Player Matchup

Khepri
Khepri
Kathos15
Khepri
Level 130
God Stats
5W - 4L
1,611 SR
Queue Stats
104W - 124L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Nìghtbringer
Sun Wukong
Level 129
God Stats
3W - 1L
1,734 SR
Queue Stats
161W - 127L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
Rage665
Kukulkan
Level 28
God Stats
7W - 0L
2,083 SR
Queue Stats
17W - 3L
1,977 Elo+
Party 1
Cupid
Cupid
extraman007
Cupid
Level 158
God Stats
1W - 1L
1,587 SR
Queue Stats
64W - 65L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
nnijnek
Ne Zha
Level 14
God Stats
2W - 0L
1,930 SR
Queue Stats
5W - 1L
1,764 Elo+
Party 1
Team Averages
Level 92
1,789 SR
1,671 Elo+

VS

Team Averages
Level 72
1,540 SR
1,429 Elo+
Danzaburou
Danzaburou
Khajex
Danzaburou
Level 75
God Stats
4W - 3L
1,725 SR
Queue Stats
187W - 165L
1,599 Elo+
Party 2
Arachne
Arachne
Stroyclim
Arachne
Level 156
God Stats
31W - 19L
1,675 SR
Queue Stats
242W - 220L
1,584 Elo+
Party 2
Nox
Nox
TH3lucky
Nox
Level 65
God Stats
3W - 5L
1,438 SR
Queue Stats
571W - 577L
1,393 Elo+
Party 3
Gilgamesh
Gilgamesh
VagClown
Gilgamesh
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
73W - 60L
1,205 Elo+
Party 2
Nu Wa
Nu Wa
honeyspectre
Nu Wa
Level 47
God Stats
37W - 45L
1,362 SR
Queue Stats
173W - 214L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kathos15
Khepri
19
3 / 1 / 9
14,775
591
5,383
14,534
13,914
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Nìghtbringer
Sun Wukong
20
5 / 1 / 6
15,244
610
16,046
20,114
15,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Rage665
Kukulkan
20
5 / 4 / 5
14,543
582
16,176
10,025
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 2
13,561
542
11,378
19,576
9,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
nnijnek
Ne Zha
20
10 / 2 / 7
14,334
573
19,965
23,298
17,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Khajex
Danzaburou
20
1 / 4 / 2
12,103
484
11,052
18,292
7,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Stroyclim
Arachne
19
10 / 3 / 1
12,703
508
21,141
26,129
15,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 4 / 8
10,360
414
5,174
16,343
21,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
VagClown
Gilgamesh
17
0 / 8 / 1
10,113
405
4,939
20,287
18,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 4
9,542
382
9,209
11,237
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
26
Kills
11
12
Deaths
26
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Kathos15
Khepri
3
1
9
7.5
L
Danzaburou
Khajex
Danzaburou
1
4
2
0.5
W
Sun Wukong
Nìghtbringer
Sun Wukong
5
1
6
8
W
Kukulkan
Rage665
Kukulkan
5
4
5
1.88
L
Arachne
Stroyclim
Arachne
10
3
1
3.5
L
0
4
8
1
L
Gilgamesh
VagClown
Gilgamesh
0
8
1
0.06
W
3
4
2
1
L
0
7
4
0.29
W
Ne Zha
nnijnek
Ne Zha
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,948
Damage
51,515
87,547
Taken
92,288
61,781
Mitigated
67,894
32,526
Healing
23,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Kathos15
Khepri
5,383
462
0
2,411
14,534
13,914
539
1,772
12,498
44,397
0
L
Danzaburou
Khajex
Danzaburou
11,052
4,187
0
5,277
18,292
7,925
1,179
2,085
16,207
0
111,976
W
Sun Wukong
Nìghtbringer
Sun Wukong
16,046
3,056
0
9,548
20,114
15,728
2,023
3,089
16,290
87
119,877
W
Kukulkan
Rage665
Kukulkan
16,176
1,354
0
970
10,025
5,117
2,281
1,975
7,822
104,556
0
L
Arachne
Stroyclim
Arachne
21,141
13,529
0
11,286
26,129
15,374
0
7,288
18,607
0
100,273
L
5,174
201
0
2,412
16,343
21,076
0
6,346
9,682
23,326
0
L
Gilgamesh
VagClown
Gilgamesh
4,939
861
0
3,232
20,287
18,375
902
1,071
19,174
0
66,326
W
11,378
6,077
131
8,229
19,576
9,764
5,000
3,078
16,224
0
102,686
L
9,209
576
0
1,276
11,237
5,144
0
4,053
6,982
51,770
0
W
Ne Zha
nnijnek
Ne Zha
19,965
7,033
0
11,237
23,298
17,258
65
3,750
19,092
0
127,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,457
Gold Earned
54,821
794
Minions Killed
566
0
Camps Cleared
0
2,426,930
Distance Traveled
2,300,531
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,775
591
74
3
0
513,907
4
L
Danzaburou
12,103
484
186
7
0
453,186
6
W
Sun Wukong
15,244
610
206
8
0
482,648
6
W
Kukulkan
14,543
582
201
8
0
465,649
3
L
Arachne
12,703
508
139
6
0
580,468
2
L
Nox
10,360
414
37
1
0
452,023
6
L
Gilgamesh
10,113
405
110
4
0
411,856
0
W
Cupid
13,561
542
184
7
0
435,654
8
L
Nu Wa
9,542
382
94
4
0
402,998
5
W
Ne Zha
14,334
573
129
5
0
529,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role