Player Matchup

Ne Zha
Ne Zha
Acereum
Ne Zha
Level 22
God Stats
5W - 7L
1,459 SR
Queue Stats
67W - 113L
1,247 Elo+
Party 1
King Arthur
King Arthur
Dashie XI
King Arthur
Level 26
God Stats
19W - 27L
1,520 SR
Queue Stats
774W - 760L
1,351 Elo+
Party 4
Aphrodite
Aphrodite
Mitsuhaytaki
Aphrodite
Level 17
God Stats
147W - 113L
1,413 SR
Queue Stats
506W - 493L
1,410 Elo+
Party 4
Heimdallr
Heimdallr
Reshyreum
Heimdallr
Level 75
God Stats
1W - 5L
1,189 SR
Queue Stats
162W - 210L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
Sarrk
Gilgamesh
Level 12
God Stats
17W - 10L
1,590 SR
Queue Stats
195W - 192L
1,555 Elo+
Party 1
Team Averages
Level 30
1,434 SR
1,380 Elo+

VS

Team Averages
Level 26
1,655 SR
1,402 Elo+
Arachne
Arachne
KlarinetteGirl
Arachne
Level 28
God Stats
9W - 6L
1,812 SR
Queue Stats
66W - 72L
1,449 Elo+
Solo
Agni
Agni
QuickKitten1931
Agni
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 160L
1,430 Elo+
Party 3
Vamana
Vamana
SnickerLickerTM
Vamana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 81L
1,349 Elo+
Party 3
Sylvanus
Sylvanus
oH_VeeYo
Sylvanus
Level 45
God Stats
8W - 7L
1,639 SR
Queue Stats
783W - 684L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
triple-cactus7
Ah Muzen Cab
Level 12
God Stats
8W - 3L
1,825 SR
Queue Stats
26W - 32L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Acereum
Ne Zha
15
4 / 10 / 1
10,829
387
7,281
24,817
9,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Dashie XI
King Arthur
20
0 / 6 / 3
12,400
443
10,734
27,450
23,428
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Mitsuhaytaki
Aphrodite
17
2 / 10 / 0
11,854
423
14,515
26,958
21,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Reshyreum
Heimdallr
17
2 / 6 / 0
11,017
393
12,410
21,937
8,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Sarrk
Gilgamesh
17
1 / 5 / 3
11,905
425
13,411
27,161
25,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 17
14,466
517
19,567
22,379
13,718
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 3 / 14
13,751
491
22,500
16,944
8,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 1 / 13
15,159
541
20,536
15,706
22,250
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Sylvanus
oH_VeeYo
Sylvanus
19
1 / 0 / 25
13,153
470
12,482
25,338
39,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
triple-cactus7
Ah Muzen Cab
20
9 / 1 / 10
14,085
503
17,921
14,869
8,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
116
9
Kills
37
37
Deaths
9
7
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Acereum
Ne Zha
4
10
1
0.45
L
King Arthur
Dashie XI
King Arthur
0
6
3
0.25
W
8
4
17
4.13
L
Aphrodite
Mitsuhaytaki
Aphrodite
2
10
0
0.2
W
7
3
14
4.67
L
Heimdallr
Reshyreum
Heimdallr
2
6
0
0.33
L
Gilgamesh
Sarrk
Gilgamesh
1
5
3
0.5
W
12
1
13
18.5
W
Sylvanus
oH_VeeYo
Sylvanus
1
0
25
13.5
W
Ah Muzen Cab
triple-cactus7
Ah Muzen Cab
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,351
Damage
93,006
128,323
Taken
95,236
87,760
Mitigated
92,840
31,502
Healing
46,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Acereum
Ne Zha
7,281
2,371
0
4,256
24,817
9,368
871
6,162
18,413
0
55,114
L
King Arthur
Dashie XI
King Arthur
10,734
1,284
0
2,127
27,450
23,428
0
2,563
24,764
0
95,460
W
19,567
11,620
0
6,129
22,379
13,718
1,597
4,698
17,681
0
99,786
L
Aphrodite
Mitsuhaytaki
Aphrodite
14,515
2,323
5,472
12,191
26,958
21,133
781
10,723
15,481
80,702
0
W
22,500
3,477
0
3,353
16,944
8,758
1,749
4,259
12,685
85,839
0
L
Heimdallr
Reshyreum
Heimdallr
12,410
3,842
0
2,798
21,937
8,271
1,640
7,332
14,517
0
72,744
L
Gilgamesh
Sarrk
Gilgamesh
13,411
1,436
0
4,658
27,161
25,560
1,158
6,805
20,166
0
68,249
W
20,536
11,789
0
5,446
15,706
22,250
1,640
2,968
12,738
0
99,091
W
Sylvanus
oH_VeeYo
Sylvanus
12,482
2,135
8,321
14,660
25,338
39,841
155
4,746
20,592
52,438
0
W
Ah Muzen Cab
triple-cactus7
Ah Muzen Cab
17,921
9,684
0
8,399
14,869
8,273
3,206
430
14,439
0
106,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,005
Gold Earned
70,614
639
Minions Killed
603
0
Camps Cleared
0
2,375,349
Distance Traveled
2,722,742
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,829
387
94
3
0
471,881
0
L
King Arthur
12,400
443
139
5
0
498,767
0
W
Arachne
14,466
517
132
5
0
645,251
1
L
Aphrodite
11,854
423
158
6
0
405,958
4
W
Agni
13,751
491
128
5
0
479,328
9
L
Heimdallr
11,017
393
128
5
0
496,633
7
L
Gilgamesh
11,905
425
120
4
0
502,110
2
W
Vamana
15,159
541
145
5
0
564,312
1
W
Sylvanus
13,153
470
69
2
0
481,912
3
W
Ah Muzen Cab
14,085
503
129
5
0
551,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role