Player Matchup

Ymir
Ymir
DAMAZCO
Ymir
Level 134
God Stats
7W - 6L
1,695 SR
Queue Stats
41W - 33L
1,424 Elo+
Party 1
Nox
Nox
DEVILHO69
Nox
Level 88
God Stats
7W - 5L
1,625 SR
Queue Stats
77W - 64L
1,430 Elo+
Party 1
Medusa
Medusa
SAQUELL
Medusa
Level 25
God Stats
15W - 11L
1,394 SR
Queue Stats
39W - 34L
1,447 Elo+
Party 1
Team Averages
Level 82
1,571 SR
1,434 Elo+

VS

Team Averages
Level 55
1,499 SR
1,427 Elo+
Ymir
Ymir
DGlenn93
Ymir
Level 55
God Stats
7W - 8L
1,535 SR
Queue Stats
8W - 9L
1,330 Elo+
Party 2
Ra
Ra
GucciGorilla1989
Ra
Level 97
God Stats
9W - 7L
1,447 SR
Queue Stats
26W - 25L
1,451 Elo+
Party 2
Artemis
Artemis
kiria_lestrange
Artemis
Level 12
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DAMAZCO
Ymir
18
8 / 4 / 22
14,757
738
17,295
25,272
28,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
20 / 2 / 10
16,239
812
21,729
13,100
6,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
SAQUELL
Medusa
15
3 / 4 / 14
12,937
647
11,878
13,282
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 11 / 4
13,615
681
11,766
28,248
25,559
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 10 / 1
14,581
729
17,047
18,203
7,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 10 / 6
12,106
605
10,157
17,182
5,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
31
Kills
10
10
Deaths
31
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
DAMAZCO
Ymir
8
4
22
4.75
W
20
2
10
12.5
L
Ymir
5
11
4
0.64
L
4
10
1
0.45
W
Medusa
SAQUELL
Medusa
3
4
14
2.5
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,902
Damage
38,970
51,654
Taken
63,633
39,884
Mitigated
38,651
1,250
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DAMAZCO
Ymir
17,295
2,143
0
375
25,272
28,785
422
12,119
13,153
52,655
0
W
21,729
982
0
0
13,100
6,091
1,722
8,650
4,450
85,333
0
L
Ymir
11,766
1,185
903
2,154
28,248
25,559
812
15,660
12,588
55,639
0
L
17,047
548
1,207
2,629
18,203
7,281
0
11,020
7,183
88,048
0
W
Medusa
SAQUELL
Medusa
11,878
5,458
0
875
13,282
5,008
1,101
8,768
4,514
0
52,533
L
10,157
5,107
0
1,176
17,182
5,811
1,443
12,401
4,781
0
33,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,933
Gold Earned
40,302
218
Minions Killed
224
0
Camps Cleared
0
1,058,454
Distance Traveled
886,977
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,757
738
28
1
0
345,650
6
W
Nox
16,239
812
128
6
0
371,468
4
L
Ymir
13,615
681
54
3
0
294,348
2
L
Ra
14,581
729
117
6
0
306,926
2
W
Medusa
12,937
647
62
3
0
341,336
2
L
Artemis
12,106
605
53
3
0
285,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role