Player Matchup

Ne Zha
Ne Zha
EscapeThaNate
Ne Zha
Level 81
God Stats
7W - 3L
1,950 SR
Queue Stats
59W - 56L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
SilverChain07
Gilgamesh
Level 61
God Stats
12W - 13L
1,471 SR
Queue Stats
53W - 69L
1,464 Elo+
Solo
Raijin
Raijin
The_Flash1892
Raijin
Level 160
God Stats
2W - 0L
1,756 SR
Queue Stats
78W - 72L
1,724 Elo+
Party 2
Team Averages
Level 101
1,726 SR
1,604 Elo+

VS

Team Averages
Level 41
1,584 SR
1,500 Elo+
Pele
Pele
Judas2000
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MLuminos
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
scuttlemutt
Ah Muzen Cab
Level 5
God Stats
0W - 2L
1,753 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 14
11,866
848
11,626
12,156
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SilverChain07
Gilgamesh
16
14 / 1 / 11
13,616
973
12,765
16,370
10,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 16
11,038
788
13,095
9,146
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
6 / 5 / 0
10,138
724
8,504
16,967
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
MLuminos
Anubis
10
0 / 13 / 4
8,336
595
6,234
14,063
4,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
scuttlemutt
Ah Muzen Cab
11
0 / 10 / 3
7,987
571
4,076
12,044
2,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
28
Kills
6
7
Deaths
28
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
L
Pele
6
5
0
1.2
L
Anubis
MLuminos
Anubis
0
13
4
0.15
W
Gilgamesh
SilverChain07
Gilgamesh
14
1
11
19.5
W
5
3
16
4.33
L
Ah Muzen Cab
scuttlemutt
Ah Muzen Cab
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
18,814
37,672
Taken
43,074
19,376
Mitigated
13,497
7,666
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,626
2,376
0
3,971
12,156
6,073
275
2,313
9,843
0
51,429
L
Pele
8,504
1,603
0
4,075
16,967
6,689
0
5,326
11,086
0
53,396
L
Anubis
MLuminos
Anubis
6,234
743
0
1,256
14,063
4,077
0
4,785
8,794
16,421
0
W
Gilgamesh
SilverChain07
Gilgamesh
12,765
2,666
0
1,889
16,370
10,168
426
3,253
13,117
0
50,439
W
13,095
435
0
1,806
9,146
3,135
1,406
1,439
7,707
59,403
0
L
Ah Muzen Cab
scuttlemutt
Ah Muzen Cab
4,076
1,960
0
1,424
12,044
2,731
0
2,136
9,592
0
12,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,520
Gold Earned
26,461
215
Minions Killed
120
0
Camps Cleared
0
815,081
Distance Traveled
619,328
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,866
848
68
5
0
254,660
2
L
Pele
10,138
724
77
6
0
253,369
3
L
Anubis
8,336
595
23
2
0
151,261
1
W
Gilgamesh
13,616
973
54
4
0
316,034
2
W
Raijin
11,038
788
93
7
0
244,387
1
L
Ah Muzen Cab
7,987
571
20
1
0
214,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role