Player Matchup

Cerberus
Cerberus
Bantell41
Cerberus
Level 65
God Stats
2W - 0L
1,739 SR
Queue Stats
109W - 119L
1,527 Elo+
Solo
Cernunnos
Cernunnos
FoureLeftt
Cernunnos
Level 68
God Stats
63W - 22L
1,662 SR
Queue Stats
234W - 209L
1,507 Elo+
Solo
Sol
Sol
SoMature
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
TheComebackKing7
Nike
Level 83
God Stats
2W - 1L
1,753 SR
Queue Stats
308W - 281L
1,545 Elo+
Solo
Susano
Susano
Un_Pausable
Susano
Level 158
God Stats
12W - 16L
1,588 SR
Queue Stats
491W - 509L
1,541 Elo+
Solo
Team Averages
Level 100
1,648 SR
1,524 Elo+

VS

Team Averages
Level 100
1,433 SR
1,545 Elo+
Neith
Neith
CoffeeFerret
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Deimophobia
Achilles
Level 106
God Stats
0W - 3L
1,307 SR
Queue Stats
170W - 131L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
Homeboy215
Aphrodite
Level 57
God Stats
26W - 37L
1,474 SR
Queue Stats
205W - 198L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
SkaterMatererhh
Tsukuyomi
Level 149
God Stats
1W - 4L
1,350 SR
Queue Stats
194W - 188L
1,524 Elo+
Solo
Nu Wa
Nu Wa
Trust Titan
Nu Wa
Level 109
God Stats
16W - 16L
1,537 SR
Queue Stats
79W - 63L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bantell41
Cerberus
11
2 / 2 / 6
6,921
494
5,332
11,978
9,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
FoureLeftt
Cernunnos
13
2 / 1 / 6
7,953
568
6,891
7,925
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 0 / 3
7,995
571
4,842
5,472
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 4
8,020
573
5,483
10,622
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
14
5 / 0 / 5
8,411
601
6,411
9,650
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,586
399
4,702
4,680
1,077
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Deimophobia
Achilles
10
1 / 4 / 0
6,222
444
3,472
12,471
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
Homeboy215
Aphrodite
11
1 / 4 / 0
6,683
477
7,344
11,026
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SkaterMatererhh
Tsukuyomi
13
1 / 3 / 0
7,254
518
5,397
9,940
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 2
6,156
440
5,143
5,434
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
4
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bantell41
Cerberus
2
2
6
2.5
L
0
1
1
0.5
L
Achilles
Deimophobia
Achilles
1
4
0
0.25
W
Cernunnos
FoureLeftt
Cernunnos
2
1
6
5
L
Aphrodite
Homeboy215
Aphrodite
1
4
0
0.25
L
Tsukuyomi
SkaterMatererhh
Tsukuyomi
1
3
0
0.33
W
4
0
3
5.5
W
1
1
4
3
L
0
3
2
0.33
W
Susano
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
26,058
45,647
Taken
43,551
22,188
Mitigated
17,593
18,957
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bantell41
Cerberus
5,332
506
830
4,826
11,978
9,028
0
2,015
9,705
28,857
0
L
4,702
1,737
0
2,093
4,680
1,077
0
1,391
3,289
0
30,446
L
Achilles
Deimophobia
Achilles
3,472
1,051
0
2,235
12,471
8,591
0
4,267
8,204
0
19,025
W
Cernunnos
FoureLeftt
Cernunnos
6,891
3,544
0
2,919
7,925
2,388
242
446
7,413
0
48,706
L
Aphrodite
Homeboy215
Aphrodite
7,344
837
0
6,583
11,026
3,142
264
712
9,889
42,036
0
L
Tsukuyomi
SkaterMatererhh
Tsukuyomi
5,397
1,464
0
3,578
9,940
3,286
0
2,026
7,914
0
55,093
W
4,842
1,640
0
2,850
5,472
1,444
2,310
907
4,399
49,989
0
W
5,483
418
0
3,528
10,622
5,576
40
7,045
3,474
3,591
41,021
L
5,143
473
0
941
5,434
1,497
0
2,546
2,888
34,303
0
W
Susano
6,411
2,252
0
4,004
9,650
3,752
39
1,365
8,169
0
50,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
31,901
450
Minions Killed
346
0
Camps Cleared
0
1,334,504
Distance Traveled
1,211,908
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,921
494
51
4
0
251,230
2
L
Neith
5,586
399
54
4
0
183,592
1
L
Achilles
6,222
444
36
3
0
264,262
7
W
Cernunnos
7,953
568
99
7
0
245,860
7
L
Aphrodite
6,683
477
78
6
0
228,053
3
L
Tsukuyomi
7,254
518
109
8
0
280,965
6
W
Sol
7,995
571
97
7
0
258,447
6
W
Nike
8,020
573
96
7
0
266,292
5
L
Nu Wa
6,156
440
69
5
0
255,036
1
W
Susano
8,411
601
107
8
0
312,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role