Player Matchup

Janus
Janus
Gold II
Go-h-an
Janus
Gold II
Level 158
God Stats
2W - 0L
1,454 SR
Queue Stats
237W - 247L
1,581 MMR
Solo
Chiron
Chiron
Silver I
Shadyeggz
Chiron
Silver I
Level 40
God Stats
3W - 1L
1,635 SR
Queue Stats
6W - 3L
1,617 MMR
Solo
Bakasura
Bakasura
Bronze III
SlikXs808
Bakasura
Bronze III
Level 64
God Stats
5W - 19L
1,457 SR
Queue Stats
127W - 104L
1,500 MMR
Party 1
Khepri
Khepri
Gold II
TheRamsCepa
Khepri
Gold II
Level 156
God Stats
8W - 7L
1,766 SR
Queue Stats
218W - 211L
1,560 MMR
Solo
Guan Yu
Guan Yu
Gold II
xARJy
Guan Yu
Gold II
Level 122
God Stats
10W - 0L
1,959 SR
Queue Stats
32W - 29L
1,794 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,654 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,534 SR
1,606 MMR
Artio
Artio
Gold IV
Astharockt
Artio
Gold IV
Level 136
God Stats
11W - 17L
1,460 SR
Queue Stats
229W - 216L
1,516 MMR
Solo
Fenrir
Fenrir
Platinum IV
BIG DADDY KUMBA
Fenrir
Platinum IV
Level 147
God Stats
3W - 2L
1,636 SR
Queue Stats
100W - 97L
1,625 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
MikE izZ FtW
Zhong Kui
Gold III
Level 139
God Stats
21W - 19L
1,750 SR
Queue Stats
153W - 145L
1,628 MMR
Solo
Osiris
Osiris
Platinum IV
PapaC95
Osiris
Platinum IV
Level 149
God Stats
1W - 2L
1,324 SR
Queue Stats
104W - 100L
1,632 MMR
Party 2
Artemis
Artemis
Silver I
Schrage_Musik110
Artemis
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Go-h-an
Janus
20
7 / 4 / 14
20,754
532
30,598
17,552
7,752
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Shadyeggz
Chiron
20
13 / 6 / 7
20,000
513
34,265
26,325
14,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
SlikXs808
Bakasura
20
5 / 7 / 11
20,100
515
16,515
32,848
19,420
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
20
3 / 4 / 19
18,759
481
13,224
30,123
46,118
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
xARJy
Guan Yu
20
6 / 4 / 18
20,050
514
32,682
47,768
67,446
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetTiamatDanzaburouAthenaKing Arthur

VS

Bans
ScyllaPersephoneAnhurNu WaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
1 / 7 / 12
14,888
382
10,646
40,940
49,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 7 / 14
19,885
510
29,956
39,470
28,379
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
MikE izZ FtW
Zhong Kui
20
14 / 3 / 4
20,856
535
30,133
26,038
19,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Osiris
PapaC95
Osiris
20
1 / 6 / 7
17,316
444
22,178
44,291
57,937
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 11 / 9
15,881
407
18,402
28,155
10,717
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
71
34
Kills
25
25
Deaths
34
69
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artio
1
7
12
1
L
8
7
14
2.14
W
Janus
Go-h-an
Janus
7
4
14
3.5
L
Zhong Kui
MikE izZ FtW
Zhong Kui
14
3
4
5.33
L
Osiris
PapaC95
Osiris
1
6
7
0.75
L
1
11
9
0.5
W
Chiron
Shadyeggz
Chiron
13
6
7
2.75
W
Bakasura
SlikXs808
Bakasura
5
7
11
1.5
W
Khepri
3
4
19
3.13
W
Guan Yu
xARJy
Guan Yu
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,284
Damage
111,315
154,616
Taken
178,894
154,982
Mitigated
166,117
41,541
Healing
62,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
10,646
914
532
10,845
40,940
49,459
320
9,417
30,473
75,820
0
L
29,956
6,697
0
15,785
39,470
28,379
773
11,157
27,881
0
153,897
W
Janus
Go-h-an
Janus
30,598
2,035
0
3,261
17,552
7,752
2,061
4,006
13,386
151,915
0
L
Zhong Kui
MikE izZ FtW
Zhong Kui
30,133
1,637
0
10,542
26,038
19,625
796
9,002
16,228
167,127
0
L
Osiris
PapaC95
Osiris
22,178
5,241
0
14,750
44,291
57,937
0
9,624
33,670
0
125,984
L
18,402
7,735
0
9,602
28,155
10,717
1,186
10,885
17,070
0
139,415
W
Chiron
Shadyeggz
Chiron
34,265
16,049
3,306
6,217
26,325
14,246
6,563
8,177
17,968
0
202,023
W
Bakasura
SlikXs808
Bakasura
16,515
9,503
0
6,745
32,848
19,420
1,919
10,249
22,133
0
146,126
W
Khepri
13,224
1,544
0
3,269
30,123
46,118
262
8,809
19,308
62,981
0
W
Guan Yu
xARJy
Guan Yu
32,682
4,704
4,058
14,685
47,768
67,446
1,367
12,166
33,268
2,723
131,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,663
Gold Earned
88,826
878
Minions Killed
878
0
Camps Cleared
0
3,690,258
Distance Traveled
3,554,436
45
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
14,888
382
82
2
0
712,638
10
L
Fenrir
19,885
510
173
4
0
774,161
12
W
Janus
20,754
532
221
6
0
716,556
1
L
Zhong Kui
20,856
535
272
7
0
762,368
11
L
Osiris
17,316
444
206
5
0
675,957
10
L
Artemis
15,881
407
145
4
0
629,312
9
W
Chiron
20,000
513
216
6
0
676,737
13
W
Bakasura
20,100
515
188
5
0
764,076
12
W
Khepri
18,759
481
61
2
0
757,247
17
W
Guan Yu
20,050
514
192
5
0
775,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role