Player Matchup

Thor
Thor
CallMeDavyJones
Thor
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 195L
1,137 Elo+
Party 1
Cerberus
Cerberus
KushOnWallStreet
Cerberus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,248 Elo+
Party 1
Thoth
Thoth
SheerSnookHD
Thoth
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 125L
1,098 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,161 Elo+

VS

Team Averages
Level 86
1,320 SR
1,408 Elo+
Gilgamesh
Gilgamesh
DJSwampRat28
Gilgamesh
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,496 Elo+
Solo
Awilix
Awilix
LokirTheLost443
Awilix
Level 114
God Stats
3W - 4L
1,318 SR
Queue Stats
235W - 259L
1,443 Elo+
Solo
Freya
Freya
Tunegrito002
Freya
Level 6
God Stats
2W - 2L
1,142 SR
Queue Stats
10W - 14L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,318
632
2,871
7,329
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
0 / 4 / 1
6,017
602
5,242
11,476
5,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 0
6,445
645
3,549
5,839
1,708
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJSwampRat28
Gilgamesh
11
1 / 1 / 9
7,291
729
5,243
7,984
3,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 1 / 5
7,842
784
5,167
4,914
1,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 0 / 5
8,230
823
8,053
6,223
1,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
11
11
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Gilgamesh
DJSwampRat28
Gilgamesh
1
1
9
5.5
L
0
4
1
0.13
W
4
1
5
6.5
L
1
4
0
0.25
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,662
Damage
18,463
24,644
Taken
19,121
10,993
Mitigated
7,061
5,171
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,871
236
485
1,740
7,329
4,180
0
2,223
5,031
0
15,844
W
Gilgamesh
DJSwampRat28
Gilgamesh
5,243
1,023
0
300
7,984
3,798
0
4,271
3,638
0
20,960
L
5,242
372
159
2,030
11,476
5,105
0
3,898
7,403
16,481
0
W
5,167
1,598
0
727
4,914
1,469
0
1,901
2,938
0
29,124
L
3,549
477
111
646
5,839
1,708
0
2,104
3,660
24,538
0
W
8,053
3,239
0
3,689
6,223
1,794
664
2,726
3,397
31,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,780
Gold Earned
23,363
111
Minions Killed
136
0
Camps Cleared
0
486,024
Distance Traveled
624,347
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,318
632
17
2
0
150,719
0
W
Gilgamesh
7,291
729
38
4
0
217,873
0
L
Cerberus
6,017
602
42
4
0
183,206
1
W
Awilix
7,842
784
49
5
0
230,017
2
L
Thoth
6,445
645
52
5
0
152,099
0
W
Freya
8,230
823
49
5
0
176,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role