Player Matchup

Ne Zha
Ne Zha
Axelroses1234
Ne Zha
Level 88
God Stats
3W - 5L
1,214 SR
Queue Stats
597W - 591L
1,468 Elo+
Solo
Heimdallr
Heimdallr
Dish Gravy
Heimdallr
Level 89
God Stats
8W - 4L
1,660 SR
Queue Stats
50W - 39L
1,500 Elo+
Solo
King Arthur
King Arthur
Grandpa Watson
King Arthur
Level 106
God Stats
7W - 10L
1,383 SR
Queue Stats
49W - 63L
1,425 Elo+
Party 1
Ares
Ares
HappyFoal454694
Ares
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
c0THxTyrRaNt
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,451 SR
1,474 Elo+

VS

Team Averages
Level 86
1,575 SR
1,513 Elo+
Gilgamesh
Gilgamesh
BigLuuuu
Gilgamesh
Level 69
God Stats
6W - 13L
1,801 SR
Queue Stats
416W - 386L
1,532 Elo+
Party 2
Janus
Janus
DiirtyDole
Janus
Level 102
God Stats
2W - 8L
1,358 SR
Queue Stats
300W - 287L
1,527 Elo+
Party 2
Sobek
Sobek
Kayexalate-
Sobek
Level 73
God Stats
4W - 5L
1,632 SR
Queue Stats
64W - 78L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
YoungHunterX
Heimdallr
Level 109
God Stats
4W - 4L
1,621 SR
Queue Stats
214W - 226L
1,451 Elo+
Solo
Hun Batz
Hun Batz
freebird604
Hun Batz
Level 79
God Stats
1W - 3L
1,463 SR
Queue Stats
198W - 184L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,399
540
2,263
5,435
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Dish Gravy
Heimdallr
11
6 / 1 / 2
6,302
630
6,599
3,991
1,421
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Grandpa Watson
King Arthur
10
1 / 0 / 0
5,798
580
4,946
6,045
2,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 4
5,358
536
3,491
7,506
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
c0THxTyrRaNt
Ah Puch
10
5 / 1 / 1
6,278
628
7,100
5,369
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigLuuuu
Gilgamesh
9
0 / 1 / 0
5,119
512
2,266
8,102
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
8
0 / 4 / 1
4,946
495
1,465
4,945
1,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 4 / 2
4,405
441
1,984
7,138
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
YoungHunterX
Heimdallr
9
3 / 4 / 1
5,621
562
4,015
7,615
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
freebird604
Hun Batz
9
2 / 1 / 1
5,610
561
3,128
7,215
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
5
5
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Gilgamesh
BigLuuuu
Gilgamesh
0
1
0
0
L
Janus
0
4
1
0.13
W
Heimdallr
Dish Gravy
Heimdallr
6
1
2
7
W
King Arthur
Grandpa Watson
King Arthur
1
0
0
1
W
1
2
4
1.5
L
0
4
2
0.25
L
Heimdallr
YoungHunterX
Heimdallr
3
4
1
0.88
W
Ah Puch
c0THxTyrRaNt
Ah Puch
5
1
1
5.5
L
Hun Batz
freebird604
Hun Batz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
12,858
28,346
Taken
35,015
11,831
Mitigated
14,191
10,261
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,263
392
0
2,596
5,435
1,619
0
520
4,915
0
26,249
L
Gilgamesh
BigLuuuu
Gilgamesh
2,266
576
0
2,840
8,102
4,017
0
0
8,102
0
27,057
L
Janus
1,465
103
0
910
4,945
1,375
0
2,549
2,396
22,317
0
W
Heimdallr
Dish Gravy
Heimdallr
6,599
2,730
0
1,542
3,991
1,421
233
998
2,990
0
30,481
W
King Arthur
Grandpa Watson
King Arthur
4,946
955
0
1,774
6,045
2,309
0
0
5,750
0
37,276
W
3,491
181
319
2,056
7,506
4,852
70
915
6,591
18,644
0
L
1,984
130
0
1,557
7,138
4,589
0
3,120
4,018
6,898
0
L
Heimdallr
YoungHunterX
Heimdallr
4,015
2,396
0
1,656
7,615
2,233
205
2,604
5,011
0
22,752
W
Ah Puch
c0THxTyrRaNt
Ah Puch
7,100
400
0
1,974
5,369
1,630
0
1,016
4,353
36,729
0
L
Hun Batz
freebird604
Hun Batz
3,128
1,134
0
1,827
7,215
1,977
0
2,318
4,897
0
27,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
25,701
288
Minions Killed
229
0
Camps Cleared
0
962,322
Distance Traveled
1,020,266
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,399
540
65
7
0
215,153
2
L
Gilgamesh
5,119
512
60
6
0
191,678
1
L
Janus
4,946
495
50
5
0
167,243
0
W
Heimdallr
6,302
630
57
6
0
203,017
3
W
King Arthur
5,798
580
71
7
0
180,046
0
W
Ares
5,358
536
28
3
0
194,802
3
L
Sobek
4,405
441
9
1
0
264,872
1
L
Heimdallr
5,621
562
49
5
0
171,985
0
W
Ah Puch
6,278
628
67
7
0
169,304
2
L
Hun Batz
5,610
561
61
6
0
224,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role