Player Matchup

Merlin
Merlin
Munkeee
Merlin
Level 27
God Stats
7W - 7L
1,526 SR
Queue Stats
10W - 12L
1,442 Elo+
Party 1
Bacchus
Bacchus
Nubeszx
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,453 Elo+
Party 1
Hera
Hera
Rukelon
Hera
Level 22
God Stats
10W - 5L
1,181 SR
Queue Stats
29W - 24L
1,461 Elo+
Solo
Apollo
Apollo
correlejoselee
Apollo
Level 17
God Stats
3W - 4L
1,147 SR
Queue Stats
38W - 43L
1,411 Elo+
Party 1
Ares
Ares
legroneee
Ares
Level 18
God Stats
10W - 5L
1,608 SR
Queue Stats
167W - 208L
1,418 Elo+
Party 1
Team Averages
Level 33
1,392 SR
1,437 Elo+

VS

Team Averages
Level 32
1,554 SR
1,376 Elo+
Olorun
Olorun
BBCGod
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,154 Elo+
Solo
Izanami
Izanami
M1ojin
Izanami
Level 13
God Stats
81W - 84L
1,512 SR
Queue Stats
292W - 308L
1,452 Elo+
Party 2
Freya
Freya
ManoCampos
Freya
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 209L
1,442 Elo+
Party 2
Guan Yu
Guan Yu
XTRONDER
Guan Yu
Level 87
God Stats
7W - 5L
1,725 SR
Queue Stats
488W - 477L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
ronyersn
Danzaburou
Level 26
God Stats
4W - 3L
1,534 SR
Queue Stats
67W - 87L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Munkeee
Merlin
20
10 / 1 / 15
15,931
1,138
27,639
11,470
11,376
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Nubeszx
Bacchus
20
1 / 5 / 15
12,824
916
7,786
14,511
25,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
Rukelon
Hera
20
9 / 2 / 20
15,771
1,127
34,419
13,926
6,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 4 / 14
14,833
1,060
24,082
15,074
7,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
20
6 / 5 / 17
14,248
1,018
14,503
22,050
23,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BBCGod
Olorun
16
0 / 3 / 0
10,845
775
1,158
3,506
1,296
Izanami
M1ojin
Izanami
20
9 / 7 / 6
15,369
1,098
22,163
25,007
11,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Freya
20
2 / 9 / 9
13,353
954
22,274
32,536
13,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
XTRONDER
Guan Yu
20
5 / 6 / 9
14,157
1,011
16,944
29,998
43,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
ronyersn
Danzaburou
19
1 / 8 / 7
12,842
917
10,837
22,690
11,750
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
48
33
Kills
17
17
Deaths
33
81
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
BBCGod
Olorun
0
3
0
0
L
Izanami
M1ojin
Izanami
9
7
6
1.71
L
Freya
2
9
9
0.72
W
Merlin
Munkeee
Merlin
10
1
15
17.5
W
Bacchus
Nubeszx
Bacchus
1
5
15
1.7
W
Hera
Rukelon
Hera
9
2
20
9.5
L
Guan Yu
XTRONDER
Guan Yu
5
6
9
1.58
W
7
4
14
3.5
W
Ares
6
5
17
2.9
L
Danzaburou
ronyersn
Danzaburou
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,429
Damage
73,376
77,031
Taken
113,737
73,920
Mitigated
81,715
4,157
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BBCGod
Olorun
1,158
548
368
188
3,506
1,296
0
2,568
938
9,546
0
L
Izanami
M1ojin
Izanami
22,163
16,884
0
0
25,007
11,480
0
15,876
9,131
0
65,169
L
Freya
22,274
6,469
160
5,014
32,536
13,701
0
25,442
7,094
44,848
0
W
Merlin
Munkeee
Merlin
27,639
2,541
0
50
11,470
11,376
0
3,339
8,131
59,791
0
W
Bacchus
Nubeszx
Bacchus
7,786
309
195
911
14,511
25,016
0
4,541
9,970
16,036
0
W
Hera
Rukelon
Hera
34,419
6,347
352
2,649
13,926
6,793
0
3,909
10,017
75,020
0
L
Guan Yu
XTRONDER
Guan Yu
16,944
1,710
3,538
6,726
29,998
43,488
0
20,095
9,903
0
28,151
W
24,082
12,060
0
0
15,074
7,377
0
4,340
10,734
0
52,400
W
Ares
14,503
1,596
0
0
22,050
23,358
0
7,303
14,747
25,263
0
L
Danzaburou
ronyersn
Danzaburou
10,837
5,047
0
1,358
22,690
11,750
0
20,366
2,324
0
50,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,607
Gold Earned
66,566
293
Minions Killed
232
13
Camps Cleared
5
1,217,600
Distance Traveled
1,114,768
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,845
775
17
1
1
53,542
0
L
Izanami
15,369
1,098
81
6
1
241,293
0
L
Freya
13,353
954
38
3
2
271,017
0
W
Merlin
15,931
1,138
68
5
2
278,106
0
W
Bacchus
12,824
916
25
2
1
199,237
1
W
Hera
15,771
1,127
111
8
1
264,812
0
L
Guan Yu
14,157
1,011
28
2
1
346,275
0
W
Apollo
14,833
1,060
76
5
6
248,375
0
W
Ares
14,248
1,018
13
1
3
227,070
1
L
Danzaburou
12,842
917
68
5
0
202,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role