Player Matchup

Zhong Kui
Zhong Kui
ChKL031
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Jaackz
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Kuzenbr0
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,654 Elo+
Party 3
Pele
Pele
Lockkyo
Pele
Level 22
God Stats
7W - 9L
1,500 SR
Queue Stats
82W - 74L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
juuushua
Gilgamesh
Level 15
God Stats
1W - 2L
1,489 SR
Queue Stats
6W - 7L
1,654 Elo+
Party 3
Team Averages
Level 23
1,498 SR
1,587 Elo+

VS

Team Averages
Level 33
1,696 SR
1,567 Elo+
Agni
Agni
GrimReaper11
Agni
Level 14
God Stats
2W - 0L
1,737 SR
Queue Stats
4W - 2L
1,655 Elo+
Party 2
Gilgamesh
Gilgamesh
JustLetMeJungle
Gilgamesh
Level 27
God Stats
7W - 3L
1,739 SR
Queue Stats
61W - 53L
1,672 Elo+
Solo
Izanami
Izanami
VeryHotPotato
Izanami
Level 21
God Stats
28W - 15L
1,796 SR
Queue Stats
70W - 56L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
llustrious
Tsukuyomi
Level 75
God Stats
10W - 5L
1,588 SR
Queue Stats
237W - 227L
1,540 Elo+
Party 2
Chaac
Chaac
prototype500
Chaac
Level 29
God Stats
37W - 21L
1,620 SR
Queue Stats
224W - 214L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChKL031
Zhong Kui
8
2 / 4 / 0
5,572
429
4,017
6,552
3,683
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Jaackz
Aphrodite
10
0 / 4 / 0
5,866
451
3,440
7,880
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Kuzenbr0
Cthulhu
9
1 / 6 / 3
5,531
425
4,040
10,036
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Lockkyo
Pele
11
1 / 6 / 1
6,175
475
4,227
11,912
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
juuushua
Gilgamesh
10
1 / 5 / 1
5,745
442
3,332
9,243
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,204
631
6,909
4,481
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
JustLetMeJungle
Gilgamesh
13
8 / 1 / 4
7,869
605
6,910
11,139
4,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
13
3 / 2 / 7
7,471
575
6,227
9,972
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
llustrious
Tsukuyomi
13
9 / 1 / 5
8,331
641
8,249
8,019
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 2
8,223
633
5,549
8,121
7,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
25
25
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ChKL031
Zhong Kui
2
4
0
0.5
W
3
1
4
5
L
Aphrodite
Jaackz
Aphrodite
0
4
0
0
W
Gilgamesh
JustLetMeJungle
Gilgamesh
8
1
4
10
L
Cthulhu
Kuzenbr0
Cthulhu
1
6
3
0.42
L
Pele
Lockkyo
Pele
1
6
1
0.25
W
Izanami
3
2
7
3.25
L
Gilgamesh
juuushua
Gilgamesh
1
5
1
0.3
W
Tsukuyomi
llustrious
Tsukuyomi
9
1
5
11.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,056
Damage
33,844
45,623
Taken
41,732
25,722
Mitigated
19,766
12,171
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ChKL031
Zhong Kui
4,017
652
0
1,833
6,552
3,683
117
2,153
4,227
21,164
0
W
6,909
724
0
1,194
4,481
1,463
3,640
2,147
2,334
47,876
0
L
Aphrodite
Jaackz
Aphrodite
3,440
1,007
246
3,884
7,880
5,312
0
0
7,430
29,233
0
W
Gilgamesh
JustLetMeJungle
Gilgamesh
6,910
2,996
300
2,847
11,139
4,376
0
2,462
8,602
0
47,740
L
Cthulhu
Kuzenbr0
Cthulhu
4,040
415
100
527
10,036
8,076
0
1,317
8,644
20,590
0
L
Pele
Lockkyo
Pele
4,227
1,222
0
3,394
11,912
3,501
0
2,779
8,935
0
36,542
W
Izanami
6,227
4,319
471
4,542
9,972
3,103
1,193
2,488
7,284
0
44,274
L
Gilgamesh
juuushua
Gilgamesh
3,332
212
0
2,187
9,243
5,150
0
231
8,978
0
18,636
W
Tsukuyomi
llustrious
Tsukuyomi
8,249
2,652
0
3,157
8,019
2,923
879
1,552
6,417
0
42,467
W
5,549
1,001
0
6,202
8,121
7,901
930
2,523
5,598
0
45,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
40,098
244
Minions Killed
436
0
Camps Cleared
0
1,028,513
Distance Traveled
1,225,269
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,572
429
39
3
0
135,270
3
W
Agni
8,204
631
105
8
0
251,414
1
L
Aphrodite
5,866
451
65
5
0
199,154
2
W
Gilgamesh
7,869
605
66
5
0
272,953
0
L
Cthulhu
5,531
425
30
2
0
220,968
0
L
Pele
6,175
475
80
6
0
223,018
0
W
Izanami
7,471
575
84
6
0
238,082
3
L
Gilgamesh
5,745
442
30
2
0
250,103
2
W
Tsukuyomi
8,331
641
76
6
0
265,074
2
W
Chaac
8,223
633
105
8
0
197,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role