Player Matchup

Ares
Ares
Adzamoose
Ares
Level 26
God Stats
19W - 16L
1,468 SR
Queue Stats
70W - 72L
1,470 Elo+
Solo
Janus
Janus
Atrixiio
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,445 Elo+
Party 1
Rama
Rama
FlaccidBlaster
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
FlipDarkness
Cthulhu
Level 8
God Stats
14W - 8L
1,517 SR
Queue Stats
16W - 10L
1,445 Elo+
Party 1
Fenrir
Fenrir
TheLizrdKingg
Fenrir
Level 7
God Stats
10W - 5L
1,651 SR
Queue Stats
11W - 7L
1,445 Elo+
Party 1
Team Averages
Level 23
1,527 SR
1,468 Elo+

VS

Team Averages
Level 28
1,566 SR
1,443 Elo+
Xing Tian
Xing Tian
Darkhaydar
Xing Tian
Level 6
God Stats
6W - 3L
1,768 SR
Queue Stats
9W - 4L
1,689 Elo+
Party 2
Gilgamesh
Gilgamesh
HASAN_EL_BITAR
Gilgamesh
Level 22
God Stats
9W - 9L
1,474 SR
Queue Stats
16W - 31L
1,131 Elo+
Party 2
Anubis
Anubis
S1st_beahtawi
Anubis
Level 61
God Stats
22W - 25L
1,504 SR
Queue Stats
224W - 296L
1,293 Elo+
Party 2
Scylla
Scylla
le-wa91
Scylla
Level 28
God Stats
35W - 44L
1,473 SR
Queue Stats
350W - 330L
1,553 Elo+
Solo
Mercury
Mercury
mTonn1
Mercury
Level 21
God Stats
4W - 5L
1,610 SR
Queue Stats
356W - 319L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 5 / 1
5,436
418
2,243
11,487
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Atrixiio
Janus
11
3 / 5 / 1
6,609
508
4,146
7,033
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 1
6,282
483
1,987
9,082
3,277
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FlipDarkness
Cthulhu
11
5 / 5 / 2
7,004
539
4,992
9,618
7,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 6 / 5
6,188
476
4,723
8,765
3,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Darkhaydar
Xing Tian
10
2 / 2 / 9
6,798
523
3,652
7,175
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
HASAN_EL_BITAR
Gilgamesh
11
0 / 5 / 5
6,862
528
2,225
8,271
3,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 3
6,256
481
3,473
5,369
2,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
le-wa91
Scylla
16
12 / 0 / 4
9,746
750
14,447
7,002
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
mTonn1
Mercury
15
13 / 2 / 3
9,142
703
9,778
10,398
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
28
28
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
1
0.3
L
Janus
Atrixiio
Janus
3
5
1
0.7
W
Xing Tian
Darkhaydar
Xing Tian
2
2
9
3.25
L
0
7
1
0.07
L
Cthulhu
FlipDarkness
Cthulhu
5
5
2
1.2
W
Gilgamesh
HASAN_EL_BITAR
Gilgamesh
0
5
5
0.5
W
1
2
3
1.25
L
2
6
5
0.75
W
Scylla
le-wa91
Scylla
12
0
4
14
W
Mercury
mTonn1
Mercury
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,091
Damage
33,575
45,985
Taken
38,215
20,514
Mitigated
16,416
7,116
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,243
84
0
2,390
11,487
4,540
0
6,997
4,394
10,299
0
L
Janus
Atrixiio
Janus
4,146
343
0
1,086
7,033
2,434
0
3,893
3,086
31,151
0
W
Xing Tian
Darkhaydar
Xing Tian
3,652
526
0
543
7,175
4,480
226
2,705
4,357
12,765
0
L
1,987
1,538
0
1,173
9,082
3,277
0
4,204
4,656
0
34,671
L
Cthulhu
FlipDarkness
Cthulhu
4,992
522
97
1,288
9,618
7,026
282
2,911
6,645
22,554
0
W
Gilgamesh
HASAN_EL_BITAR
Gilgamesh
2,225
517
0
1,417
8,271
3,546
0
2,746
5,375
0
29,044
W
3,473
36
0
1,272
5,369
2,320
807
2,182
2,956
33,404
0
L
4,723
1,062
0
1,082
8,765
3,237
0
3,123
5,632
0
20,928
W
Scylla
le-wa91
Scylla
14,447
2,150
0
4,711
7,002
2,307
628
752
6,210
74,270
0
W
Mercury
mTonn1
Mercury
9,778
5,696
0
2,629
10,398
3,763
918
2,266
7,936
0
55,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
38,804
266
Minions Killed
379
0
Camps Cleared
0
1,189,632
Distance Traveled
1,254,062
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,436
418
14
1
0
250,185
10
L
Janus
6,609
508
69
5
0
221,318
0
W
Xing Tian
6,798
523
18
1
0
273,931
3
L
Rama
6,282
483
85
7
0
229,335
1
L
Cthulhu
7,004
539
56
4
0
232,099
2
W
Gilgamesh
6,862
528
69
5
0
228,547
0
W
Anubis
6,256
481
64
5
0
206,540
0
L
Fenrir
6,188
476
42
3
0
256,695
0
W
Scylla
9,746
750
138
11
0
235,247
2
W
Mercury
9,142
703
90
7
0
309,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role