Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Firehawk
Kali
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 226L
1,491 Elo+
Party 1
Hera
Hera
KingxCake_exe
Hera
Level 125
God Stats
3W - 2L
1,559 SR
Queue Stats
83W - 102L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
LummberJack
Gilgamesh
Level 104
God Stats
4W - 2L
1,261 SR
Queue Stats
213W - 214L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
Mpjared
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,429 Elo+
Party 3
Team Averages
Level 103
1,464 SR
1,468 Elo+

VS

Team Averages
Level 60
1,511 SR
1,429 Elo+
Nu Wa
Nu Wa
BraCee14
Nu Wa
Level 69
God Stats
2W - 3L
1,267 SR
Queue Stats
105W - 99L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
El_matad0rLFC
Kuzenbo
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 57L
1,503 Elo+
Party 2
Horus
Horus
EndlessTapeworm
Horus
Level 122
God Stats
2W - 5L
1,510 SR
Queue Stats
351W - 358L
1,484 Elo+
Solo
Nike
Nike
Saint-Laurent-J
Nike
Level 24
God Stats
0W - 2L
1,781 SR
Queue Stats
2W - 11L
1,292 Elo+
Party 2
Tyr
Tyr
juniortestaak47
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
4 / 4 / 9
10,921
683
17,441
31,216
21,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
13
1 / 5 / 8
10,077
630
3,917
10,294
3,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
5 / 2 / 13
12,048
753
20,683
11,513
4,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
LummberJack
Gilgamesh
20
7 / 2 / 12
12,329
771
22,468
31,553
20,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Mpjared
Jormungandr
20
9 / 4 / 13
13,559
847
21,990
20,826
27,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BraCee14
Nu Wa
20
8 / 4 / 6
13,083
818
38,554
17,551
8,703
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
20
6 / 6 / 7
11,722
733
18,890
26,337
41,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 8
9,729
608
14,803
31,069
30,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 7 / 10
10,209
638
10,946
21,733
21,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 1
8,013
501
681
3,230
2,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
48
26
Kills
16
17
Deaths
26
55
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
4
9
2.13
L
Nu Wa
BraCee14
Nu Wa
8
4
6
2.75
L
Kuzenbo
6
6
7
1.58
L
1
6
8
0.83
W
Kali
1
5
8
1
W
5
2
13
5.75
W
Gilgamesh
LummberJack
Gilgamesh
7
2
12
6.5
W
Jormungandr
Mpjared
Jormungandr
9
4
13
3.88
L
1
7
10
0.86
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,499
Damage
83,874
105,402
Taken
99,920
78,751
Mitigated
103,733
50,848
Healing
39,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
17,441
3,643
3,669
14,818
31,216
21,467
1,667
17,617
12,733
1,853
38,589
L
Nu Wa
BraCee14
Nu Wa
38,554
10,555
2,897
4,831
17,551
8,703
2,948
7,464
10,087
68,899
0
L
Kuzenbo
18,890
7,223
2,174
4,083
26,337
41,790
20
10,657
15,680
32,639
0
L
14,803
9,237
8,044
14,247
31,069
30,192
307
13,371
17,698
0
21,434
W
Kali
3,917
1,286
276
1,353
10,294
3,766
542
8,528
1,413
0
8,386
W
20,683
6,298
4,987
4,826
11,513
4,900
1,089
6,095
5,053
48,461
0
W
Gilgamesh
LummberJack
Gilgamesh
22,468
5,216
2,101
14,565
31,553
20,646
849
16,103
14,684
0
44,631
W
Jormungandr
Mpjared
Jormungandr
21,990
6,187
1,632
2,621
20,826
27,972
548
9,877
10,118
58,741
0
L
10,946
2,114
1,083
2,065
21,733
21,032
420
10,540
11,193
9,424
15,322
L
681
429
0
234
3,230
2,016
0
1,496
1,734
0
2,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,934
Gold Earned
52,756
201
Minions Killed
124
0
Camps Cleared
0
1,468,853
Distance Traveled
1,162,314
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,921
683
29
2
0
285,275
0
L
Nu Wa
13,083
818
75
5
0
258,564
3
L
Kuzenbo
11,722
733
19
1
0
308,246
0
L
Horus
9,729
608
12
1
0
277,984
0
W
Kali
10,077
630
7
0
0
287,456
0
W
Hera
12,048
753
81
5
0
313,519
0
W
Gilgamesh
12,329
771
27
2
0
307,581
0
W
Jormungandr
13,559
847
57
4
0
275,022
0
L
Nike
10,209
638
13
1
0
254,476
1
L
Tyr
8,013
501
5
0
0
63,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role