Player Matchup

Discordia
Discordia
A10-1993
Discordia
Level 86
God Stats
17W - 8L
1,668 SR
Queue Stats
125W - 161L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
DEVILBLADE911
Sun Wukong
Level 66
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 13L
1,334 Elo+
Solo
Ullr
Ullr
bloodfrags96
Ullr
Level 123
God Stats
34W - 46L
1,510 SR
Queue Stats
142W - 172L
1,472 Elo+
Party 2
Team Averages
Level 92
1,481 SR
1,419 Elo+

VS

Team Averages
Level 106
1,390 SR
1,424 Elo+
Hera
Hera
Colloswag216
Hera
Level 103
God Stats
1W - 2L
1,336 SR
Queue Stats
35W - 47L
1,358 Elo+
Solo
Chaac
Chaac
Kanadianosaurus
Chaac
Level 108
God Stats
1W - 0L
1,334 SR
Queue Stats
41W - 39L
1,466 Elo+
Party 1
Osiris
Osiris
OMOBLADE
Osiris
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 117L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A10-1993
Discordia
16
7 / 8 / 4
13,360
786
14,410
13,324
5,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DEVILBLADE911
Sun Wukong
14
1 / 8 / 6
10,930
643
10,102
22,612
14,818
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 11 / 4
11,464
674
10,691
23,630
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 10
13,808
812
17,832
14,152
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 20
12,620
742
12,683
18,955
17,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
OMOBLADE
Osiris
17
10 / 3 / 14
13,324
784
19,500
19,550
17,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
12
Kills
27
27
Deaths
12
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Discordia
A10-1993
Discordia
7
8
4
1.13
W
12
6
10
2.83
L
Sun Wukong
DEVILBLADE911
Sun Wukong
1
8
6
0.5
W
5
3
20
5
W
Osiris
OMOBLADE
Osiris
10
3
14
5.67
L
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
50,015
59,566
Taken
52,657
28,942
Mitigated
40,267
8,187
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A10-1993
Discordia
14,410
1,238
0
650
13,324
5,300
233
3,752
9,376
37,117
0
W
17,832
2,407
0
4,118
14,152
5,461
881
3,065
11,087
67,825
0
L
Sun Wukong
DEVILBLADE911
Sun Wukong
10,102
2,231
0
3,627
22,612
14,818
0
5,192
17,100
0
35,347
W
12,683
2,173
0
10,215
18,955
17,717
313
7,117
11,838
0
40,192
W
Osiris
OMOBLADE
Osiris
19,500
7,889
0
6,246
19,550
17,089
93
4,529
15,021
667
48,934
L
10,691
4,990
0
3,910
23,630
8,824
1,346
8,413
14,867
0
49,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,754
Gold Earned
39,752
154
Minions Killed
179
0
Camps Cleared
0
839,953
Distance Traveled
956,206
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,360
786
49
3
0
284,468
2
W
Hera
13,808
812
89
5
0
286,915
2
L
Sun Wukong
10,930
643
35
2
0
282,799
0
W
Chaac
12,620
742
46
3
0
340,628
1
W
Osiris
13,324
784
44
3
0
328,663
1
L
Ullr
11,464
674
70
4
0
272,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role