0
80,236
W
Aphrodite
MugBergerFries
Aphrodite
11,599
2,997
9,759
9,521
13,495
9,035
3,178
4,770
8,725
54,445
0
W
Ah Muzen Cab
SerTifo
Ah Muzen Cab
12,197
5,315
0
3,386
16,285
7,854
4,140
4,623
11,662
0
62,101
L
Yemoja
Thaven15
Yemoja
6,948
1,308
754
38
12,636
9,366
1,101
4,588
7,953
50,336
0
L
Loki
18,364
4,025
165
4,780
19,026
13,116
0
4,766
13,682
0
84,381
W
Nemesis
hushywushy
Nemesis
2,838
650
0
7,074
18,713
11,405
198
2,461
16,252
0
71,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,325
Gold Earned
65,560
526
Minions Killed
650
0
Camps Cleared
0
2,123,387
Distance Traveled
2,415,103
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,684
587
222
9
0
470,632
0
W
Gilgamesh
14,536
581
112
4
0
464,067
3
L
Freya
12,289
492
106
4
0
422,261
4
L
Medusa
8,296
332
57
2
0
362,401
0
L
Thanatos
12,111
484
145
6
0
509,993
10
W
Aphrodite
12,115
485
83
3
0
487,860
2
W
Ah Muzen Cab
12,038
482
112
4
0
423,629
0
L
Yemoja
9,343
374
65
3
0
349,035
0
L
Loki
12,286
491
153
6
0
479,697
0
W
Nemesis
12,187
487
121
5
0
568,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role