Player Matchup

Fenrir
Fenrir
GriimReaperr
Fenrir
Level 121
God Stats
39W - 26L
1,666 SR
Queue Stats
641W - 616L
1,517 Elo+
Solo
Skadi
Skadi
Nogamenolife804
Skadi
Level 141
God Stats
4W - 4L
1,742 SR
Queue Stats
414W - 409L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
SKANZ31
Gilgamesh
Level 146
God Stats
16W - 9L
1,675 SR
Queue Stats
204W - 187L
1,561 Elo+
Party 1
Bacchus
Bacchus
SilverHD
Bacchus
Level 159
God Stats
0W - 1L
1,631 SR
Queue Stats
205W - 182L
1,720 Elo+
Party 3
Zhong Kui
Zhong Kui
joseacosta03
Zhong Kui
Level 71
God Stats
3W - 2L
1,734 SR
Queue Stats
217W - 238L
1,431 Elo+
Party 3
Team Averages
Level 128
1,690 SR
1,552 Elo+

VS

Team Averages
Level 107
1,750 SR
1,517 Elo+
Geb
Geb
H3rmit42
Geb
Level 121
God Stats
3W - 1L
1,785 SR
Queue Stats
15W - 15L
1,512 Elo+
Party 2
Izanami
Izanami
Luckytail
Izanami
Level 122
God Stats
4W - 0L
1,930 SR
Queue Stats
14W - 12L
1,512 Elo+
Party 2
Scylla
Scylla
kennyb1098
Scylla
Level 65
God Stats
17W - 6L
1,786 SR
Queue Stats
407W - 385L
1,586 Elo+
Solo
Tiamat
Tiamat
l Divi l
Tiamat
Level 160
God Stats
10W - 6L
1,603 SR
Queue Stats
248W - 218L
1,518 Elo+
Party 2
Ratatoskr
Ratatoskr
qVisionaryp
Ratatoskr
Level 67
God Stats
3W - 1L
1,645 SR
Queue Stats
198W - 199L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 6 / 3
8,307
519
8,051
13,901
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 3 / 1
9,000
563
7,915
10,436
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SKANZ31
Gilgamesh
12
4 / 4 / 1
7,885
493
11,376
15,026
7,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
SilverHD
Bacchus
11
3 / 3 / 5
7,893
493
6,079
8,535
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
joseacosta03
Zhong Kui
13
0 / 6 / 3
7,572
473
3,916
11,533
6,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 10
7,746
484
4,482
10,163
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Luckytail
Izanami
16
5 / 2 / 0
9,697
606
3,290
8,450
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
kennyb1098
Scylla
15
6 / 4 / 7
8,964
560
9,605
11,462
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
l Divi l
Tiamat
16
7 / 2 / 9
9,565
598
11,921
10,280
7,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
qVisionaryp
Ratatoskr
14
3 / 3 / 2
8,925
558
10,537
16,372
6,363
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
14
Kills
21
22
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
3
0.75
W
0
3
10
1.67
W
Izanami
Luckytail
Izanami
5
2
0
2.5
L
4
3
1
1.5
L
Gilgamesh
SKANZ31
Gilgamesh
4
4
1
1.13
L
Bacchus
SilverHD
Bacchus
3
3
5
1.83
L
Zhong Kui
joseacosta03
Zhong Kui
0
6
3
0.25
W
Scylla
kennyb1098
Scylla
6
4
7
2.38
W
Tiamat
l Divi l
Tiamat
7
2
9
5.75
W
Ratatoskr
qVisionaryp
Ratatoskr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,337
Damage
39,835
59,431
Taken
56,727
31,529
Mitigated
24,646
12,305
Healing
23,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,051
2,334
0
4,293
13,901
7,823
0
7,048
6,853
0
56,219
W
4,482
435
0
1,689
10,163
5,071
16
2,863
7,300
16,758
0
W
Izanami
Luckytail
Izanami
3,290
1,503
0
2,078
8,450
2,541
1,766
231
8,219
0
72,580
L
7,915
4,071
0
0
10,436
3,286
986
4,574
5,862
0
59,297
L
Gilgamesh
SKANZ31
Gilgamesh
11,376
3,660
0
4,313
15,026
7,121
0
1,893
13,133
0
33,744
L
Bacchus
SilverHD
Bacchus
6,079
670
0
1,391
8,535
6,340
0
4,700
3,835
24,751
0
L
Zhong Kui
joseacosta03
Zhong Kui
3,916
126
0
2,308
11,533
6,959
0
8,015
3,518
49,380
0
W
Scylla
kennyb1098
Scylla
9,605
900
0
5,263
11,462
3,603
560
2,471
8,991
53,519
0
W
Tiamat
l Divi l
Tiamat
11,921
1,198
121
5,650
10,280
7,068
802
4,430
5,850
63,756
0
W
Ratatoskr
qVisionaryp
Ratatoskr
10,537
3,820
0
8,232
16,372
6,363
0
0
16,372
222
46,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
44,897
429
Minions Killed
497
0
Camps Cleared
0
1,441,412
Distance Traveled
1,541,316
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,307
519
100
6
0
311,423
2
W
Geb
7,746
484
33
2
0
336,715
6
W
Izanami
9,697
606
144
9
0
303,685
2
L
Skadi
9,000
563
134
8
0
283,341
3
L
Gilgamesh
7,885
493
57
4
0
270,473
10
L
Bacchus
7,893
493
40
3
0
280,208
0
L
Zhong Kui
7,572
473
98
6
0
295,967
5
W
Scylla
8,964
560
99
6
0
268,146
1
W
Tiamat
9,565
598
131
8
0
312,249
1
W
Ratatoskr
8,925
558
90
6
0
320,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role